2026-09-01 15:09 UTC · Community Announcements · virtualdon
Update (3rd September): We've fixed an issue where in-progress Axum Powerplant Turbines disappeared or were no longer completable. Players affected will now see the Powerplant Turbine ghost again and be able to complete the building at no cost. Players reaching this point after the update will be able to complete the building as normal with the required resources. Hello Subnauts,A hotfix for Subnautica 2 just landed. We’ve corrected some localization issues, improved lower canyon Collector Leviathan pathing, and fixed a few bugs related to saves, bases, and more.We continue to monitor communit
2026-08-20 15:00 UTC · Community Announcements · virtualdon
Hello Subnauts,Since Subnautica 2 entered Early Access, you have continued to amaze us. You've charted every trench, built bases in places we never imagined possible, pulled friends into the depths with you, and shared feedback that continues to shape everything we do.You've spent countless hours healing an alien ocean. Now, with your support, we're helping heal our own.On behalf of our community, we're donating $100,000 to The Ocean Cleanup, a non-profit organization that develops and scales solutions to rid the world's oceans of plastic pollution.This collaboration means a lot to us. Caring
2026-08-19 15:19 UTC · Community Announcements · virtualdon
Hello Subnauts, Subnautica 2’s Early Access 1.2 update, Buddy System, just landed! This update introduces the hugely requested Proximity Chat feature, Player Revives, Emotes, Player Trading, two new characters, and a ton of bug fixes. Anything marked with a 🤿 indicates a change that came directly from community feedback! The update should appear as a free, automatic download. If the update doesn’t appear for you, you may need to restart Steam. If you continue to experience issues, please contact our support team here. Want to watch a visual overview of this update? Design Lead Anthony Gallego
2026-08-19 11:24 UTC · PC Gamer · Elie Gould
I'm not sure there's been a better invention for multiplayer games than proximity chat. Whether it be friends screaming vengeance down the side of a mountain after you abandon them in Peak, or the wails of one of your fellow workers fall suspiciously silent in Lethal Company. Proximity chat offers up fertile ground for hilariously wacky and memorable multiplayer moments, so you can imagine my excitement when I found out it's coming to Subnautica 2... Read more.
2026-08-19 10:17 UTC · PCGamesN · editor@pcgamesn.com
Subnautica update 1.2 adds co-op revives, player trading, and proximity-based voice chat, enhancing the co-op side of the survival game. Read the full story on PCGamesN: Subnautica 2's new "buddy system" update just made co-op a lot more immersive
2026-08-18 15:01 UTC · Community Announcements · virtualdon
Subnautica 2 Creative Director Anthony Gallegos returns to discuss everything you can expect from the 1.2 update, Buddy System, out tomorrow (August 19th).From features like Proximity Chat, Player Trading and Revives, and an all-new Tracking Tag, there's plenty to see.And there may even be another sneak peek at the upcoming Early Access 2 update...You can continue to speculate and discuss everything about Subnautica 2 in our official Discord server. Join the community and share your thoughts with your fellow Subnauts! You can buy Subnautica 2 on Steam now. And don’t forget to share ideas and u
2026-08-12 16:25 UTC · Community Announcements · virtualdon
Hello Subnauts, As part of our ongoing dedication to the open development process during Early Access, we’re launching the Experimental branch of Subnautica 2 today on Steam. The Experimental branch is an entirely opt-in experience. It allows players to preview upcoming content for Subnautica 2 in an earlier state, and helps us catch any issues before we ship features to the main Early Access build. Experimental does often mean just that. The builds are more likely to contain bugs (potentially game-breaking), and we often caution that you not get attached to any saves while playing on this bra
2026-07-29 13:18 UTC · Rock, Paper, Shotgun
Subnautica 2 publishers Krafton may have had to pay Unknown Worlds a massive earn-out, after losing a farcical courtroom battle with ousted studio execs, but they're tickled pink by the ocean survival game's sales. According to Krafton's latest quarter-year financials, Subnautica 2 has sold over five million units since the early access launch. They're now trumpeting its potential to become "our second franchise IP" after PUBG, in the words of head of investor relations Sophie Lee, which indicates that they're not only thinking about a possible Subnautica 3, but eyeing up Subnautica crossovers
2026-07-29 11:34 UTC · PC Gamer · Fraser Brown
Subnautica 2 might be a chill survival game, but the journey to May's early access launch was filled with drama, legal battles and accusations of sabotage. Just recalling it all is giving me a massive headache, which I'm now going to give to you... Read more.
2026-07-14 15:04 UTC · Community Announcements · virtualdon
Hello Subnauts, Our fourth hotfix for Subnautica 2 just arrived. We’ve fixed some progression issues, water currents appearing in bases, and the FOV slider not showing on Xbox. We continue to monitor community feedback, so please keep reporting any bugs or issues via in-game feedback or on our support site. The full list of changes in today’s hotfix is below. Fixed Angel Combs not opening for some players, blocking progressionFixed water currents appearing in player bases, affecting movement, getting stuck, or being unable to build or expand basesFixed FOV slider not showing on XboxFixed two l
2026-07-09 18:18 UTC · PC Gamer · Lincoln Carpenter
It's been just shy of two months since Subnautica 2 splashed into early access, and developer Unknown Worlds is celebrating its success on X by sharing some official statistics on what players have achieved during their over 58,000,000 hours of combined playtime... Read more.
2026-07-09 11:35 UTC · PC Gamer · Elie Gould
It comes as a surprise to absolutely no one that Subnautica 2 has finally surpassed 5 million copies sold. It did sell two million copies in just 12 hours after all. Then, not that long ago, it broke 4 million copies sold, which was excellent for everyone involved except for Krafton. And now its 5 million copies sold coincides with its first major update in early access, 1.1... Read more.
2026-07-08 15:11 UTC · Community Announcements · virtualdon
Hello Subnauts, Subnautica 2’s Early Access 1.1 update, Adaptive Measures, is out now! This update includes a ton of quality-of-life fixes, including the much-requested FOV slider, and adds targeted improvements to the game. Anything marked with a 🤿 indicates a change that came directly from community feedback! The Adaptive Measures update should appear as a free, automatic download. If the update doesn’t appear for you, you may need to restart Steam. If you continue to experience issues, please contact our support team here. Alongside this update, we’ve also added higher-quality versions (MP
2026-07-08 13:17 UTC · PCGamesN · editor@pcgamesn.com
Creative Director Anthony Gallegos shows an updated Subnautica 2 roadmap, including ways to deter aggressive hostiles and more biomod slots. Read the full story on PCGamesN: Subnautica 2's olive branch to fend off threats is just enough to preserve the terror
2026-07-07 18:20 UTC · PC Gamer · Christopher Livingston
Everyone likes Subnautica 2. We sure do: after all that drama, it turns out the early access survival sequel is quite good, actually. Players also dig it: it's got smashing reviews on Steam and it sold a million copies in its first hour on its way to more than four million in its first week... Read more.
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