Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:12 UTC.
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2024-06-20 20:45 UTC · Community Announcements · baluhu
Hello Fellow Coreborn, We at Blankhans are thrilled to announce that we have just launched Coreborn into its full release along with the major Liquid Meadows update. The past few months have been an incredible experience for us, largely thanks to all of you, our community. Together, we've implemented numerous changes, and you've been an integral part of this journey. The game has evolved significantly, and we believe it's for the better. You can now construct new bases on public or private servers, explore new shores, ride mounts to distant lands, and engage with a wealth of new and redesigned
2024-06-05 22:52 UTC · Community Announcements · Okaydrian
Greetings, Tormentosia! As we previously mentioned, there is to be a second, final wipe taking place to prepare for the release of Liquid Meadows. We can’t begin to thank you enough for your patience during this initial wiped period in helping us gather valuable information on server stability. Now… let’s get to something really fun! To encourage your creativity, we’ve been discussing a contest to take place during this period before the next wipe. The details are in, and it’s as follows: Build of Dreams Do you think you have what it takes to be crowned the best, creative builder in Coreborn?
2024-05-17 06:03 UTC · Community Announcements · Okaydrian
Hello, everyone! The global wipe is completed and brings about a few important changes including a highly-requested player feature: personal servers and MORE! Read below for the full details on how you can take advantage of this and other features. Also, a reminder that there will be one more wipe in a couple of weeks as part of our massive launch of Liquid Meadows and the Children of the Source. As we are still in Early Access, this will be a crucial time period to refine and make necessary changes ahead of a launch. SALE From now until May 30th, save 70% on the price of Coreborn! If you have
2024-05-15 08:55 UTC · Community Announcements · Okaydrian
{STEAM_CLAN_IMAGE}/42865745/ac55f710cf97ae9ee5f5b63000c1c1868503f1a3.png Hello, everyone! This serves as a head’s up of our two upcoming server wipes. The first is taking place within the next day-or-two—May 14-15, pending backend problem-solving—as we prepare for our exciting changes in our server structure! The second will be a Liquid Meadows launch wipe which will only be a few weeks after the first. As announced earlier, the wipe will clear all creations and structures on every Coreborn server, facilitating our next few exciting phases. Stand-Alone Servers One of the exciting changes we pr
2024-03-14 23:19 UTC · Community Announcements · Blankhans
First Time User Experience Our goal for this patch was to improve the new player experience from the very moment you start the game in the land of Ambros. To facilitate this, we’ve completely overhauled the start of the game and how you will be introduced to Coreborn. Firstly, you will help rebuild Pipers Whistle. While doing this, you will get introduced to various Jibblings, Hedonists & others, learning more about what they’re doing there. Hopefully, This will familiarize you with the game's core systems while we bring other rebuilding steps later. After Character Creation, players will now
2024-02-12 14:34 UTC · Community Announcements · LemonCookie
PATCH NOTES: February 12, 2024 Localization Updated in-game Localization Combat & Animation Bugfixes: Fixed an issue where if a creature died during an animation, the animation would still play in its entirety Fixed a bug where no footstep sound would play in lock-on mode while strafing Improved visual overlay effect for iframes during dodge and when receiving damage; it’s now applied to the entire character. Town Building Bugfixes: Fixed a bug where the general workbench didn't count towards upgrade requirements. Fixed an issue with pinned recipes, specifically with the cost reduction perk on
2024-02-02 16:27 UTC · Community Announcements · LemonCookie
Patch Notes: February 02, 2024 Bugfixes Fixed an issue that caused the maintenance service Jibbling to show up twice. Fixed an issue where creatures could get stuck on small trees We adjusted some building pieces in regards to town attack AI behaviour Improvements to backend stability Fixed a typo in the Jibbling maintenance Additional Note We also included a generic 'crafting bench' in yesterday's patch that we forgot to mention in the patch notes. You can now build a crafting bench in your town that can craft any recipe that didn't require a station before. This bench conveniently uses the t
2024-02-01 16:57 UTC · Community Announcements · LemonCookie
With more and more Coreborn sent out to reclaim the Nations, new towns emerge all over the kingdom of Ambros. Small settlements where some find their forever homes, huge organized camps with clearly mapped out plans and constant expansion going on, and those which are just an outpost for the next steps ahead. Towns stand as centers of activity and collaboration. {STEAM_CLAN_IMAGE}/42865745/ecbfe0e0be93e91134b372d200b78248c45d002e.png The Coreborn gather, build, and trade within these newfound structures, relentlessly pushing boundaries and driving progress further ahead in their grand mission
2024-01-08 12:42 UTC · Community Announcements · LemonCookie
Patch Notes: January 08, 2024 Changes: Removed Frostfall Vendor and deactivated the Frostfall Event! Thank you for participating! Bugfixes Fixed an issue where Creatures collided with the Camera and blocked players from fighting Adjusted the respawn timers of certain creatures, one example is the guarding creatures near the thorny vines in the moss seas. If you notice anything odd please let us know As always, we appreciate your feedback, and if you have something to say, let us know on our Discord!
2023-12-19 11:44 UTC · Community Announcements · LemonCookie
Frostfall arrives! Even in the usually vibrant and ever-thriving nation of Ambros, famous for its boastful Hedonists and the ever-growing crops of golden wheat and fruit, there comes a time of year when everything becomes a little quieter. A time when the buzz of activity gives way to the more peaceful, more serene season of Frostfall. {STEAM_CLAN_IMAGE}/42865745/c5e7c3d3b948d3d5485c5253919bd92d6c6113b8.png Crunching steps on fluffed-up snow, glistening flakes entangled in the dense coats of various Dir species, and the grimly snarling Griz, unable to hibernate due to bold Coreborn encroaching
2023-12-04 15:53 UTC · Community Announcements · mtzlikesturtles
As the sun finally rises over the vibrant nation of Ambros, a new force stirs. The "Bandits of Ambros" update introduces a tale of rebellion and power struggles. https://media.discordapp.net/attachments/907538068339294208/1181259170436096050/image_38.png?ex=65806854&is=656df354&hm=8613a7fa37ec3709c0bc74d6ffcb96b5e140476a45b00118043d3ca10e75b3e1&=&format=webp&quality=lossless&width=1311&height=671 These Bandits, once mere Hedonists like others in Ambros, now reject the established order. Disillusioned, they prey on those not following their rebellious mentality, driven by a desire for power, a
2023-10-30 10:23 UTC · Community Announcements · Blankhans
The night can be menacing, but for the fearless Coreborn, it's a time of opportunity. In the upcoming Dark is the Night update, those who dare to explore Ambros' shadows will encounter new challenges and enticing rewards. {STEAM_CLAN_IMAGE}/42865745/1c9a3d43157a442d951c41516b7839ff2a8d9889.png Nocturnal variations of familiar creatures will emerge offering unique rewards. You can use new interior lamps to light up your town, creating a secure haven in the darkness. And for the boldest adventurers, the Moonhunter armor set provides formidable protection against all Ambros creatures, day or nigh
2023-10-10 10:15 UTC · Community Announcements · Alex
Patch Notes: October 10, 2023 Happy Tuesday fellow Coreborn players! Today we are adding a small fix that should help some users that encountered a strange light effect in some areas. 8.1 Change: Fixed a bug that caused lighting issues for some users with AMD or Nvidia mobile GPUs. We hope that players who encountered this problem will have normal lighting again! Your Blankhans Team
2023-10-03 10:29 UTC · Community Announcements · Okaydrian
Patch Notes: October 3, 2023 We've been burning tons of that Ambrosian natural oil to cook up something special. So, without further ado, let's jump into what this latest patch has in store for you. Game Design: We added an alert for when you are running low on stamina. No more surprise-exhaustion from now on We continued our work on the deterioration system. The improved system should now help clean up these abandoned buildings on the map Engineering: We've changed the text popping up when a crafting station cannot be used in a town Fixed an issue with the elite enemies and the Holotops' loot
2023-09-15 21:08 UTC · Community Announcements · Okaydrian
Patch Notes: September 14, 2023 This is technically a 7.0 and 7.1 patch update which brings about some really important changes and bug fixes that we hope you'll enjoy! Game Design: Fixed a bug concerning the Feydveers Feather Barrage Attack effect Deterioration only applies to your Town Center and will only begin, when you haven’t played for several days We made some improvements to Gathering and now may move around while picking resources up Camera shake is now a toggleable option you can turn on or off Some new interior items (made from lightwood) were added to your repertoire When you mana
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