A multi-discipline real-physics driving game where the ghosts are actual ghosts. Drive 50+ real spec cars right from the factory on 100+ miles of track to free the God of Time. Master Drift, Time Attack, Off-road, Rally, and even a few head to head races against bad AI. Robust Creative Mode.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:08 UTC
$19.99
$19.99
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Updated
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public
11336938
2023-05-28 14:18 UTC
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1975861
3.59 GB
1.05 GB
23791541349909351
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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11336938
public
2023-05-28 14:18 UTC
3 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-05-28 14:20 UTC · Community Announcements · jonworksinteractive
After a year in Early Access Version 1.0 of Drift Type C is finally here! Introduced a workaround for some really cheap controllers, where they were perpetually sending phantom input for an axis that does not actually exist. When entering School or Rally mode, an appropriate menu option is selected by default instead of the Main Menu button. Improved game pad navigation of UI: scrollbar now jumps to cursor location if it is moved with a game pad. Changed the default controller mapping for changing tabs in NAV. Verified background music is working correctly in the second level but was unable to
2023-04-18 01:14 UTC · Community Announcements · jonworksinteractive
Automatic transmission improvement so it won't upshift when there is wheelspin. Changed the default transmission to Automatic. Updated Unity version which pointlessly required complete rewrite of tire smoke and other things. Fixed a bug in new Unity version where, when driving 5KM from origin, the player position would snap to a random location. In Casual difficulty, Rescue will now work at any speed. Improved a replay behaviour where the world load would be centered around a random racer instead of player. Quick Restart and Quick Rescue: restart event or rescue vehicle without visiting the me
2022-11-18 21:52 UTC · Community Announcements · jonworksinteractive
School drift training car: added rear rockets to make initiating a drift easier and prevent spinning out. Added a driving instructor to select Driving School events. Added graphical details to the Driving School cars. Added Driving School event: *SPOILERS*, for people who can't figure out the second level of the story. Added Driving School events: Recess 1 and 2, for practicing car control on a relaxed schedule. Difficulty levels were renamed which I have no hurtful comments about. Added a second and third save point to the second level. If Player fails too many times at Level 1 or Level 2, ad
2022-11-07 21:44 UTC · Community Announcements · jonworksinteractive
Fixed Creative Mode: There was an unforeseen condition that could cause it to break if a player entered Creative Mode during certain parts of the Story.
2022-10-26 15:09 UTC · Community Announcements · jonworksinteractive
RALLY MODE. Added 64 rally stages across 13 locales organized into 8 seasons and 2 tours. Added more appropriate lap times to the Sideways Rally championship. Improved feel of sandstone surface type.
2022-06-11 23:15 UTC · Community Announcements · jonworksinteractive
Sequence change in Quick Race; Old Man is not a Warrior Bug fix: vehicle requirements in Hazardous Materials and S02E06 Bug fix: kept looping to first Event in a Championship, in certain Drift Rallys Bug fix: in event Promises, the only car you can take was invisible in the garage
2022-06-02 17:36 UTC · Community Announcements · jonworksinteractive
Driving School. Complete 16 classes starting at just 30 seconds, where the main topics are how to adapt your driving from less realistic drifting games, and how to adapt to elevation changes (downhill) in a track. Added Quick Race functionality to Events. Complete most of the events in the Story without actually playing through. Experience the Ghosts, Warriors, and driving challenges immediately after installing the game. Added more appropriate lap times to the Sideways Rally championship. Bug fix: If you complete Level 1 then quit the game, Level 2 will be broken unless you restart it. New Ob
2022-05-17 15:25 UTC · Community Announcements · jonworksinteractive
Rewrote initial data decompression to be 90% faster. Set default difficulty to Easy. Added difficulty level Too Easy. Added Championship Events functionality. Bug fix: changing graphics quality settings would reposition vehicles due to skid mark mesh changes. Bug fix: CRAZY c# problem where parsing a string starting with a decimal (ex ".512" instead of "0.512") to float causes an exception ONLY when the Windows system is set to certain languages.
Full appinfo as delivered by Steam PICS, changenumber 34879975. Also at /api/app/1975860/raw.