Update 1.1.4
- Added a threat level cap to each wormhole based on the distance from the start - Changed the threat level increase from killing hostiles to be less so that it takes longer to reach the cap.
Explore the wormhole network, defeat the hostiles, mine and craft to rebuild your space station. customize your ship to your playstyle
| App ID | 1959940 |
|---|---|
| App type | Game |
| Developer | Lakea Games |
| Publisher | Lakea Games |
| Homepage | http://www.lakeagames.co.uk/ |
| Release date | 2022-10-14 00:00 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/1959940 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | WormholeAdventurer.exe | windows | ||
| 1 | WormholeAdventurer.x86_64 | linux | ||
| 2 | Contents/MacOS/WormholeAdventurer | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:49 UTC | $2.99 | $2.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 13948822 | 2024-04-04 13:13 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1959941 | windows | 383.85 MB | 137.98 MB | 8697259014910890214 | ||
| 1959942 | linux | 385.75 MB | 137.39 MB | 5287338333334668654 | ||
| 1959943 | macos | 406.55 MB | 144.73 MB | 6358893742083684033 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 13948822 | public | 2024-04-04 13:13 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:33 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
- Added a threat level cap to each wormhole based on the distance from the start - Changed the threat level increase from killing hostiles to be less so that it takes longer to reach the cap.
- Bugfix - If you change the colour of adjacent wormhole on the map, it will now update the connection as well. - Bugfix - Fixed an issue with cancelling planned routes. - Bugfix - If you save in a combat instance all data is now saved so you can reload inside a combat instance. - Bugfix - Fixed an issue where after respawn the station types would sometimes change.
1.1 - Content Update - Added Basic, Advanced and Elite scanner modules. - Added Fog of War that can be cleared with scanners. - Added setting to stop Fog of War regenrating. - Added Nebula wormholes that render scanner modules useless while in the wormhole. - Added a ship hanger at home station after docking unlocked. - Added a feature to allow the removal of modules/weapon and leave the slot empty. - Added Explorer class ships. - Added Hauler class ships. - Added Dronebay module to allow you to store drones ready for launch during combat. - Added Combat, Defence and Repair drones to assist yo
Hello Adventurers, Firstly I would like to thank everyone that has purchased the game and extra thanks to all that have left a review or giving me feedback directly, the reviews and feedback are what have driven this update to improve the game and I am very excited to now confirm the upcoming update will be released on April 3rd at 1300 hrs(UTC). Most of the update is now complete with 1 more major task which is improving the AI combat tactics which I hope to have completed next week, Below I have included the change log so far, this will give you a good idea of what to expect, With all these
- Fixed an issue where if you undocked and instantly docked again it would treat it as the player station.
- Fixed issue where dropping loot on your beacon would stop you ever docking again. - Fixed the issue where a delivery mission from the player station wouldn't remove from available list. - You can no longer go into debt taking delivery missions. - If hostile dies on scrap, the scrap will now be added to the lootpod. - Crafting list now in alphabetical order. - Changed formatting for save names so that longer names use a smaller font size. - Increased the stack size of bed to 10 from 1. - Increased the stack size of chair to 20 from 5. - Reduced the amount of display screens and replicators in
Hotfix 9 - Your can no longer buy more fuel from a station that your ship can carry. - Fixed an issue that meant you could hand a delivery mission in without the required items. - Added a mine button so that you can mine from lootpod panel if lootpos on asteroid.
- Fixed the issue of incorrect pixel perfect camera size when going from windowed to fullscreen, and vice versa. - Corrected a spelling error in Exploring space missions. - When docked and viewing missions, complete ones now show green and incomplete ones show orange.
Hotfix 7 - Increased the maps click & drag area. - Changed when UI hover panel will change position based on mouse position. - Change the central UI to say "press ESCAPE to stop mining" when mining. - When entering freeroam in a wormhole, any missions for that wormhole now move to the top of the list in the right mission display. - Added panel to view change log in game.
Hotfix 6 - Fixed a issue of hostiles still rotating when not needed. - HUD panel frame now remains active when closing HUD. - HUD now opens and closes as same speed irrelevant of framerate. - Updated the settings panel to stop the confirm new settings appearing when opening. - Fixed a issue when restarting universe you would still have some fast travel timer from previous run. - Fixed a issue where after dying in a combat instance you would damage yourself after respawn. - Added 3 new station names. - Corrected a spelling error on game over screen. - Added rebuild station achievement.
Hotfix 5 - Fixed an issue where the map was clipping on drag - Added missing audio slider for ship explosions - Fixed hostile rotation issues that causes them to spin and face the wrong direction.
Hotfix 4 - Fixed an issue with the pixel perfect camera not remembering settings. - Corrected some spelling errors in missions.
Hotfix 3 - Add Note in hover panel about Buy/Sell all. - Added new introduction on spawn. - Added some extra protection to stop animation of ship being in the wrong rotation.
Hotfix 2 - Changed audio settings to show blue to the left of slider. - Added a hover panel to asteroids to show type and remaining. - Added total mined to combat log. - Added mouse drag to map screen. - crafting recipes with some available resources now show yellow.
Hotfix 1 - Fixed issue where after tutorial some UI elements were still active. - fixed some spelling errors. - stopped game saving on death, so you can now reload from your last save. - you can now press escape to close settings panel. - End turn now flashes when you have no moves left during combat. - shields now show recharged when existing combat. - Player and hostile ships can now traverse scrap and lootpods.
Full appinfo as delivered by Steam PICS, changenumber 34879325. Also at /api/app/1959940/raw.
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