Update #7 - Bugfix update
This update is a small bugfix update, bringing back a language that was accidentally removed in the previous one. * Added back Turkish language.
Wreak havoc on countless foes with mighty weapons and deadly spells! Enhance your skills and face even greater dangers! Army of Ruin is an auto-shooter where you become the Bullet Hell.
| App ID | 1918040 |
|---|---|
| App type | Game |
| Developer | Milkstone Studios |
| Publisher | Milkstone Studios |
| Release date | 2023-06-08 15:53 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/1918040 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | ArmyOfRuin.exe | windows | ||
| 1 | ArmyOfRuin.app | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:06 UTC | $3.99 | $7.99 | -50% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25205032 | 2026-09-09 09:20 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 1918041 | windows | 439.83 MB | 230.23 MB | 3062293207025089780 | ||
| 1918042 | macos | 446.17 MB | 233.99 MB | 122959844305789394 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25205032 | public | 2026-09-09 09:20 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:06 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
This update is a small bugfix update, bringing back a language that was accidentally removed in the previous one. * Added back Turkish language.
This update just changes the Twich OAuth Token generation page (previous one was no longer working).
Today we're releasing Farm Together 2, the farming experience that anyone can play! https://clan.fastly.steamstatic.com/images/6860297/d1125bb8df0734a02d6bcd99c9466df705f8edae.jpg We've made a huge effort to create a fun and relaxed farming experience. We hope you have a good time playing it! https://store.steampowered.com/app/2418520/Farm_Together_2/ This couldn't have been done without the help of the community! We really want to thank you for the useful feedback that has helped shape the game during the whole year it's been on Early Access. We've done a total of 91 updates so far, polishing
Hi! This update fixes a couple annoyances related to mouse control, and removes the Game Telemetry feature, as we're no longer monitoring it. Improvements: When mouse movement is set to toggle mode, it will keep the previous state after leveling up.In other words, if you're aiming with the mouse, you don't need to re-activate it after leveling up. Disabled Game Telemetry feature. Bugfixes: Fixed Right mouse button closing the Upgrades section at the same time it purchases an upgrade. Right mouse button will now downgrade a skill.
Today marks the start of the Farm Together 2 Early Access! https://clan.akamai.steamstatic.com/images/6860297/6868b4789085d2e19bfbe0862d1f79aebe214ccc.jpg We hope you have fun playing the game, and don't forget to let us know of your impressions of the game, as well as suggestions or any kind of bug you may find! https://store.steampowered.com/app/2418520/Farm_Together_2/ The game will feature a promotional launch discount, so don't miss the chance to grab it now!
Today we're announcing our next game, Farm Together 2! https://clan.cloudflare.steamstatic.com/images/6860297/6868b4789085d2e19bfbe0862d1f79aebe214ccc.jpg https://store.steampowered.com/app/2418520/Farm_Together_2/ This sequel to the successful improves over the original game in every way, offering a better polished experience and becoming the best way to enjoy your own farm! https://cdn.cloudflare.steamstatic.com/steam/apps/2418520/extras/Tractor.gif?t=1707841767 We plan on releasing Farm Together 2 on Steam Early Access Q2 2024, at a price of $19.99. Until then feel free to wishlist and join
Hi! This update adds a new option to the "Mouse Movement" setting so you can use the mouse for aiming instead of movement. This works the same way as the controller aiming introduced last week, allowing to aim directional attacks independently of movement, with a small penalty to movement speed and fire rate. Improvements Added "Aim" option to mouse movement settings
Hi! Today we're releasing an update addressing some issues that have been around for a while: Improvements: Changed the right stick behavior so the character doesn't fully stop. However, the character will move slower and aimed attacks will have slightly slower fire rate and damage. This penalty isn't applied if you're not moving. Balancing changes: Increased damage and fire rate of the Magic Staff evolution. Slightly increased chance of getting goblets/crowns when breaking stuff and when killing enemies. Slightly increased money rewards for the early stages. Bugfixes: Fixed Skill Cooldown eff
Hi! Today we're releasing a minor update bringing a couple changes to the game: Improvements: Added a setting to override projectile transparency behavior. Charms are now listed in the post-stage report.
Hi! First of all, we wanted to thank you for supporting the game after its release! It's great to see so many people enjoying the game and we're glad to see that almost no bugs were found during this week. Today we're releasing an update that brings some improvements to the game that should help addressing one of the most controversial things about the game: Its speed. We're adding a new speed setting over turbo mode that increases overall time scale, making games shorter but way more intense (be advised, increasing speed makes the game harder!). We're also adding a way to aim while standing s
Today we're releasing the 1.0 version of Army of Ruin! {STEAM_CLAN_IMAGE}/43019091/4240571054a715b5afcdc45b6f942c3942b126e8.png During the past 8 months we've been in Early Access, we've released over 25 updates adding lots of new content and features, such as 24 playable charactes, over 100 weapons and evolutions, and over 60 different trinkets, many of which were based on the community feedback we've got during the whole process. We believe Army of Ruin has become a great game with lots of contents to unlock and lots of fun to have while doing so, and we hope you think the same way, whether
Hi! We're releasing a quick hotfix today, fixing an issue reported yesterday: Bugfixes: Fixed the game performing some unintended logic when paused that could lead to huge temporary slowdowns once unpaused.
Hi! Today we're releasing a new update adding a bunch of quality of life improvements to make it easier to do some things such as managing favorites or doing a respec. Improvements: You can now keep upgrading / downgrading skills in the Upgrades section by keeping the button pressed. You can now favorite evolved weapons (the base weapon will be the one actually favorited). In the challenges section, if you click on a challenge requiring a specific mission, it will take you to that mission. Note that it won't check if you can actually meet the conditions listed. Reduced CPU load of the explosiv
Today's update brings some CPU performance improvements and a couple fixes for yesterday's update. Improvements: Reduced CPU usage of projectiles and damage numbers. Projectiles are still the main source of CPU usage of the game, but it should be noticeably less now. If the game falls below 15FPS, some effects, damage numbers and calculations will be skipped to help with performance. Bugfixes: Fixed new challenges showing a star icon in some places. Fixed missing localization for Health syphon stat (used in Vampire gauntlets).
Hi! Today we're releasing a new update for the game, and probably the last content update before the 1.0 release. This update brings a new set of challenges with restrictive conditions such as don't move, don't get hit, or use don't get past a specific upgrade budget, that will usually require careful consideration when leveling up. We've also added a bunch of new weapons and trinkets as rewards for these challenges, as well as new achievements (this should be the last batch before release), and some balancing changes and bugfixes for equipment and stages. New content: Added 15 new challenges,
Full appinfo as delivered by Steam PICS, changenumber 38722361. Also at /api/app/1918040/raw.
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