Boot Camp infinite Loading Patch
This patch fix infinite loading issue for Boot Camp.
Experience True HEMA Combat in VR. Step beyond button mashing. Death Duel VR uses physics-based leverage to let you authentically execute historical European martial arts techniques against live opponents. Master real guards, leverage, and tactics in heart-pounding PvP duels to the death.
| App ID | 1932360 |
|---|---|
| App type | Game |
| Developer | Dog VR Game |
| Publisher | Dog VR Game |
| Release date | 2025-04-15 18:47 UTC |
| Release state | released |
| Free app | Yes |
| DLC list (appinfo) | 3273050 |
| Store page | store.steampowered.com/app/1932360 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Death Duel VR.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:17 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 23946145 | 2026-06-27 15:29 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228988 | windows | from app 228980 · shared install | ||||
| 1932361 | 9.61 GB | 8.45 GB | 5317584602142466725 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 23946145 | public | 2026-06-27 15:29 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:16 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
This patch fix infinite loading issue for Boot Camp.
Fixed the bug that blocks new player to finish Calibration. Fixed the bug that in WarLord mode, armors are not limited for players who are in peasant team.
Rebuilt both the player character and armor systems entirely from scratch, with an unwavering focus on historical authenticity. Every armor piece now reflects real-world historical designs, materials, and construction methods, while a new upgrade system lets you reinforce, tailor, and evolve your gear—blending true-to-history craftsmanship with meaningful progression.
Smoother Than Ever: Squashed lag, boosted FPS, and fixed those annoying physics jitters. Your movement and combat just got a massive upgrade.Visuals & Flow on Point: Level-up armor updates instantly, shields sit perfectly on your back, and leg animations look cleaner than ever.No More Fighting the Code: Fixed that tricky weapon drop bug and the grapple disconnect issue. It’s time to play the game, not the glitches.
Change log:Overpowered bladebeat does not apply to weight class rating of 4 and higherFixed camera position issue for Samurai.
Death Duel VR just got a big update! AI Sparring is now available on PvP maps. Hosts can practice and fight against AI opponents while waiting for other players to join — no more idle lobbies!
Step into the arena with a sharper, smoother, and more brutal VR melee experience. This series of updates focuses on delivering realistic weapon handling, enhanced PvP stability, and visceral combat feedback—just in time for the Steam PvP Fest.What's New & Improved::Refined Weapon Physics & Realism: Experience completely overhauled weapon handling for improved responsiveness. Weapons are now rescaled to realistic sizes with custom balance points, and reversible grip options have been expanded for advanced techniques like half-swording.Enhanced PvP Dueling: Critical netcode improvements, includ
Patch Notes:ADDITIONS: Weapons that can be reverse gripped can use the X or A button to switch between normal / reverse grip. Added Smooth Turn Speed Options to preferences.TWEAKS:Straight Zweihander is now available for free players. Increased weapon friction by 100% for better weapon interactions. Bleedout for legs are universally set to 15 seconds. Bleedout for arms are universally set to 30 seconds. Fixed Samurai pickup trigger hitbox. Adjusted some weapon's damage stats. Rescaled some weapons to its' realistic size. (Rapiers, Wakizashi, Estoc)FIXES:Fixed leg amputations causing holstered
The post 2.0 update bug fix patch is now live, bringing gameplay refinements, networking improvements, and fixes. Key Highlights: Gameplay Polish: Enhanced visual feedback for bleed-outs and dismemberment, more grounded movement physics, and adjustments to reverse grip and grab distances. Stability Fixes: Resolved critical issues causing weapon desynchronization, failed spawns, and infinite loading screens related to timeouts. Quality of Gameplay: Larger pickup triggers, collision fixes under staircases, and a new trash can for the Grand Hall. Networking: Improved netcode for blood effects and
⚔️ En'Gaurd Duelists ⚔️ The Massive Death Duel VR Update: DUELISTS REDEMPTION IS OUT NOW! There have been many DDVR updates. The 3rd update for the new players. The 7th update for the quest users. The 9th update for the steam algorithm. But they all where eclipsed, for another update was launched on new years: A Master 2.0 update - a 2.0 update to rule them all. 🔥 What’s changing the battle: Netcode Overhaul: A ground-up networking rewrite built for chaos and precision. Enjoy higher frame rates, drastically improved stability, and near-perfect character synchronization even in the heat of clo
⚔️ En'Gaurd Duelists ⚔️ The Massive Death Duel VR Update: "DUELISTS REDEMPTION" Drops at the end of December. The arena is about to change forever. We’ve rebuilt the heart of our VR melee experience from the ground up to deliver the most intense, immersive combat yet. 🔥 Here’s what’s coming: - New Netcode optimization: This new optimization allows for higher frame rates, more stable connections & accurate character syncing. - Completely New Multiplayer: Faster, smoother, and more competitive than ever. - Reworked Weapon Mechanics: Every swing, block, and parry feels sharper, heavier, and more
Hello Duelist’s. Im glad to report that today the game Death Duel VR standalone Pre-Alpha Demo has officially launched onto sidequest as of 10:06 AM EST. Please note that this isn't a 1 to 1 port of the pc game this is a completely new version of the game. With all new VR IK system, and new physics overhaul Death Duel VR Demo is available for free, offering: 4 player lobbys, know as bootcamp. With all teirs available, and infinit money, for you to try out the game. Soon To Come (next update): A single player AI Duel mode that was found in the pre alpha. And the Armory where you can adjust your
Good Day Duelists, this is Tyrus Rechs, Community Manager for Death Duel VR. -Playtesters and early user testing access As of writing this the “Pre-Alpha Death Duel VR” Meta is approximately 80% feature complete. NOTE: I said 80% feature complete, not bug free. We are doing our best to find and fix all bugs before we release the open pre-alpha to the public, but as we are only two developers it is inevitable that a few will get past us. If you wish to help find bugs, join the NA testers on our discord server by submitting an application to the beta-test-application channel in the before mentio
Greetings, Duelists! We’re thrilled to roll out the "Duelist’s Resolve" update, packed with critical fixes, balancing tweaks, and quality-of-life improvements. Here’s what’s new: Multiplayer Stability & Fair Play Duel Integrity: If a player quits/disconnects mid-duel, the duel is immediately revoked. The opponent gracefully exits the ring and respawns as a ghost—no more unfair losses! Host Migration: When the host disconnects, the server/lobby now seamlessly transfers to another player. Applies to party games only. Say goodbye to dropped sessions! Combat & Ability Balancing Lunge Tweak: Post-l
Refactored the WOD home scene’s loading sequence for faster, more stable start-up Removed redundant local player scripts to boost overall WOD performance Optimized weapon collision and gore-effect code for smoother gameplay Redesigned enemy-spawn routines to further enhance performance in WOD
Full appinfo as delivered by Steam PICS, changenumber 38104790. Also at /api/app/1932360/raw.
{
"appid": "1932360",
"common": {
"name": "Death Duel VR",
"type": "Game",
"releasestate": "released",
"icon": "556dd6ad7d922a7e57861fbbbc05d6bcd8578082",
"clienttga": "2b061172ee773409a8442540d1d1fed645b2b64b",
"clienticon": "b4e184b7a9f82f4584ee932a548e88a67b5f0176",
"controllervr": {
"steamvr": "1",
"oculus": "1"
},
"playareavr": {
"standing": "1",
"roomscale": {
"width": "2",
"depth": "1.5",
"360_required": "1"
}
},
"oslist": "windows",
"osarch": "",
"osextended": "",
"openvrsupport": "1",
"controllertagwizard": "1",
"small_capsule": {
"english": "534df31d9f49f4a433b068e52fe43ba8d2bf9c4c/capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "22.788792992254074",
"height_pct": "47.825470329032434"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "22.788792992254074",
"height_pct": "47.825470329032434"
}
},
"library_header": {
"image": {
"english": "library_header.jpg"
},
"image2x": {
"english": "library_header_2x.jpg"
}
}
},
"store_asset_mtime": "1782493793",
"associations": {
"0": {
"type": "developer",
"name": "Dog VR Game"
},
"1": {
"type": "publisher",
"name": "Dog VR Game"
}
},
"primary_genre": "1",
"genres": {
"0": "1",
"1": "28",
"2": "37"
},
"category": {
"category_1": "1",
"category_49": "1",
"category_36": "1",
"category_52": "1",
"category_2": "1",
"category_25": "1",
"category_54": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true",
"subtitles": "true"
}
},
"steam_release_date": "1744742879",
"community_hub_visible": "1",
"gameid": "1932360",
"onlyvrsupport": "1",
"store_tags": {
"0": "21978",
"1": "113",
"2": "4608",
"3": "1775",
"4": "3968",
"5": "6730",
"6": "6915",
"7": "42804",
"8": "1716",
"9": "3987",
"10": "4172",
"11": "4175",
"12": "4835",
"13": "12190",
"14": "13382",
"15": "1646",
"16": "493",
"17": "3859",
"18": "3839",
"19": "19"
},
"review_score": "5",
"review_percentage": "48"
},
"extended": {
"vrheadsetstreaming": "1",
"developer": "Dog VR Game",
"publisher": "Dog VR Game",
"isfreeapp": "1",
"listofdlc": "3273050",
"dlcavailableonstore": "1"
},
"config": {
"installdir": "Death Duel VR",
"launch": {
"0": {
"executable": "Death Duel VR.exe",
"type": "vr",
"config": {
"oslist": "windows",
"osarch": "64"
}
}
}
},
"depots": {
"228988": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"1932361": {
"manifests": {
"public": {
"gid": "5317584602142466725",
"size": "10317770515",
"download": "9077532304"
}
}
},
"hasdepotsindlc": "1",
"branches": {
"public": {
"buildid": "23946145",
"timeupdated": "1782574183",
"timebuildupdated": "1782574140"
}
},
"privatebranches": "1"
}
}