Game Soundrack Released
The soundtrack contains more than 90 songs. Has both the modern and 8-bit versions.
A bullet hell with its own set of mechanics and unique bosses. Gameplay oriented and retro themed. Complete with spine-tingling music.
| App ID | 1910490 |
|---|---|
| App type | Game |
| Developer | Connor Gresko |
| Publisher | Connor Gresko |
| Release date | 2022-12-01 07:59 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/1910490 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | WindowsNoEditor/A2Zygon.exe | windows | ||
| 1 | MacNoEditor/A2Zygon-Mac-Shipping.app | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:14 UTC | $1.99 | $1.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 10773954 | 2023-03-15 10:27 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 1910491 | windows · 64 · english | 406.86 MB | 161.48 MB | 5592220044437426050 | ||
| 1910492 | macos · 64 · english | 485.55 MB | 138.73 MB | 7269432963445516449 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 10773954 | public | 2023-03-15 10:27 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
The soundtrack contains more than 90 songs. Has both the modern and 8-bit versions.
Fixed a crash in the demo when losing to the boss during the laser attack.
After receiving feedback from players, I have agreed to add some important changes to the gameplay. Items now home in on the player when they get close after about a half-second of spawning. A sound is played when an enemy carrying a tome enters the screen. The player gets extra coins from collecting items they can't carry any more of. Vampires have been revamped with much less HP and stay invincible when spawning in. Made various other enemies weaker and slower to balance the level difficulties and make it easier for the player to destroy as many enemies as possible. Decreased the number of s
The haunted skulls used to give coins when destroyed during boss fights. This is no longer the case. This won't invalidate your high scores, just consider yourselves lucky.
Added a walkthrough for guiding players through finishing the game. Tells you how to beat story mode on easy and hard difficulty, and how to complete all the challenge levels and unlock all the cards. Also teaches you how to get most of the achievements, reveals most of the easter eggs, and gives hints for very well hidden ones!
Fixed two other challenge boss attacks with challenge level 3 and made them easier and more fair.
One of the boss attacks was too difficult so I made it easier. It's one of the challenge bosses.
Now screen resolutions where the vertical resolution is larger than the horizontal resolution will be supported.
For the longest time, A2 Zygon used a fixed timestep of 60 FPS. This meant that when the game ran slower, gameplay time also ran slower, making the game easier when it shouldn't be. This is now fixed. This is the last major fix before the game's final release December 1st, just 11 days from now. The demo has been updated to reflect these changes, as well as a new hitbox sprite that is easier to see, and new default directional controls for controllers. You will need to press 'reset to defaults' in the control config menu to reveal them if you already played previous versions of the demo. Also
Replaced the Training Mode with a Tutorial. The 'Training Mode' teaches all of the controls and what certain items are for. More boss Animations are added to give them more expressions.
Added faster text scrolling and more dialog. Also fixed a bug with exclamation points being down by one pixel.
Flashing effects, such as player shots, player damage, and enemy damage sprites are easier on the eyes.
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/1910490/raw.
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