Update Notes 3rd June 2024
Fixes for sewer pathfinding Fixed pathfinding and mobs getting stuck in forest Fixed Cryptkeeper bug
From a team of two developers, an INDIE co-op action RPG for 1 - 4 players. Warning: This ARPG has very little hand holding, and is designed for more hardcore players looking for a challenge. The systems are in depth, the bosses are brutal, and the demons are unrelenting.
| App ID | 1925740 |
|---|---|
| App type | Game |
| Developer | Lake City Gaming, Citizentree Sdn. Bhd. |
| Publisher | Lake City Gaming |
| Homepage | https://sinderfury.com/ |
| Release date | 2024-06-02 19:47 UTC |
| Release state | released |
| Controller support | partial |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/1925740 |
| Last store refresh | 7 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Sinderfury.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:49 UTC | $1.99 | $1.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 14572571 | 2024-06-02 18:48 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1925741 | 20.81 GB | 10.52 GB | 2772475314024708038 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 14572571 | public | 2024-06-02 18:48 UTC | 7 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:33 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixes for sewer pathfinding Fixed pathfinding and mobs getting stuck in forest Fixed Cryptkeeper bug
Fixes for sewer pathfinding Fixed pathfinding and mobs getting stuck in forest Fixed Cryptkeeper bug
Changed all boss music Adjusted Necromancer to move faster and teleport slightly more often Holy Bomb not working on client fixed Elder Demon attacks missing fixed Mobs not spawning during Elder Demon fixed Mage Sacrifice restores 25% of mana Chorus Song of Horror has significantly less range Necro Level 2 Attack damage toned down Credits updated Cooldown reduction has a hard cap of 18% per gear piece
Fix the bridge on Forest Map
Fix a bug that kick every player out after killing a boss when any player is disconnected in a dungeon prior to killing a boss
More fixes
Weapon Balance Boss Balance Map fixes (including path finding) Miscellaneous fixes
Add a timer to Necromancer shield. This will avoid a situation where Necromancer is stuck in shielded mode when not all mobs it spawned is killed
Fix a bug where someone not hosting the game can't see when the door to the Necro's room is open
Fix enlighten tutorial to properly proceed to potion tutorial so the whole tutorial can be completed properly
Fix missing projectile for chorus causing the game to kick you out to the main menu
Final 3 dungeons released, levels 7 through 9 Full controller support added, available through in game settings menu Weapon balance changed Rifle reload removed Final 3 bosses added Leveling up provides additional sins Life count before wipe increased to 5 Light Hammer damage scales from healing power now Giant list of bug fixes Boss balance changes regarding health and attack damage, range, hitboxes, projectile damage and hitboxes, and more Boss loot drop changes, bosses are now more likely to drop legendary items, or guaranteed to in our longer dungeons
- Removed animation cancelling. Dodging now shaves off end frames of moves, but you have to wait through them. - Reduced speed of first boss, and damage of attacks. - Minor changes to tutorial - Base attack damage on bow abilities increased - Invincibility iFrame handling reworked to fix various invinciblity bugs - Corpse grinder corpse throw and fetch adjusted, along with balance changes - Added weight system to attacks to make them feel more punchy, along with new particle fx and sound fx
Main UI rework Ability info panel rework
Removed incorrect models in Refusal
Full appinfo as delivered by Steam PICS, changenumber 34877913. Also at /api/app/1925740/raw.
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