Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:33 UTC.
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2024-05-08 12:39 UTC · Community Announcements · Yrbiax
Not being able to get any new upgrades after lvl 14 made later loops less interesting. So you can now keep earning gold even after reaching maximum level. This should also make going through new zones more worthwile. Later zones sometimes felt grindy if your build was lacking damage, so i reduced health of some enemies. You can now keep earning gold even after reaching maximum level Increased gold earned when entering 4th loop portal by 2 (when below lvl 14) Bullet upgrades now add special attribute if weapon has less than 2 attributes (previously you only got special attribute if weapon didn'
2024-03-13 17:00 UTC · Community Announcements · Yrbiax
Fixed steam community screenshots not working (Screenshots can be taken with F12) Arena bonuses can now appear on multiple items in shop (Previously only 1 item could have arena bonus) Fixed magic staff ammo cost being too low
2023-09-08 08:32 UTC · Community Announcements · Yrbiax
While doing some testing i noticed one more bug so i decided to do quick follow up update. I thought that i might as well give small buff for some of the weaker items. Cockroach felt by far the worst defensive item so i did small rework for it. Fixed arena bonuses not working with Strange Guns Cockroach now gives 20% damage bonus while at 1 health Increased Suspicious Mushroom attackspeed from 10-100% to 20-100% Increased Reload Gloves reload speed from 10-20% to 15-25% (It was actually weaker than intended)
2023-09-05 20:41 UTC · Community Announcements · Yrbiax
Arenas felt somewhat grindy with so many enemies. There was also lot of idle waiting time in earlier arenas, since enemies died so fast. Arenas should now feel lot more fast paced with lower respawn times and reduced number enemies. Reduced number of enemies in arenas from 24 to 18 Reduced starting respawn time from 10 to 6.6 - 9.6 seconds depending on zone Fixed bonus health from cave buff not being calculated when buying Greed (Wizard's exclusive item) Fixed player losing levels when entering second loop portal while above lvl 12 Some other small fixes
2023-07-04 16:48 UTC · Community Announcements · Yrbiax
Wasn't really planning on making any major updates, but i felt like game was lacking those juicy rare items. Once you have beaten zone boss there is now small chance to find arena items from shop. Completing arenas will increase your changes to find these items. This would also make completing arenas feel more worthwhile since there would be permanent benefit. Also this might encourage players to try items they would usually ignore. {STEAM_CLAN_IMAGE}/42295019/8c6a699fe64b453a9216b793ef0b4e7451a41dd0.png {STEAM_CLAN_IMAGE}/42295019/fa27ebcd6e172b3cb59da5935babba4e2214b5c0.png There is now smal
2023-06-18 16:50 UTC · Community Announcements · Yrbiax
Fixed sawblade sprite in logbook Fixed factory arena boss having wrong sprite Fixed rats being unable to climb walls while frozen
2023-05-13 18:15 UTC · Community Announcements · Yrbiax
Some of the new items were feeling bit underwhelming, so i tried to do some rebalancing. Burn damage from fire weapons was also feeling really weak during later levels, so i did small rework for burn damage. Painfully long animations are finally shortened. This had been on my todo-list for very long time, but for some reason it always slipped my mind. Reduced ninja mask cooldown from 5 to 4 seconds Magic spheres now gain up to +50% attack distance after few seconds (Making them bit more useful against flying enemies) Frost hammer's bonus damage is calculated after frost status is applied (Firs
2023-05-08 08:48 UTC · Community Announcements · Yrbiax
Long waited update is finally here! Whats new? 3 new zones 3 new characters 9 new weapons 26 new items 16 new achievements {STEAM_CLAN_IMAGE}/42295019/c8d990a175b25ab570170889ac04dbdac00b045f.png{STEAM_CLAN_IMAGE}/42295019/b5b69e6ad56524cc3b7496655565810d81374f96.png{STEAM_CLAN_IMAGE}/42295019/ee63b49727ddb983bb1f6675dbe18a6365759d6e.png There is now 1 unique item for each character to further differentiate their playstyles. {STEAM_CLAN_IMAGE}/42295019/ef4c84f593d490be8dce041a8d0436e76811b52d.png New item 'Champions Belt' will increase chance for arenas to appear. New arenas are probably going
2023-02-20 14:48 UTC · Community Announcements · Yrbiax
Looks like achievements stopped working after i updated to latest version of GameMaker Studio. I have now updated to latest version of Steamworks SDK and steamworks extension so they should be working again. -Fixed steam achievements not working
2023-02-04 15:40 UTC · Community Announcements · Yrbiax
After some consideration i decided to tune down some of the harder challenges. Difficulty of fly curse and later arenas should be now more reasonable. Spring gloves are getting small nerf. Bonus melee range ended up feeling bit ridiculous with sheriff's recent buffs. Helicopters have felt like paper considering their massive hitbox, so they are receiving bit more health. -Number of flies from fly curse reduced from 3 to 2 -Maximum number of enemies in sewer arena reduced from 4 to 3 -Maximum number of enemies in city arena reduced from 4 to 3 -Spring gloves bonus range reduced from 30% to 25%
2023-01-31 20:16 UTC · Community Announcements · Yrbiax
There is now 1 item reroll after using metro, so player can now get some upgrades instantly. Still working on that bigger update, but since most important hint message wasn't showing up properly i had to make quick update. -Added 1 reroll for shop after using metro -Fixed "Did you know that melee attacks can deflect bullets?" not being fully displayed in speech bubble -Reduced time for first picture of ending animation
2023-01-09 18:34 UTC · Community Announcements · Yrbiax
Price of The Struggle of Combat is permanently reduced from $7.99 > $4.99 There had been price differential between Itch.io version and Steam version. This felt unfair for Steam users, so i have decided to reduce price of The Struggle of Combat. Also lot of other similar games have been selling for cheaper, so i thought this might be more fair price. Price might go up for some currencies, since recommended prices have also changed. New update is still in progress, but i have done most of the work for new zones, so it shouldn't take too long. Currently working on new mini bosses. {STEAM_CLAN_IM
2022-11-19 10:29 UTC · Community Announcements · Yrbiax
I felt like there was huge gap between "mid tier" achievements and later achievements, so i added achievements for beating game with each character and completing arenas. If you have already completed these challenges, you should get these achievements just by walking out of prison area. -16 new achievements added -Some of the old achievement icons reworked -Added new ability icon for super slash (Second part of grappling hook) -Item drops that spawn inside side walls now move torwards center (Items would end up floating up the walls so players couldnt reach them) *Hotfix: -Fixed incorrect tre
2022-11-13 10:48 UTC · Community Announcements · Yrbiax
Some of the character bonuses felt bit insignificant, so i decided to give small buff for most of them. This should make each character feel more unique. Also small changes for some of the abilities. Initially i only meant to fix few bugs, but i didn't feel like adding update without any gameplay changes. Character changes: -Increased police's coffee drop chance from 25% to 35% -Increased sheriff's melee range from +15% to +20% -Reduced miners's bomb cooldown from 15s to 13s -Increased hunter's maximum focus damage from +15% to +20% -Increased pirate's special weapon drop chance from +10% to +
2022-10-29 17:44 UTC · Community Announcements · Yrbiax
{STEAM_CLAN_IMAGE}/42295019/73d8c950ff25dea24e8729fa65be352af0dde825.png Very shocking small update! Finally fixed some things that had been bothering me for a while. Shocking laser and flamethrower felt bit underwhelming compared to other explosive weapons. Now their special effects are also applied with shocking effect. -Shocking laser and ufo launcher now applies 50% of damage amplification to enemies hit by shocking effect -Shocking flamethrower not applies full burn duration to enemies hit by shocking effect -Fixed laser's damage amplification being applied to railgun -Increased soldier b
Full appinfo as delivered by Steam PICS, changenumber 37707649. Also at /api/app/1969420/raw.
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