Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:23 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-05-15 22:16 UTC · Community Announcements · IndiemaniaDev
A player requested a new feature (to be able to set V-Sync or max framerate), so I decided I would try to include some other changes while I was at it! :-) Added both frame rate max setting and V-Sync settings in options menu. These can only be set while you are in the main menu. Press the "Show Advanced Settings" button to access them. V-Sync is now on by default; Fixed glitch with volume settings where master volume was incorrectly applied to sub-volumes; Added updated font that includes lower case; Redesigned menus (made buttons and fonts smaller and other things); Fixed glitch with certain
2023-09-11 21:34 UTC · Community Announcements · IndiemaniaDev
Notes: Thanks to some recent feedback (and a nice and detailed e-mail from a player), I've got a new update for the game! A big thank you to everyone who has played the game! 1.3.1B addition (thanks to a request in discussion board): Added option to enable/disable 'short-jumping' in controls menu. When enabled, short-jumping allows you to control jump height by how long you hold the jump button. Barely tapping it will give you a small hop, and holding will make you jump higher. (This also currently only affects the regular player, morphing sphere and the froggy transformations.) Fixed gamepad
2022-11-02 19:24 UTC · Community Announcements · SuperstereotypicalIndie
Ver. 1.3.0 patch notes: This patch mainly includes some changes to the stages, rare bug fixing and adjustments to the game's difficulty! I have been developing this game for several years now, so it is nice to be able to reach this point! I hope you enjoy full version 1.3.0!
2022-10-21 22:11 UTC · Community Announcements · SuperstereotypicalIndie
Ver. 1.2.9 patch notes: Improvements to responsiveness of controls; Player can attack faster and respond quicker to being attacked; Player damage invulnerability lasts longer; Changes to how player transitions between certain states for smoother animating; Some extra animations for certain objects; Boss and Stage balancing/tweaking; Camera less jittery when player crouches; Various changes to improve performance; Other fixes and enhancements;
2022-10-06 21:18 UTC · Community Announcements · SuperstereotypicalIndie
Ver. 1.2.8 patch notes: Added an ending sequence to the game; Added indie developers that you can rescue; Gave the main menu some life to it; New achievements; Bug fixing; All the stages got some enhancing, balancing, tweaking, etc; So now the game is pretty much complete. I want to do a bit more testing and maybe add a few other things.
2022-09-23 22:10 UTC · Community Announcements · SuperstereotypicalIndie
Ver. 1.2.7 patch notes: Added an intro the beginning of the game; Various glitch fixes and other stuff; Now I am working on the ending of the game! After that, I will add a few more things. The full release is coming soon!
2022-09-12 16:42 UTC · Community Announcements · SuperstereotypicalIndie
Ver. 1.2.6 patch notes: Stage 1 has been completed and it includes the following: 8 new enemies, a new boss, 6 new areas, a new song, and others; 2 new weapons: the pistol and super bazooka; A new transformation....The Froggy!; I created a new HUD (health bar, ammo, score counter, etc) that fits the look of the game much better; Also includes some glitch fixing and enhancements to other parts of the game; Hope you like Stage 1! Now I will begin preparing the finishing touches of the game; for the full release!
2022-09-01 13:52 UTC · Community Announcements · SuperstereotypicalIndie
Ver. 1.1.6 patch notes: Various enhancements and minor glitch fixing; Preparation for Stage 1's inclusion; This is a small update because I have been spending most all of my time working on redoing Stage 1. I might have it uploaded sometime next week!
2022-08-02 15:52 UTC · Community Announcements · SuperstereotypicalIndie
Ver. 1.1.5 patch notes: Stage 2 is now in the game and it includes the following: a new boss: Slime Skull; a shotgun; a 'morphing sphere' transformation with tiny bombs; 6 new areas; 7 new enemies; a new stage song; 3 new achievements; Some glitch fixing and various enhancements; Hope you enjoy Stage 2! I am now beginning work on redoing Stage 1.
2022-07-11 19:25 UTC · Community Announcements · SuperstereotypicalIndie
Ver. 1.0.5 patch notes: Various game enhancements and bug fixing; I recently began redoing Stage 2 so that it can be included in the game. I hope to have it ready soon.
2022-07-05 17:11 UTC · Community Announcements · SuperstereotypicalIndie
Ver. 1.0.4 patch notes: Every 300 score you get without dying will grant you an extra life; Added a tutorial! You can access it from the "Extra" button in the main menu; New enemies added: Updated Stage 1 Zombie and Skeleton; Some enemies now explode into body parts or blood drops will fly off of them for more of an impact when defeating them; Added two new sub-weapons: Double Axe and Holy Water. Double Axe does 60 damage and it is thrown in an arc above the player. Holy Water can't be thrown very far, but when it lands it bursts into a flame that persists momentarily to damage and slow down t
2022-06-18 15:14 UTC · Community Announcements · SuperstereotypicalIndie
Ver. 1.0.3 patch notes: You can now find several types of sub-weapons on each stage instead of one type per stage; Created sub-weapon inventory and swap button. Now you can pick up more than one sub-weapon and swap between them; Included sub-weapons from stages 1 and 2: Throwing Knife and Throwing Torch; Increased easy mode lives to 6 from 3, normal mode lives to 4 from 3, and hard mode still has 3 lives; Streamlined stage select menu screen; When quitting game from main menu a short pause and screen change occurs, to ensure a clean closing of the program; Added loading screens to ensure that
2022-06-08 22:27 UTC · Community Announcements · SuperstereotypicalIndie
Ver. 1.0.2 patch notes: Full gamepad/controller support! Menus can now be navigated with a keyboard/gamepad as well as a mouse. WASD keys control movement and enter key clicks the buttons. D-pad/Left thumb stick controls movement and Bottom Face Button (A button on Xbox controller) clicks the buttons; Now there are Steam achievements! I plan on adding more as time goes on; Added a controls menu accessible from the options menu. This shows the key-bindings. Later I will try to allow custom input from this new menu. Changed default mouse cursor into a cool bat! :) Save messages that show when yo
2022-05-28 17:19 UTC · Community Announcements · superstereotypicalindie
=Version 1.0.1= Patch notes...5-28-22 Hello! Enhanced smoothness of character attack function and movement transitions, rare bugs fixed; Removed/changed many platforms to make them less frustrating to jump on; Jumping into above colliding surface/object no longer launches player downward, forward momentum is carried, allowing for smoother jumping; Slightly altered player jumping/falling/landing animations; Allow difficulty change from options menu, but must wait for restart stage/game over/exiting to menu for change to update; Area widget that allows you to see stage and level number; Widget t
Full appinfo as delivered by Steam PICS, changenumber 37453606. Also at /api/app/1977270/raw.
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