Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:35 UTC.
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2024-10-06 06:06 UTC · Community Announcements · Gerard
This new version of Vactics contains some new features I'm quite excited about: A new challenge mode letting you experience the tactical action of the game beyond the daily district and campaign modes! Try out a whole library of 1500 challenges of increasing difficulty however you wish. A new Low Battery escalation was added for the daily district and challenge modes - this new escalation adds some extra challenge by starting your mech with low battery levels. I've changed the scoring logic for the game - now Vactics that are created by other Vactics or spawner tiles will no longer contribute
2024-01-23 10:26 UTC · Community Announcements · Gerard
This is a minor update with some important changes. The biggest is that GrandPrizeBigFuzz has remastered the Vactics soundtrack and it somehow sounds even more awesome than before. Turn it up while you are fighting your way through the city. I also wanted to acknowledge the players who submitted bug reports regarding the settings menu not working. It was a weird bug for the me that took a long time to diagnose and a short time to fix. I got the fix in yesterday and worked overtime to get this update out so that all players can experience the game without this issue. I apologise that it made it
2023-12-02 05:40 UTC · Community Announcements · Gerard
This update contains all the bug fixes and improvements I've been making with the parallel mobile development and brings all versions of Vactics up to feature parity. The biggest change you will notice in this release is my re-work of the mech selection options at the start of a run. Players can now select any unlocked mech to start a run with. The previous approach where I restricted the choice to your previous mech I felt was preventing players from experimenting with certain skills that might not up in the randomness of the game. I've also made a change to unlock the daily district mode soo
2023-09-22 01:00 UTC · Community Announcements · Gerard
"I'm pleased to announce on behalf of the resistance research lab that two new mech designs - the Flamethrower and the Defence Drone - are ready for deployment. We hope these reinforcements will be vital in breaking through the Vactics frontlines in the future." - Dr Pandora Kim Welcome to the Reinforcement Update! This latest update that adds new gameplay content to Vactics in the form of 2 new mechs. These mech will show up in the daily challenge pool and can be unlocked in the campaign through the normal process. This update also includes some new modifiers, achievements and a whole swathe
2023-07-05 11:11 UTC · Community Announcements · Gerard
Feedback from players alerted me to a balance issue with one of the achievements in the game. This update rebalances the “Deep into the Great Beyond” achievement. Thanks, Gerard / The Lemur Conspiracy
2023-06-29 11:37 UTC · Community Announcements · Gerard
I've been getting some good feedback and bug reports from players. This update pushed to the game is aimed at improving some parts of the game that are unclear and also fix up a few bugs too. Please continue to let me know in the forum if the issue is not resolved when you download the update. I've also added some small improvements and balance changes here too. I did want to let everyone know that I will be taking a long delayed but also much needed holiday. While on holiday I won't be able to do any active development on the game until near the end of August. But I will still be making note
2023-06-27 10:04 UTC · Community Announcements · Gerard
Thank you to everyone who has found the game since release last week. I appreciate hearing what you are enjoying about Vactics and what you think needs more attention moving forward. I've made some changes since release with an aim to improve performance and to clean up a few bugs reported with 1.0. Thank you to those who reported audio issues, I've put some work into removing them from the game so please let me know if you are still experiencing them. To all new players I usually make these requests with each update: If you are enjoy the game please leave a Steam review. They really help me a
2023-06-22 03:08 UTC · Community Announcements · Gerard
Hi all, I've put together a list of all the changes that were put into the game to bring it to 1.0. Some items are small and detail a specific change made to the game to improve it while others are major new features that contain lots of additions and changes made along the way. Either way it contains a mountain of work I put in and as well as some of the major contributions made by my collaborators to really help made the art shine and to bring in a fully custom soundtrack for the game (available now on Steam) Thank you as well to all those new players who are trying the game with the 1.0 rel
2023-06-14 11:33 UTC · Community Announcements · Gerard
After a few months of quiet I’m pleased to be back above ground announcing that Vactics will be leaving Early Access and moving to version 1.0. The 1.0 launch includes many awesome new features and polish that are my thank you to all those who have played Vactics in Early Access over the last 12 months. Your feedback has been invaluable to my journey with Vactics to this release. Vactics 1.0 includes: An official soundtrack with over 50 minutes of tracks composed by GrandPrizeBigFuzz. The Lost Pilots can now be saved and provide new perks to help build out the mech and new stories to follow. A
2023-02-16 23:06 UTC · Community Announcements · Gerard
Feedback from a player alerted me to a couple of bugs that have occurred as a result of some changes and additions to the game. This update pushed to the game client is aimed at addressing this issues for affected players. Please let me know in the forum if the issue is not resolved when you download the update. I've also added some small improvements and balance changes here too. Thanks to the user who alerted me to the problem via the feedback form in-game. Sorry for any frustration it may have caused. I'm planning on adding a reset defaults button to the video options in the next full updat
2023-02-06 09:07 UTC · Community Announcements · Gerard
Update #14 is Elite. It is an update that introduces three elite enemies into the game to challenge players as they reach the second phase of the campaign mode. Elite is also how I feel about my journey in developing Vactics, a journey I started in 2020 as a hobby project in my spare time. I'm very happy with the game that you all get to play today in 2023. The new enemy types will start to appear in the game once players unlock the second phase of the war and increase the challenge of the game. They will also now appear in Daily District challenges for those who want to see them right away. I
2023-01-16 22:33 UTC · Community Announcements · Gerard
Hi all, I hope everyone has had an enjoyable start to 2023 and you have been playing some awesome games too. This update is about my plans for Vactics moving forward. Over my holiday break in December I was able to build out the final structure and content for Vactics. These features are still being developed to completion so I've decided that instead of trying to push them forward one at a time in order to hit a fortnightly update rate that I will release everything together in a big update that will move the game out of Early Access into 1.0. I have also resumed working full time at my day j
2022-12-20 04:15 UTC · Community Announcements · Gerard
"Phases" is the name I've given this release. Mainly as a nod to the brand new ending cutscene for the game which hints at some future changes that I'm working on. Secondly this time of year and the holiday season means that things are entering a slightly slower phase in development. Update #13 will be final update I'll be pushing in 2022. The rest of the year will be spent preparing things for the start of 2023 and working to resolve any issues that players might raise as well. The content of this release includes some gameplay balance changes and some added polish with some new audio and upd
2022-12-05 21:14 UTC · Community Announcements · Gerard
Hi everyone, the release write up begins again with my regular requests: If you are enjoying the game, leaving a Steam review really helps me. They assist Steam as well to inform people about that Vactics is a game they might enjoy as well. Tell a friend and tell some strangers. Word of mouth is the main way people can find Vactics. Please share widely. I want to know if something is not quite right with the game. Make a forum post or use the in-game feedback button and tell you me your thoughts. People who get in touch in these ways have really helped me improve Vactics. "Core Values" contain
2022-11-28 02:21 UTC · Community Announcements · Gerard
Hi all, I’m making this post to inform everyone that the regular fortnightly update for Vactics will be delayed 1 week and is planned for release on the 6th of December. The update is looking good with some new gameplay features ready for release but I am delaying by 1 week so that I could take a much needed holiday. Thank you for your understanding and for playing Vactics in Early Access. Regards, Gerard / The Lemur Conspiracy
Full appinfo as delivered by Steam PICS, changenumber 34878444. Also at /api/app/1938290/raw.
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