2025-07-15 16:06 UTC · Community Announcements · Narlak
Hey all! I know it has been a while, but it’s about time I gave No Creeps a bit of love. This update has 7 new maps, bringing the total map count up to 75! That is a lot of maps! Assuming you beat every map on the first try, we’re looking at 40 hours of creep crunching gameplay. Let’s take a look at the new stuff. InterchangeOkay, this map might be the coolest looking one in the game! Inspired by a real world cloverleaf highway intersection, this is sure to give you some of those rush hour traffic vibes … but with slightly more explosions!CrosswireThis circular map is all stitched together wit
2025-02-11 17:04 UTC · Community Announcements · Narlak
Tweaks -Non English Language Tweaks Fixes -Fixed very high score values resulting in the same artifacts being given every time. -Fixed mouse over for artifact reroll having incorrect score information.
2024-12-18 19:20 UTC · Community Announcements · Narlak
The Asymmetry update features 4 new synapse melting maps, a pile of tuning changes, and a few squashed bugs. Enjoy the update! New Maps Dial: Manage 2 lanes of creeps as they speed around the map in opposite directions. Lift: A teleporter heavy map that demands some 4 dimensional thinking. Asymmetry: A randomized map that requires you to manage 3 different lanes. Tunnel: A randomized map that sends creeps through a tunnel of harm. Tuning Blaster Blast Wave artifact damage reduced from 75% to 60%. Blaster Zap Cloud On Hit artifact damage reduced from 65% to 55%. Splatter Gun last damage upgrade
2024-11-27 18:00 UTC · Community Announcements · Narlak
Hey Everyone! A few months ago, No Creeps left Early Access into full blown 1.0! Early Access saw 10 major updates, bringing new features, content, and thousands of tweaks and fixes. Most of all, the game now boasts a whopping 65 twisted and mind warping maps! Cubes, roller coasters, knotted bridges, and completely insane architecture begs you to test your maze crafting prowess. Maps have creeps scaling walls and ceilings, zipping along conveyor belts, passing through portals, and drenching every inch of the world with creep juice, freshly squeeze by your arsenal of turrets. Please consider no
2024-10-10 18:34 UTC · Community Announcements · Narlak
Tuning -Entropy Wave cast cost reduced from 65 to 55. -Reroll Essence cost reduced by 50%. -Gatler multishot artifact projectile count increased to from 2 to 4. Tweaks -Slight changes to artifact rarity colors (fixed duplicate color). -When all maps are completed, the last played map is saved and restored when returning to the map selection list. -Artifact reroll buttons have subtle color variation to tell them apart. -Non English language update. Fixes -Fixed Flame Turbine toxic damage artifact not working. -Fixed mislabeled Recoil map on leaderboards (needed a reset, sorry). -Fixed a few typ
2024-09-18 18:52 UTC · Community Announcements · Narlak
NEW MAPS Drop: A mostly vertical map where creeps speed downward at ludicrous speeds! Spew: A new contender for the hardest map in the game. Creeps emerge from the center of the map and assault four drillers on the fringes. Duplex: A randomized map inspired by the map Twofold. Switchback: A randomized map inspired by the map Cascade. NEW ABILITY Entropy Wave: Triggers an expanding wave of localized universal heat death, freezing creeps in place and slowing them down for a short time. ARTIFACT REROLL CHANGES You can now use artifact essence to reroll artifacts when you receive them after a map.
2024-08-14 19:32 UTC · Community Announcements · Narlak
Tuning -SRM fire rate reduced from 0.6, 0.8, 1.0 to 0.4, 0.6, 0.8. -Toxic Launcher range increased from 4, 4.5, 5.0, 6.5 to 4.5, 5.0, 5.5, 6.5. -Beam Emitter purchase cost reduced from 140 to 130. -Blaster Freeze On Hit chance reduced from 20%, 30%, 40% to 15%, 25%, 35%. -Blaster Blast Wave On Hit damage reduced from 80% to 75%. Tweaks -Quit To Menu button changed to read “Finish Map” if you die during endless mode. Removal -Entangled Fate achievement has been removed, as some players are playing co-op only for the achievement and not to actually play co-op.
2024-08-07 19:49 UTC · Community Announcements · Narlak
Additions -Added a backup save system for when the unthinkable happens. Tweaks -Adjusted some tiles on “Hairpin” to hopefully make the Porter behavior more obvious. -Endless score, XP and bonus rate is shown on the quit to menu popup. -Endless score, XP and bonus rate is shown on the start endless mode popup. -Default music volume reduced slightly. Fixes -Fixed Brian sometimes shaking his head during dialog scenes.
2024-07-27 14:08 UTC · Community Announcements · Narlak
No Creeps version 1.0 is finally here! This update features 5 new maps, bug fixes, tuning changes and tweaks. The game has evolved a lot during its time in early access, thanks to player feedback and suggestions. It’s been an amazing journey getting to 1.0, and I hope you all enjoy No Creeps Were Harmed 1.0! CHECK OUT THE 1.0 TRAILER THE 1.0 DEV LET'S PLAY What's in No Creeps Were Harmed 1.0? 2 NEW STATIC MAPS Recoil: A long track with two huge spiral tracks, surrounded by plenty of booster opportunities. Meld: The new hardest static map the game has to offer, with four twisted and contorted p
2024-07-12 16:18 UTC · Community Announcements · Narlak
No Creeps Were Harmed TD will be leaving Early Access on July 27, 2024! The game has been mutating in early access for nearly a year, and it’s now time for the game to leave the festering nest and stand on its own twelve appendages. 1.0 will feature 5 new mind numbing maps and a pile of tweaks and fixes. Check back on the 27th and get in on some creep splattering goodness!
2024-06-11 19:29 UTC · Community Announcements · Narlak
TWEAKS -Better default camera position for Loophole map. FIXES -Fixed rare case where SRM target preview would give incorrect information. -Fixed Brian's auto upgrade states persisting between maps. -Fixed some billboard types not displaying. -Fixed possible rare case for sound effects cutting out.
2024-06-07 01:07 UTC · Community Announcements · Narlak
NEW MAPS Apogee: A new early map with lots of opportunities to send creeps to the far edges. Gemini: A new mid level map that’ll test your ability to reused routes more than once. Loophole: A new randomized map full of loops and teleporters. BETTER INTERFACE The interface has had a bit of a face lift. Most notably is the list of structures and abilities has been changed to an icon grid. If you still liked the old method, you can change it back from the options menu (legacy interface mode). NEW SORT TYPE Hostile: Turrets will try to shoot at creeps that can shoot back at them. Heavy creeps like
2024-05-08 16:43 UTC · Community Announcements · Narlak
ARTIFACT TUNING -Blaster blast wave on hit damage reduced from 100% to 80%. -Blaster zap cloud damage increased from 35% to 65%. -Ground Pounder cast chance reduced from 20%, 30%, 40%, to 15%, 25%, 30%. -SRM zap cloud damage increased from 60% to 65%. TUNING -Limit boss creeps to 6 per wave. This will prevent wave 45 from often spawning 8 or more boss creeps because they’ve been newly added to the spawn pool. FIXES -Fixed roamers getting stuck on Tele-Portals that have blockages. -Fixed some subtle flickering of distant cloud effects.
2024-05-01 17:26 UTC · Community Announcements · Narlak
Beware of the HUSTLER, a new boss that can hasten fellow creeps! Entangle with 4 new maps, which include the TELE-PORTAL? All new powerful artifacts, tweaks, fixes and more! Enjoy! NEW MAPS Ascend: A tall map of sections stepping upward. Binary: Two halves connected only with portals. Phase: Shift creeps between two vertical levels, and back again. Shunt: A new randomized map littered with wormholes. NEW CREEPS Hustler: A bossy shielded creep that cracks the whip on other near by creeps, causing them to run with a bit more hustle. Other boss creeps are immune to the Hustlers criticism. Spawns
2024-04-04 17:49 UTC · Community Announcements · Narlak
TUNING -Flank map starting cred increased from 1600 to 1750. -Micro map starting cred increased from 500 to 550. -Gatler upkeep increased from 1.4% to 1.6%. FIXES -Fixed Gatler passive ammo regen going higher than ammo max. -Fixed new 0.7.0 map not present on the leaderboards. -Fixed game not saving when OS is set to Lithuanian language.
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