Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:48 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-04-02 10:10 UTC · Community Announcements · RedThornInteractive
We got some more suggestions and they’ve been implemented. Improvements: - Rotate Button added to battle. You can rotate your units as long as that unit hasn’t attacked in that turn. - A bunch of special perks have been added to some of the under-appreciated balls in our game that need a bit more love. These include Athenians, Thracians, Illyrians, Paeonians, Phoenicians and a few more. - The garrison mechanic is now more important for making sure you receive the maximum yields from your conquered POIs. Player’s will have the gold, glory and manpower yields of a POI slashed if they do not have
2024-02-27 13:56 UTC · Community Announcements · RedThornInteractive
We got a negative review and everything hurts. But fear not, we have been hot on the trails of every bug and error we can find. Fixes: - Skirmishers and Immortals attacking bug has been fixed. - The Persian Temple was not buildable. We’ve added them into the game. - A bunch of achievements have been fixed. - A couple of navigation points in the game have been fixed up. Improvements: - New pop-ups will indicate when a new building type is unlocked. - We’ve removed a broken achievement. - Diplomacy/opinion modifiers have been rebalanced. Hopefully that will the last of the bugs for a while. Stay
2024-02-20 12:27 UTC · Community Announcements · RedThornInteractive
Fixes: - Assyrian and Lydian Unit data has been fixed. - Setting menu being ineffectual from certain parts of the game has been fixed. - Ranged attack bug has been fixed. Enjoy!
2024-02-14 13:12 UTC · Community Announcements · RedThornInteractive
What a journey it has been. Full of tears, sweat, and death. Actually, no death. But just like Alexander brought his army from one end of the world to another, we too, have brought AlexanderBall to full release! That’s right! It’s here, baby! The grand conclusion to the grand odyssey is here! Thank you so much for your patience, love, and support! Don’t worry, there will still be a couple of updates here and there… we have a responsibility. So, without further ado - Improvements: - Two brand new regions have been added to the game including one where no soldiers can be recruited upon entering.
2023-11-13 11:26 UTC · Community Announcements · RedThornInteractive
Fixes: - There was a specific situation that would cause the melee attacks in battles to break. Sorry about that. It’s fixed now. - There was a discrepancy in some of the traditions being shown in the army management screen. We’ve crosschecked and updated all the data files. - An issue showing Alexander and Ptolemy as weaker than they were supposed to, was also fixed. Happy conquests to you, good traveller.
2023-11-12 07:27 UTC · Community Announcements · RedThornInteractive
Fixes: - We had a couple of buggy achievements. Silly, silly us. Should be working now. Let us know!
2023-11-08 15:38 UTC · Community Announcements · RedThornInteractive
Fixes: - Settings Panel was the devil. We’ve exorcised this devil. In more serious terms, we’ve had to make a bunch of changes to the Settings Panel and as a result, we’ve had to get rid of the ‘Windowed Mode’ option because it was causing the crashes. We apologize for having to temporarily get rid of this Settings option, but stability comes before quality-of-life. - There was an issue with Satibarzanes and his animations. Those have been fixed too. Improvements: - We’ve quietly been planning a difficulty curve overhaul. Since we wanted to put our best foot forward before the next big marketi
2023-10-29 03:56 UTC · Community Announcements · RedThornInteractive
Folks… It’s good to be back! Red Thorn Interactive have finally, after many trials and tribulations, released a massive update for AlexanderBall: A Countryball Tale! There’s a lot to go over, so strap in! Improvements: - Brand new UI and attacking system that does away with precisely positioning your mouse in the right place to pull off an attack. Now, after selecting the unit you wish to attack with, right click on an enemy in range and new buttons will pop up to help you to pick the direction of your attack! - Attrition! You can’t just park your unit between 6 other enemy units and expect th
2023-06-06 16:14 UTC · Community Announcements · RedThornInteractive
Dear friends, AlexanderBall has put on a new pair of pants and has pockets big enough for an exhibition mode now! Have a particular battle you want to re-fight without getting all the way to Persia to fight it? Now you can in Exhibition mode and tackle challenging battles with whole new combinations of units! There’s a bunch of other little improvements here and there! Improvements: - Exhibition single-player and local multiplayer is here! You and your friends can now create your own army and face each other to try out all sorts of funky tactics! - 3 New Achievements are in! - Tooltips have be
2023-04-19 09:22 UTC · Community Announcements · RedThornInteractive
Fixes: - Problem with a faulty random has been fixed. - A few regions have been dressed up a little bit nicer. There may or may not have been a couple of other small problems that was patched up really quick.
2023-04-16 06:45 UTC · Community Announcements · RedThornInteractive
Fixes: - Issue with the saves not working have been patched up. We apologize for the inconvenience.
2023-04-15 14:05 UTC · Community Announcements · RedThornInteractive
Fixes: - When Assyrian Siege Masters in Siege Tower form attacked walls, no damage indicators were visible. That has been fixed. - AI Persian Immortals and AI Agrianian Skirmishers will now have limited ranged attacks like their player-controlled counterparts. - Some minor highlighting has been fixed in the army management screen.
2023-04-12 08:01 UTC · Community Announcements · RedThornInteractive
To all our awesome players and supporters, we are back! We apologize for the long wait between the last update and this one, but here it is, in its entire glory - Version 0.3 is ready to play! It was a ton of work, so we took our sweet time with it. Hopefully the delay will be worthwhile! So, without further ado, let’s get into it! DISCLAIMER: As with the last update, old saved games will not work in 0.3. Improvements: - You are now entering Persia proper. Beyond Babylon, and through the Persian Gates, Persia lies in wait, with many cities and armies ready to stand in your way! - Special Uniqu
2023-02-27 11:48 UTC · Community Announcements · RedThornInteractive
Fixes: - You can now see the Macedonian Ballista image on the Army Management screen. - The Lydian and Assyrian Light Cavalry units have had their animations fixed up. - AI is slightly more likely to do a sortie during a siege. - A little issue with the save system has been fixed.
2023-02-26 12:03 UTC · Community Announcements · RedThornInteractive
It is a glorious day here at Red Thorn Interactive! We have put together our much anticipated 0.2 version of AlexanderBall and it is now available to all. There a bunch of new features that have been added this time around and I can’t wait to see what you guys think. We’ve had a ton of good feedback and the support we have seen has truly warmed our hearts. So without further ado, let us get into the new additions and bug fixes! DISCLAIMER: Old saved games will not work in 0.2 Improvements: - Conquer the regions of Assyria & Mesopotamia and take your first steps into the heart of Persia with th
Full appinfo as delivered by Steam PICS, changenumber 37294539. Also at /api/app/1944660/raw.
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