Fix bug
Fix the bug where the task of repairing and rebuilding Shiguang Village gets stuck due to the early demolition of the damaged idol.
Restore the former glory of Border Town in an open-world sandbox RPG set in a fantastical realm. Explore the world, craft tools and weapons, cultivate fields, and socialise with your neighbours while dealing with dark forces that threaten to destroy everything you have built.
| App ID | 1967820 |
|---|---|
| App type | Game |
| Developer | GoHoGames |
| Publisher | 2P Games |
| Release date | 2025-09-12 03:17 UTC |
| Release state | released |
| Controller support | partial |
| Localized names | english Border Town schinese 拾光物语 Border Town tchinese 拾光物語 Border Town japanese ボーダータウン |
| Store page | store.steampowered.com/app/1967820 |
| Last store refresh | 7 hours ago |
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| Playing now | Not polled yet (never) |
|---|---|
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:49 UTC | $14.99 | $14.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| No depot information available for this app. | ||||||
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| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| No builds recorded yet. | |||
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
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| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fix the bug where the task of repairing and rebuilding Shiguang Village gets stuck due to the early demolition of the damaged idol.
Dear adventurers, After extensive testing and polishing, we've rolled out multiple updates based on your valuable feedback. Our open-world sandbox RPG "Border Town" version 1.0 is now officially available! Take advantage of our launch discount of 20% off and seize this opportunity to join Border Town for an epic adventure. Added Goddess Challenge Area - use Lucky Stars to re-challenge defeated bossesAdded 6 demon statue challenges for different bosses: Armored Rhino, Young Dragon, Demon Wolf, Lava Golem, Demon, etc.Added Armored Rhino pet with mounting and upgrade systemAdded higher-stat purpl
1.Revamped the initial tutorial quest flow. 2.Adjusted some quest hint texts. 3.Optimized and adjusted UI layouts and visual effects. 4.Newly unlocked recipes now have a red dot notification. 5.NPCs no longer display question marks above their heads during sleep time. 6.Player sleep recovery speed increased by 50%, effectively reducing required sleep duration.
1.Fixed miscellaneous bugs. 2.Added post-demon-statue-destruction boss challenges (unlocked after completing the Goblin Camp quest and Ardibold’s Dragon Slayer mission). Bosses: Armored Rhino, Wyvern, Demon Wolf, Lava Colossus, and Demon (extremely difficult). 3.(Post-Dragon Slayer mission) Added Magic Workbench, Dragon Armor Set, Magic Crystal Set, Violet Star Paladin Sword, Magic Crystal Pickaxe, and Wand weapon. 4.Added Armored Rhino pet with riding and upgrade functions.
1.Farmer NPCs now automatically collect crops. 2.Added more room type recognitions: Dining Room, Recreation Room, Luxury Bedroom. 3.Adjusted the effects of the Floating Monster Totem. 4.Fixed a bug where resources on the map could spawn on water surfaces. 5.Added attribute bonuses for NPC professions: Guard, Hunter, Adventurer, etc. 6.Fixed a bug causing abnormal placement during blueprint construction.
1.Fixed a bug where advanced refrigerators could not be recognized as containers. 2.Steel shovels now dig two holes at once. 3.Fixed a bug where treasure digging might fail (correct spot dug but only coins appear, treasure marker remains). 4.Fixed an issue where the teleporter in the Prairie Wolf dungeon could push players off the edge. 5.Added automatic fish breeding functionality to aquariums. 6.Optimized controller input for some actions. 7.Added an "Unstuck" button to the pause menu, allowing direct return to the village. Avoid overuse for gameplay balance. 8.Adjusted certain dialogue text
1.Equipment can no longer have multiple enchantments of the same type (e.g., two evasion buffs cannot coexist). 2.Improved blueprint placement detection to prevent room-creation failures when parts of the blueprint exceed village boundaries. 3.Increased the daily coin limit of the shipment box based on Goddess Level: starts at 5,000/day and maxes at 10,000/day. 4.Chef recipes are no longer randomly generated; all recipes are now directly listed. 5.Added an Advanced Refrigerator blueprint (players who have completed the Artifact Collection Quest can purchase it directly in the Library). 6.Fixed
1.Increased the quantity of items dropped from treasure maps. 2.Golden Hammer now deals area-of-effect damage. 3.Reduced the values of enchanted critical hit and evasion stats to prevent reaching 100% evasion or critical hit rates. 4.Added an option in the "Crafting" window to prioritize high-quality materials. 5.Optimized button prompt icons for PS controllers. 6.The merchant in Goblin Forest has been changed from an Orc to a Goblin. 7.Added a feature to challenge powerful monsters by consuming Lucky Stars (a new area has been added to the left of the grassland region).
1.When laying floors, you can now use the mouse to drag and generate them with one click. 2.Fixed the BUG where the "King of Beasts" achievement is not triggered (for pets obtained through evolution, an additional one needs to be hatched). 3.The tailor shop owner has opened the purchase of fashion items.
1.Fixed the BUG that switching to ride an animal while holding a weapon can cause incorrect blood volume display. 2.Fixed the BUG that causes errors when removing buffs (such as bandages providing infinite health recovery). 3.Fixed the BUG that switching rideable animals can cause NPCs to lose their following state. 4.Fixed the BUG that the avatar on the minimap does not update synchronously after the player switches helmets. 5.Fixed some text errors. 6.Fixed the BUG that some achievements cannot be triggered.
1.Fixed the BUG that prevents interaction from being triggered in some cases. 2.Fixed the animation BUG of the pet Slime King.
1.The restricted area along the water's edge has been expanded to prevent animals and NPCs from accidentally walking into the water. 2.A villager management panel has been added, enabling the dismissal of recruited villagers. 3.In the event of a failed achievement submission, the system will re - submit when the game is launched next time. 4.It has been modified so that potholes will automatically recover after one day. 5.The behavioral logic of the blacksmith has been adjusted. After building the blacksmith's workshop, instead of prompting the workshop icon, it will prompt to place equipment
1.Unlocked the crafting of straw hats, which can be crafted bare - handed. 2.Increased the spawn probability of crystal ore in the bottom layer of the Skeleton Mine Cave. 3.Modified the recipe for street lamps. 4.Adjusted the upper limit of the number of villagers for the level - 6 Goddess Statue to 36. 5.Fixed the BUG that the building blueprint cannot be cancelled.
1.Shortened the digging time of the shovel. 2.Modified so that animals cannot pass through wooden fence gates when not in the following state, preventing animals from going outside the gate when NPCs enter or exit.
1.Fixed the bug where the mouse cursor persists in controller mode. 2.Fixed the bug that allows animals to be triggered to follow from an extremely long distance. 3.Added the function to remove enchantments.
Full appinfo as delivered by Steam PICS, changenumber 37453606. Also at /api/app/1967820/raw.
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