The game has been updated to version 1.54a.
→ver1.54a Resolved a bug that prevented items from being properly saved in Adventure Footprints.
Something strange is afoot as a mysterious dungeon appears outside the town of Litos. Gather weapons and items to fight the enemies before and get out of sticky situations in this fast-paced action RPG from desunoya!
| App ID | 1944140 |
|---|---|
| App type | Game |
| Developer | desunoya |
| Publisher | Sekai Project |
| Homepage | http://www.desunoya.sakura.ne.jp/product/lysruka01/ |
| Release date | 2022-08-05 18:51 UTC |
| Release state | released |
| Controller support | full |
| Localized names | japanese リズとルカのマホウのカバン |
| Store page | store.steampowered.com/app/1944140 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | LysRuka01.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:49 UTC | $14.99 | $14.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 19628915 | 2025-08-17 12:18 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228990 | windows | from app 228980 · shared install | ||||
| 1944141 | 448.43 MB | 355.60 MB | 5410388499056502466 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 19628915 | public | 2025-08-17 12:18 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:42 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
→ver1.54a Resolved a bug that prevented items from being properly saved in Adventure Footprints.
We’re very sorry for the trouble caused by issues in the previous update. Thank you to everyone who reported the problems and took the time to contact us. When you stored items in the Memory Chest, the Twin-Star Spirit Stone allowed items to contain other items. As a result, data for items that no longer existed in your bag was still being preserved, causing the save file to bloat and putting extra load on the game whenever items were retrieved. We have narrowed down which items are saved and fixed these related bugs, but we will keep monitoring cases where a large number of item enhancements
Adjusted the floor layout to be slightly more spacious. Changed the behavior of enemies during floor transitions so that some have a chance to be asleep. These adjustments were made primarily to reduce overcrowding in situations where enemies are particularly strong in the later stages of the game. We had envisioned that players would use wands and cards to avoid enemies as part of the gameplay, so the difficulty was intentionally tuned to encourage item usage against stronger enemies. With some enemies now starting asleep, players will have more strategic choices about which enemies to attack
We have addressed the situation reported by you where you were unable to go on an adventure with a particular memory box. I'm sorry, I don't think the item can be restored, but if the same situation occurs again, we may be able to identify the situation at the time of the save: ......! Thank you for your cooperation.
This is mainly a bug fix. As for the memory box, we will fix it carefully: ......! The protected effect of the bag protection was extended to mimics and other items, but there was a glitch in the process of restoring them from the protected state, which has been corrected. ・Fixed a page transition problem when inserting into the memory box with a spare page in the bag. ・Fixed a case in which resurrection medicine behaved strangely.
When saving to the memory box after completing an adventure, the spirit stone of the twin star was broken and Fixed a bug that caused other items that were being held to disappear. During testing, when using items from the memory chest of existing saved data, when breaking a twin-star spirit stone, an enhancement that was not originally there could occur. However, the behavior is totally better than disappearing, so I will update it once.
Fixed a problem with trying to apply effects when selecting a blank area when moving items, and a problem with poor initial position during floor transitions. Thank you for contacting us!
The old development environment machine broke down and the source code has been rewound a bit, so the presentation is a bit different from the previous version 1.51. However, we have fixed some bugs, so we are updating this page for the time being. Thank you to everyone who wrote a review and helped with the test! ・Fixed a bug that caused attack values to be incorrect when the + value for magic attacks exceeded 100. ・We have increased the speed of movement and increased the pattern of slightly larger floor sizes.
When my development machine broke down, The source, etc., went back to about the time just before I updated to ver 1.50. There are some places where the situation is a little different from before, but we have mostly recovered and would like to update the system as well as fix some problems. We would like to make an update soon as we find out what is going on. Lys and Ruka's Magical Bag's system is my favorite and I want to make sure it is playable! I apologize for all the trouble I have caused you, but I would be happy if you would bear with me.
ver1.52 ・The Item Window animation was powered up. ・Some effects were adjusted. I think it will be more fun to open the bag now! ♪
ver1.51 ・I expanded the cane's area of effect! It would make me happy if you swung the cane at powerful enemies and that annoying one. You can also swing the cane to determine which way Lys is facing when you're locking her direction with RB / R1 or when the item window is see-through. ・I added an invincibility frame for the initial movement of the dash (step). I've improved the invincibility you get from dashing to make it more useful in clearing the weapon only dungeon. Bread is not as necessary now that ST depletes more slowly, but when you dash while your ST is high, the amount of time nee
Lys and Ruka's Magical Bag is a fun game where you arrange your items in order to power yourself up. Now, we want to make the game a little easier to play, more like a hack and slash title! This is why we created an item that will let you carry items from one dungeon to the next one, the "Memory Box"! We've made it so that the "Card of Return", which allows you to safely teleport out of a dungeon, can now be obtained around the 10th floor, so if you're in the middle of an adventure and feel like the enemies are starting to get a little too strong, you can now leave the dungeon sooner than befo
ver1.39 ・When the maximum HP is above a certain level and the HP is full, when the damage is more than the maximum HP. Changed so that 1 remains. This does not work in Challenge mode. ・Removed Tweet function as it is no longer available. TT
ver1.38 Fixed an incorrect condition for store rabbits to appear, which sometimes caused more than one to appear.
ver1.37 ・Fixed a problem with stores in the Tower of Despair sometimes being inside the walls. ・Fixed a case in which experience gains and logs did not match at the Tower of Despair. ・Fixed a problem in which the Tower of Despair record was not displayed in the adventure footprints.
Full appinfo as delivered by Steam PICS, changenumber 37453606. Also at /api/app/1944140/raw.
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