Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-12 00:49 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-04-05 08:27 UTC · Community Announcements · Zeekerss
Hello, Version 80 is out of beta! This update has 3 new creatures for the forest moons (and a returning creature), the utility slot which is a spot dedicated to purchased tools, a few new rooms for the facility interior, a complete rework to March's exterior + foliage updates for Vow and Adamance, new graphics and accessibility settings, and numerous bugfixes, performance optimizations, and small improvements.Version 85 should hopefully come soon and be much more "content-focused", whereas this update revamped many of the game's systems under the hood and fixed numerous small issues that had b
2026-03-30 05:59 UTC · Community Announcements · Zeekerss
Hello, long time no see! Version 80 is out in beta for you to test. You can access it by opting into the public beta branch for Lethal Company on Steam. V80 brings a complete rework of March's exterior, a wide range of bugfixes, performance improvements, and other improvements, 3 new creatures (and a returning creature), a few new rooms for the factory interior, and the utility slot. This update isn't quite as content-heavy as it is feature-focused, but it sets up the game with all sorts of under-the-hood fixes and adjustments to fix things I've broken over the past few updates, so I'll be abl
2025-10-04 11:40 UTC · Community Announcements · Zeekerss
Hello, I'm back with a minor security patch, so make sure to play on the newest version. I've also made adjustments to the scrap which can spawn on Dine, so you should check that out.I am still working on my text-based adventure Welcome To The Dark Place, which will be released for free on October 24. After that I'll come back to Lethal Company. See you soon!
2025-06-06 00:21 UTC · Community Announcements · Zeekerss Games
Hi, here is another round of bug fixes for things mostly to do with V70 additions. - Fixed an issue where the clock and candy scrap were not spawning - Fixed an issue where enemies could not navigate onto the bedroom bed or onto the car in the garage in mansion interiors. - Fixed enemy interaction with the bathroom shower door in the mansion interior - Fixed an issue where gift boxes were not spawning items randomly and would all contain the same item depending on the moon. - Fixed the bird being able to instantly kill enemies rather than doing quick damage. - Fixed errors regarding the body p
2025-06-04 04:03 UTC · Community Announcements · Zeekerss Games
Hi, I fixed some problems. - Fixed an issue preventing players from opening the buyable fridge - Fixed a lamp that was floating off the wall in Dine's exterior - Fixed weedkiller sounds being global - Fixed an issue where the small stairwell in the mansion interior could lead up to the greenhouse room, which made it impossible to fit through the doorway due to the railing. - Made the fog in Vow more gradual vertically, where before it used to cut off harshly at the top of the valley - Fixed some issues regarding the logic that determines if the radar signal has cut out when monitoring players
2025-06-02 11:19 UTC · PC Gamer · Elie Gould
It's been a hot minute since we got an update for Lethal Company, but Zeekerss has finally answered players' hopes and wishes with a chunky slab of new content. Available to play right now, v70 brings an update to the mansion, overhauled features, and probably the best part, a scary new monster... Read more.
2025-06-01 03:43 UTC · Community Announcements · Zeekerss Games
Long time no see. The Company has a new update for all you hard workers. Patch Notes - Overhauled the radar Added a face cam which allows you to see your fellow employees on the terminal. Reworked the radar's appearance, now using 2D sprites to display rooms. Added a compass to the HUD and to the terminal; pinging your scanner makes it more visible at the bottom of the screen. Added a line on the radar which shows the path from the currently viewed player to the exit. Added contour lines to represent terrain outdoors This should bring the radar up to the visual standard of the rest of the game
2025-05-28 11:43 UTC · Rock, Paper, Shotgun
Ho, Lethal Companions! Put down your airhorns, let fall your precious armfuls of plastic fish, and prick up your freakin' ears. Something is coming to 2023's breakout horror multiplayer game. Something that will make the music boxes and springhead marionettes look like child's playthings! I mean, like the child's playthings they already look like, but without the parts that make them horrifying. That something is... to be announced, but I considered the below teaser text pithy enough to be worth a shout regardless. Read more
2025-05-28 09:52 UTC · PC Gamer · Kara Phillips
Whispers of Lethal Company's first update in months have been circulating for a while now, but it seems like we are getting a lot closer to a release date after the dev shared some new information about its content... Read more.
2025-04-29 11:22 UTC · PC Gamer · Kara Phillips
Lethal Company developer Zeekerss took to X yesterday to share news on the game's upcoming update. In the post, they stated that they were "at a moment where I'm deciding to release a low-key interiors update for Lethal right now, or give it another couple of weeks and add a creature or two, and I think I'll do the latter.".. Read more.
2025-04-09 16:33 UTC · PC Gamer · Elie Gould
Work on Lethal Company has slowed down a bit; it's been four months since the last update. This is mostly due to the developer, Zeekerss, focus shifting to a new game and a creativity block. But it seems that playing the new popular co-op horror game REPO has helped them gain some inspiration... Read more.
2025-03-17 13:22 UTC · PC Gamer · Elie Gould
REPO is the newest co-op horror game to take on Lethal Company. Both games pit a crew of players against dangerous monsters in confusing maps as they try to collect as much loot as possible, but despite this competition, Lethal Company's creator, Zeekerss, only has helpful advice for the devs over at Semiwork... Read more.
2024-12-13 23:08 UTC · Community Announcements · Zeekerss
Merry Christmas! - I added snowmen around the ice planets - I fixed some wonky behavior with the masked enemy that had to do with the elevator - Presents are more likely to spawn
2024-10-23 04:53 UTC · Community Announcements · Zeekerss
I released Version 65 which is a tiny update for Lethal Company's first birthday. You've been working around the clock for a whole year, you deserve a bonus! Temporary changes for the anniversary: - Added birthday hats on each player, and the default suit is the original brown - There is an 8% chance for a hoarding bug infestation - Increased frequency of sales in the store - Buying and keeping furniture in the ship now gains you "luck", which is factored into the amount that the quota increases when you fulfill it. Thank you. I'm sorry I couldn't do a full-sized update for this time, but I am
2024-09-05 03:59 UTC · Community Announcements · Zeekerss
Hello, I'm back with another smaller update. While working on this, I started losing steam, even though I was happy with the direction things are going. So I decided to switch to another project for a while (Welcome To The Dark Place) with the hopes of finishing it soon. Rather than holding onto this update I'm releasing it now as V64 since it has a couple nice features: - The tactical belt bag can now be bought from the terminal. It holds 15 non-scrap items and can be accessed by other players while it's around your waist. Use "INFO" to learn more about it. - A new, rare 0.6% chance weather e
Full appinfo as delivered by Steam PICS, changenumber 38809482. Also at /api/app/1966720/raw.
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