Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:48 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-07-29 13:14 UTC · Community Announcements · 比挨打强多咧
You feel lonely? Helpless? Fear no more! Hire a caretaker with heaven currency or gold bar, he'll be your best buddy!Added a new Weirdo: Caretaker, he can be your allyAdded a new ability: DoubletakeAdded a new ability: Caretaker EnfeebleAdded a new item: Essence of CaretakerEnabled feeding for Consume, Feed, and Sharefeed, and rebalanced their recovery ratesBuffed ability: Trap, now traps deal more damage based on the ability levelIncreased the maximum player count from 5 to 6Added a configurable keybind for ScentFixed the flooded effect not working in anomaly spaces
2026-07-05 08:15 UTC · Community Announcements · 比挨打强多咧
Hello my fellow lost ones! Version 3.5.0 adds Spotter, Scent, new floor types, and a water anomaly space, upgrades all enfeeble abilities, reworks some abilities, and includes many fixes and quality-of-life improvements. New active ability: Scent New weirdo: Spotter New items: Essence of Spotter, Old Spotlight, Dirty Bun New tutorial for feeding New floor types: Flooded and Silent New anomaly space: the water place All enfeeble abilities upgraded Resist ability buffed with a shorter cooldown Peter Pan ability reworked Artifacts disabled on Nightmare difficulty Players can now set the total flo
2026-06-15 03:17 UTC · Community Announcements · 比挨打强多咧
Lots of new content has been added in this update, and all difficulty levels have been rebalanced. Higher difficulties are now tougher, while lower ones are easier. Details are as follows: Added new SSSS weirdo: Taboo. He is the proxy of the ruler of this domain; he only spawns in special areas, for the most part. Added Essence of Taboo. Note that summoning him is not recommended. Added new floor type: Misty. Enemies have only 50% vision. Added new floor type: Lucent. Fear level will no longer rise naturally. Added new floor type: Accessible. No doors will spawn. Balanced the spawn probability
2026-05-24 01:40 UTC · Community Announcements · 比挨打强多咧
Yo, fellow lost ones! A new downed mechanic is added: you won't die instantly from health depletion if a single hit deals less damage than your max health, and you can be saved by teammates while kneeling injured. This state has a cooldown. Consecutive knockdowns lead to instant death, which can be reset by golden apples. HP drains slowly under this state, you can eat and drink to last longer; New abilities and various detail improvements are also added; Incase you don't read the previous small update log, I'll also put it down there. Added injury state! Players will send auto msg when injured
2026-05-12 07:12 UTC · Community Announcements · 比挨打强多咧
Improved mask spawn rate Added function: G to drop 1 held item Mysterious mask also grants enfeeble abilities Made butterfly knives charge faster Added new T1 ability: Sharefeed Added UI indicator for feeding Buffed ability: Banyou, now level 4 Banyou grants 4 random effects Buffed ability: Heal Buffed ability: Consume, now player get 20% more out of their food and drinks Candies and crispy noodle snacks are for sale, buy them in a vending machine now~ Shower cubicle has never been safer! Players will no longer be affected by gas and Darkener when in a shower cubicle Fixed a bug causing Darken
2026-05-08 09:22 UTC · Community Announcements · 比挨打强多咧
This update adds new abilities and the Mysterious Mask item, reworks existing skills and balances item effects. Also made some quality-of-life improvements for players including adjusted item stack limits and reduced fear buildup without a flashlight alongside UI, spawn rate and buff tweaks plus new contractor contracts! Added new T0 ability: starter kit Mysterious Mask, get a mask on count down ends. Added new T2 ability: Vitality, improve maximum health. Added new T2 ability: Bulwark, improve damage reduction. Added new T2 ability: Swift, improve movement speed. Added new T4 ability: Gather,
2026-04-28 13:38 UTC · Community Announcements · 比挨打强多咧
Hey there, Lost Ones! The new update is here! You can now freely swap and tweak abilities directly from the main menu and lobby—no need to head in-game first. Take your time to browse every skill and build your loadout with ease. Also added brand-new abilities, more supplies, expanded storage, and stack selling features. All missions have been rebalanced, UI quality of life improved, and various bugs fixed. Also, vending machines no longer accept… poops, sorry not sorry! Gameplay Added Ability Panel to Main Menu and Multiplayer Lobby Added a refund feature for unlocked abilities Added new T1 A
2026-04-14 15:30 UTC · Community Announcements · 比挨打强多咧
Improved hider animation and hider logic Fixed mimics can mimic non-weapon items as weapon Added more info to Hider's docs Updated poop model Slightly lowered hunger & thirst drop rate ChewChewPup will no longer appear in super easy
2025-08-30 05:10 UTC · Community Announcements · 比挨打强多咧
This update focuses on fixing a bunch of small issues and giving some love to older abilities to make them more fun and useful. If you’ve got ideas for making old abilities cooler—or even for brand new ones—drop a comment on this page, I’d love to hear them! Added a notification when no lobbies are found Fixed later-joining clients not syncing difficulty Made the chat menu scrollable Fixed the duplicated safe issue Fixed lobby owners seeing their own lobby in the server browser Fixed being unable to join from the friends list Player scores now save when leaving a game Added game version displa
2025-08-16 13:21 UTC · Community Announcements · 比挨打强多咧
Long time no see, brothers and sisters! After my continuous hard work and learning, I have finally achieved something I’ve always wanted: the game lobby and the ability to join games in progress. It may sound simple, but for a randomly generated map, it’s still a bit challenging. This update adds a new weirdo, new abilities, new achievements, and optimizations for other content. Since there is no development team, there will definitely be some bugs. If you find a bug, you can leave a comment on this page, or tell me on Discord or QQ, and I’ll fix it as soon as possible. If you still want to pl
2025-04-21 08:55 UTC · Community Announcements · 比挨打强多咧
Added language support for Portuguese - Brazil Fixed a bug caused by Exchange ability Fixed sometimes players can't leave the Mysterious Hall(Contractor's Office) via Portal
2024-05-31 10:52 UTC · Community Announcements · 比挨打强多咧
So the other day on a sudden whim, I thought, why not create a personal stash system? Sometimes players get insanely lucky and find an infinity item. If they could stash it away for next time or show it off to friends, wouldn't that be great? So, this update was born. But making it a reality turned out to be a real pain... Still, after overcoming numerous difficulties, it finally got done... Players can now randomly find personal stashes on the map to store their precious items and use them in the next game. But be careful, once you take an item out, if you lose it, it's gone for good. Additio
2024-05-01 14:10 UTC · Community Announcements · 比挨打强多咧
There are players with *relatively* low-level gaming skill, of course I'm not talking about you, you are a badass. I mean, what if they still die a lot in Easy or Super Easy? Fear not! Now they can offer more help even after they've become ghosts! Enabled super sense for ghosts to help out your beloved teammates(or lure them to death, your call) Added a cooldown for Ability Sense Increased highlight time by Sense to 15 seconds Weirdos with no physical body like Darkener can be sensed as well Ghosts can now get more life essence sucking from live players Golden apple power up! Added helper mess
2024-04-24 12:19 UTC · Community Announcements · 比挨打强多咧
Added new achievement for feeding teammate a DDV Added new achievement for accidentally clicked "FINISH MYSELF" Added new floor type: Trapped(Traps are guaranteed on this floor) Added new floor type: Lifeless(No originally inhabited lives, mimics don't count) Added new floor type: Blackout(Lights are all broken) Added new floor type: Peaceful(Fear level decreases automatically) Updated floor description and level instructor on inventory menu Renamed the old Peaceful Floor to Ordinary Floor Adjusted spike trap spawn logic so that it spawns more on lower levels It is now possible for a floor to
2024-04-19 15:13 UTC · Community Announcements · 比挨打强多咧
Added new achievement for breaking a lock Added new achievement for disarming a tripwire trap when ghosted Added audio effect for disarming a tripwire trap Added more information to food items in the inventory Removed penalty when drinking potions, you can even recover stats from them Rebalanced normal and rusty weapon damage, they won't be that trashy anymore Added information on exactly what your friend has fed you, you can then decide to thank him or to kick his ass Added player ready status in the lobby menu Super easy and easy is now even easier(see in the difficulty description) Added he
Full appinfo as delivered by Steam PICS, changenumber 38713559. Also at /api/app/1980770/raw.
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