2026-06-25 08:52 UTC · Community Announcements · CatPlayStudio
🛠️ Dear Survivors, We are thrilled to announce that Nuclear Epoch is officially available on Steam! From its initial concept to the radioactive, crisis-ridden, and opportunity-filled wasteland we see today, we want to thank all of our players who have supported, tested, and provided invaluable feedback along the way. Without you, "Nuclear Epoch" would not be here today! 🎁 Launch Celebration: Triple Perks! To celebrate our official launch, we have prepared a series of special offers for everyone: 1. 🎮 Launch Discount on the Base Game 15% OFF for a limited time! Get the base game now to enjoy
2026-06-23 05:55 UTC · Community Announcements · CatPlayStudio
New Add:Add constructible torches to provide lighting for the early stageIncrease the cultivable tobacco and blueberries, which can be harvested to obtain tobacco leaves that can be processed into cigarettes on agricultural workbenchesNew charging power display for battery packThe empty backpack can now be placed in another backpackChange all outdoor doors to automated doors. When you drive in front of the doors, they will automatically open, and when you leave, they will automatically closeBug fixes:Fix some overlapping doors on map 03Fix the issue of excessive collision of stones in the D7 a
2026-03-19 10:36 UTC · Community Announcements · CatPlayStudio
Repair all lost items transferredAfter repairing the bandit's death, it will still make a soundLocalized Translation Update
2026-03-18 10:06 UTC · Community Announcements · CatPlayStudio
Repairing herbal tea does not workFix abnormal actions of character melee weaponsReduce the probability of bandits making noiseRepair the production of simple cloth bags, which cannot be completed in the old archiveLocalized Text Update
2026-03-16 01:57 UTC · Community Announcements · CatPlayStudio
Add:New feature: Timeout exit option in the tutorial interface for first-time game entryThe brand-new BGM system and the brand-new BGMThe bandits will now make noise when they detect playersNow, kills achieved with incendiary grenades and hand grenades are also countedAdded one-click transfer of similar items to the right-click menuAdded the ability to exchange key blueprints from specific merchantsAdded endurance-related featuresOptimization:Increased the maximum stack quantity of base materialsIncreased the maximum burn time of workbenches requiring fuel additionAdjustments will not refresh
2026-01-20 06:29 UTC · Community Announcements · CatPlayStudio
Hello everyone, survivors!Firstly, thank you all for your continuous companionship and support. Over the past period of time, we have been attentively listening to the voices of the community and collecting thousands of valuable suggestions from players. Our team has thoroughly studied every feedback, from the tedious process of organizing backpacks to the lack of later gameplay, and we have seen the pain points mentioned by everyone.Based on these feedbacks, we are thrilled to present our annual update plan for 2026 to everyone! This is not just a timetable, but also a fulfillment of our comm
2025-12-30 12:07 UTC · Community Announcements · CatPlayStudio
Hello everyone, survivors of 'No Survivor'!As 2025 draws to a close, we would like to take this opportunity to thank everyone for their companionship and support throughout the year. It is precisely because of your feedback, criticism, and encouragement that this game has continued to evolve and come to where it is today.Now, it's time to look to the future. Our team has started working on developing the 2026 Roadmap. Before finalizing, we believe the most important step is to listen to the voices from the core community - that is, you.We would like to know:What do you most hope to see in 'No
2025-12-29 11:00 UTC · Community Announcements · CatPlayStudio
Regenerated a loading image that looks too much like a certain gameModify the location of task tracking to not overlap with the client's pingThe repair task cannot be completed when attempting to unlock the melting furnace after unlocking itAdding an energy bar to the recipe, one vegetable+one fruit+one honey can be made
2025-12-27 09:35 UTC · Community Announcements · CatPlayStudio
newly added:The handcart has added a reset buttonIn casual mode, the location of the tombstone after the player's death is displayed on the mapReduced the probability of extreme weather eventsThe status of newly added doors and windows being opened can be storedNew loading pageAdd background music (if you don't like it, you can turn it off in the settings)Added marking function, right-click on the location in the mini map to mark it as HUD, click again to cancelNew Headwear Added - Sunglasses (This Looks Cool)Add a complete set of metal construction components (including metal roofs)Add a new
2025-09-13 09:06 UTC · Community Announcements · CatPlayStudio
Optimization:Optimize dedicated serversAdd new zombies to the zombie hordeWhen unlocking, add self illuminating light to prevent the lock from being invisible when the light chase is turned on03 Map Merchant adds automatic lights onDisable large-scale AI generation within the territory table rangeBug fixes:Fix the asynchronous generation of zombies on dedicated serversRepair 03 map laundry roomFixed that some models did not take effect after enabling ray tracing
2025-09-12 08:28 UTC · Community Announcements · CatPlayStudio
Fix dedicated server crashPlease rerun the update scriptThanks!
2025-09-10 09:42 UTC · Community Announcements · CatPlayStudio
newly added:Added modular zombies with three different body types randomly generated, improving the diversity of zombie speciesNew explosion of red zombies, explosions can cause significant damage to buildings and can be avoided by striking limbsNew zombie movementsThe zombie with a new crawling posture is more agile in speedAdd button to turn off wandering enemiesAdded in first person, after pressing the I menu, the action will automatically switch to first person after useAdded the ability to turn on shoulder lights on bicyclesMap 03 adds a large amount of open-pit oreOptimization:Increase t
2025-06-27 01:47 UTC · Community Announcements · CatPlayStudio
newly added:Add rotary wing aircraftAdd stealth mode gameplay, where players squat down to enter stealth mode while also increasing their stealth experience. The higher the stealth level, the lower the probability of zombies discovering playersAdd elevator control panelAdd zombie and bandit groups wandering in the map (not generated within the territory table range)Add a prompt that there are no bullets when changing ammunitionOptimization:Optimize road area with high water repeatabilityBug fixes:Fix mining failure caused by long pressing the left button of the pickaxeFix the issue of player e
2025-05-26 05:36 UTC · Community Announcements · CatPlayStudio
Added: Added bicycle destruction functionality Added ability to use night vision while riding bicycles Added swimming sound effects Added interaction functionality for washbasins, toilets, and beds in the new map Optimizations: Improved first-person weapon animations Enhanced feedback when vehicles hit and break small trees Optimized DF122 firing mode Improved animations for weapons and medical items Bug Fixes: Fixed an issue where the "Panic" trait incorrectly affected initial items Fixed animation error when searching for items while holding a weapon Fixed braking sound effects for some vehi
2025-04-28 12:33 UTC · Community Announcements · CatPlayStudio
Optimization: Optimize the display of spoon food texture when eating canned food Optimize new map loss generation and wild animal generation Optimize third person animations such as smoking and eating canned food Optimize the animation of firearms walking and running Bug fixes: Fix the issue of not refreshing gender data when creating new roles and switching genders Fix the issue of DLC clothing flashing on dedicated servers Fix issues with dropped maps and map collisions on new maps Fixed the issue of ID not displaying or displaying two IDs when playing multiplayer games Fixed the issue of un
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