Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:23 UTC.
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2026-05-27 09:47 UTC · Community Announcements · ThirstyThursten
Hello everyone, I wanted to let you guys know, that I haven't forgotten Yosemite Forest Ranger, however...I did have issues with the state of the projects.. Most days it felt like I had to work against the Engine instead of with the Engine..This compared with a new day job and a bunch of negativity from people about the game, made me feel burnt out...So it's been a long while, since I've put the project aside, let it rest, few weeks ago I picked it back up and tried to recover it from all the Engine issues I had..I've been wrestling through the issues as much as I can.."And there is only 1 con
2025-03-23 22:57 UTC · Community Announcements · ThirstyThursten
{STEAM_CLAN_IMAGE}/42053219/ab2b64f918e0bb789172dac9fb0b64f18fbea01f.jpg Intro: First things first, thank you all for the interest in yosemite Forest Ranger, and most of all for all the Feedback I've been receiving! And because of that this is the first small update that honours some of that feedback! Fixed some small things, Added Difficulty Settings and Started new things. Update v0.0.05H1: New Features: Added Difficulty Settings - Available in the GamePlay Settings. (These will only work while Playing, e.g. NOT in the Main Menu.) Fixes: Shrunk the Death bag Back pack.. xD Fixed some of the
2025-03-08 20:09 UTC · Community Announcements · ThirstyThursten
{STEAM_CLAN_IMAGE}/42053219/3bbe86c1a2285b3353fcf9b75d056704df552a6c.jpg Intro: First things first, I'm sorry this Update took so long.. (Jeez, I feel like I start these Update logs the same every time..) However this update will be great! At least I hope so! In this Update you'll get to fix the Radio Tower and have the Radio broadcasting throughout the valley again. As you may remember from the intro video the Radio Tower got destroyed by a Lightning Strike.. DJ T. the host of the Yosemite Park Public Radio, whom you might remember from the into video, will ask you to help out by fixing the R
2024-12-11 14:15 UTC · Community Announcements · ThirstyThursten
{STEAM_CLAN_IMAGE}/42053219/8c261aaaa8bcd0f7b8b36cb93e481c96bde19a9a.jpg First things first, I'm sorry this Update took so long and has relatively little Content in it.. I wanted this update to include the Vendor/NPC Routines but after working on it for nearly a month and hitting a wall every other day I felt I should just put that aside for now. Therefore we have this update now which makes the world feel a little more alive as well. Update v0.0.04: New Features: NPC/AI Vehicles Drive on main roads. Memory Bank - Available in the Inventory Topbar. Felling Axe and new Animations for Tree chopp
2024-10-17 16:16 UTC · Community Announcements · ThirstyThursten
{STEAM_CLAN_IMAGE}/42053219/66236e0e67aac17bd1f3b983bd8a2311c6118b59.jpg The Public Playtest Event, was somewhat successful, it was in a way cause we found some bugs. But the amount of participants was very little sadly. However I crunched down on the bugs and therefore here is the new update! As usual if you have any issues or find any additional bugs, please let us know on Discord or the Steam Discussions!
2024-10-06 11:44 UTC · Community Announcements · ThirstyThursten
{STEAM_CLAN_IMAGE}/42053219/45b523af65b6a588ac3b5ba7e2e7a139ec3e1f8b.jpg New Features: New Intro Trailer/Teaser Trailer Voice Lines for numerous things. Letters on some cabins (with spoken text/read out loud) Keys and locks, Some Cabins are locked. Can you find the Keys? New Keychain "subinventory" to keep all keys together. Electricity, some POIs require electricity to turn on lights or use certain logic/items. Some Generators are broken and require a specific tool to fix. Several new POIs (Not all are marked on map, so explore!) Lantern buildables for buildsystem. Building now requires a ham
2024-10-01 12:18 UTC · Community Announcements · ThirstyThursten
{STEAM_CLAN_IMAGE}/42053219/02a9e094f20754a49b1f07b1558a2d4048f72600.jpg . Just as a Reminder: Sunday October 6th at 2PM CEST the Public Playtest will go down. We, the devs, will be in a Voice Chat in Discord. Available to you all for a chat, Q&A and you guys get the opportunity to play the NEW Update that's we've been working on! There is also a GIVEAWAY going on in Discord! You can win a Steam Key to Yosemite Forest Ranger! Click the Button below to join the Discord! {STEAM_CLAN_IMAGE}/42053219/67799cec90263c65fe276a104734cad4c9c1dc6f.png
2024-09-20 19:24 UTC · Community Announcements · ThirstyThursten
We will plan a LIVE Event where you can JOIN US in an Experimental Playtest. You have the opportunity to hang and Play with us right it in the Discord or Chat. And Play this new build. More Details will be discussed in the Stream below as well as the planning of the Event along with some new gameplay in the Update!
2024-07-06 19:54 UTC · Community Announcements · ThirstyThursten
- Fixed a packaging error that prevented a clear launch of the game.
2024-07-06 15:27 UTC · Community Announcements · ThirstyThursten
Hotfix: While working on the Project during the DevStream yesterday I found a tiny bug that needed squashing. I recreated the Widget that shows when you interact with a couch or bed. This widget let's you set the amount of hours you want to sleep for. I recreated this to allow for Controller Support. However with setting this something went wrong for Keyboard and Mouse support. - Fixed Mouse input and processing of Value of hours in "Amount of Hours to sleep Widget" So if you have the most up to date and current version of the game in your Menu Screens you should see the version number on the
2024-06-21 15:12 UTC · Community Announcements · ThirstyThursten
Hey Guys, Hotfix: As requested by the community I added this small Hotfix that allows the Controls for Vehicles to be remapped. It took a bit of figuring out but now you are able to remap the controls. So if you have the most up to date and current version of the game in your Menu Screens you should see the version number on the right that shows: EA Reboot v0.0.02-H1 Patch Sizes... Another thing I noticed and that I'm looking into is the Patch sizes... I believe this current update requires a 18GB download? That's insane and I'm looking into optimizing this, it's an issue of "communication" an
2024-05-08 19:29 UTC · Community Announcements · ThirstyThursten
Hey Everybody, So I'll try to be brief, which is not my strong suit, at all.. Apologies: First of all, my apologies about the Trash state of the previous update. Our Internal tests went way better than the actual release. Which is always tricky and something we try to avoid.. With that said, I am so proud to announce that we now have worked out A LOT of things and this version is going to run WAY better. And for the people that weren't able to load the game before, you will very likely be able to do so now! Explanation (What happened, why it take so long?): What happened? So what happened was,
2024-02-13 13:58 UTC · Community Announcements · ThirstyThursten
Hey Awesome people, I wanted to update you guys quickly to let you know what is going on. First of all thank you all for your support and patience through this journey, we have a vision and ambition that needs time to make great. Sadly I had some family stuff going on a few weeks ago. My mother passed away and we have alot of work to do IRL to make make sure everything is handled properly and right. That means I have not been working on YFR a lot the past few weeks. And I will not have the amount of time I used to have before this, for a while. In the mean time we noticed alot of people having
2023-11-30 14:17 UTC · Community Announcements · ThirstyThursten
So I will be honest right away guys. I've been pulling my hair out with this. There are so many different things that go on within a Game Development process, usually there is a team of several people behind a game. I'm just 1 guy, solo, with a full time dayjob and a family. I've spent nearly each evening on the issues at hand. I feel like i got alot of FPS issues and hitches fixed. However it is still hard to make it look great as well as make it perform well as well. If the game is not running well for you, try tweaking the graphics settings. Also try to lock it at 30 fps to see how that doe
2023-11-18 23:25 UTC · Community Announcements · ThirstyThursten
Hey Guys, I fixed the Save System in this Hotfix, took me all day to find that one line/one checkbox.. If you know, you know.. xD Also Hacked down alot in the materials of alot of meshes so that the ShaderComplexity went down. I also changed the amount of LandscapeGrass that is rendered on Epic Settings to make it look more pretty. You can now ofcourse lower your settings to get Higher FPS, however: If you change your Graphics to Medium or Low and Textures dissapear (Into gray blocks), up the Effects Setting (to High). I'm not sure why this is happening, Unreal Engine 5.3 is very, very hungry
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