Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-07-17 20:50 UTC · Community Announcements · info
We had a lot of fun adding this character into the game. Ricky's dark, self-deprecating and shockingly hilarious style of comedy was a natural fit for Acquitted. Stay tuned for his upcoming gameplay video on Youtube where he'll play as himself, and announce the secret to unlocking his character!
2022-07-17 19:56 UTC · Community Announcements · info
How do you play as Ricky? He'll be revealing the secret in a gameplay video on Youtube soon. Stay tuned guys.
2022-06-22 17:08 UTC · Community Announcements · info
please keep the feedback coming, thanks guys!
2022-06-22 14:48 UTC · Community Announcements · info
small update - still working on the night mode effects, so they've been removed for now (coming soon)
2022-06-22 14:09 UTC · Community Announcements · info
The appearance of the map now looks far more like a riot - garbage, spraypaint cans, graffiti everywhere, cars on fire, etc. We've also added many new achievements, and made some gameplay improvements: Weapon drops happen more often Weapon drops are easier to see now with a spotlight under them C4 does more damage Stay tuned for more, and thanks again for your support - you guys rock!
2022-06-13 09:52 UTC · Community Announcements · info
Covering the map with graffiti, garbage, empty spray paint cans, fires, protest signs and all the sights that normally accompany a riot. Should make the atmosphere more intense and funny (the signs and graffiti are easy places to add humor). Any ideas for stuff or messages you'd like to see on the ground? Thanks for all your support guys!
2022-06-10 13:44 UTC · Community Announcements · info
Thanks for all your support and feedback guys, we'll keep updating the game! The next update will probably have many more achievements but also more riot decorations for the map - garbage, dropped signs, knocked over fences, fires, graffiti, etc. The game will start to look much more like a riot zone.
2022-06-07 11:55 UTC · Community Announcements · info
Hey guys, a tiny new achievement test - we're working on a bunch right now, stayed tuned!
2022-06-02 18:50 UTC · Community Announcements · info
Enemies typically use a surrounding / anti-kiting strategy but this doesn't work well on the final wave when the enemy mob is too small. Therefore I've improved enemy AI to switch to a more aggressive strategy on the final wave when there are only a handful of enemies left. This also removes the annoyance of trying to chase or find enemies who are attempting to surround you (taking a very indirect route), and finishes the levels faster - maintaining the intense pace of action at all times! This AI update could also be helpful for people trying to speedrun and set finishing time highscores. Sta
2022-05-30 14:00 UTC · Community Announcements · info
Testing out a stats-based achievement that tracks headshots across multiple play sessions. We are actively looking through the forums and incorporating your feedback for achievements to add, thanks guys!
2022-05-29 13:43 UTC · Community Announcements · info
Just testing Steam achievements for the first time. There should be an achievement for beating level 20 now (if you already did this you should get it automatically). More updates coming soon!
2022-05-27 10:10 UTC · Community Announcements · info
Added car destruction animations & sounds Added disgusting noises for blinding bottle throwers NEXT STEPS: Create a controls guide for the controller I'll try to keep the pace of updates as frequent as possible, thanks guys!
2022-05-26 10:16 UTC · Community Announcements · info
Added full controller support - the entire game / all menus should be able to be navigated now with the controller, regardless of your input settings for gameplay (controller always works in menus) Major cleanup & organization of code completed in preparation for more updates NEXT STEPS: Create a controls guide for the controller Add some funny disgusting noises for blinding throwers (with the option to turn them off) More updates coming soon, thanks for your support guys!
2022-05-18 19:38 UTC · Community Announcements · info
Added a second layout for controllers where the aimer simply rotates with the joystick but doesn't zoom in or out with pressure Added settings for joystick sensitivity and aimer distance Please let me know if you are able to customize your controller to perform the way you want. If none of the settings feel good: I advise using the mouse and keyboard instead. For this game, the mouse seems to not have as much of a sacrifice of accuracy for speed (or vice versa) the way the joystick does. I recommend the mouse! But I've added several controller options for those who prefer controllers. NEXT STE
2022-05-13 19:13 UTC · Community Announcements · info
Added windowed mode with adjustable size - there should be way to make the game work on any monitor now (also twitch streamers should have an easier time with their screen set up) Fixed the default controls / override for controllers (they must be selected in the options now so they won't override the mouse any more - you can leave your controller plugged in!) Fixed all known remaining resolution issues for the player death / pause screen etc (please let me know if any more occur) Fixed a bug where the player stays red if they beat the level while getting hit Added several new controls to the
Full appinfo as delivered by Steam PICS, changenumber 37629685. Also at /api/app/1954750/raw.
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