Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:11 UTC.
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2024-05-27 15:28 UTC · Community Announcements · Whatboy Games
Good afternoon everyone. We're here with a small update to address a couple of balance issues and bugs players have encountered. Please let us know what you think over on our Discord! Balance Updates Commune (Glebsig Ultimate): Changed the price of this Edict to 15 Support + 8 Unity (from 30 Support) to reduce how often it can be played. Nationalistic Zeal (Social IV): Increased the bonus to -75% Support penalty for hostile culture (was -50%). Bug Fixes Fixed the Galactic Sovereign (Social VI) and Ascendance (Social VIII) techs not applying their bonus when traded. Fixed Lodon from appearing i
2024-05-02 12:30 UTC · Community Announcements · Whatboy Games
Hi again everyone. We've just released an update to address a few issues and rein back the Ave'brenn a little bit. Bug Fixes Fixed an issue causing the game to hang on the 'Waiting for voters' pop up in single player. Fixed an issue with Army strength not being calculated correctly if one of your planets is taken on the same turn you try to take someone else's. Fixed an issue that allowed fleets to bypass enemy fleets stationed in a black hole system. Fixed a rare single-player crash. Balance Updates The Ave'brenn seem to have dropped in very strongly, so we're updating them a bit to slow down
2024-04-22 11:17 UTC · Community Announcements · Whatboy Games
Hi everyone. I hope you have all been having fun with the 1.0 release over the weekend. I've uploaded a small update to address a few issues that have come up. Fixed an error with some new players not being able to log into PlayFab correctly. (Server side fix) Fixed a server crash that sometimes happened when using Planet Killer or Graviton Bomb. Fixed player profile stats appearing as corrupted before you have completed a Succession game.
2024-04-18 14:59 UTC · Community Announcements · Whatboy Games
Nexus 5X v1.0 Release Hello everyone. Welcome to the Nexus 5X 1.0 launch! We are super excited to take Nexus 5X out of Early Access. eXplore – eXpand – eXploit – eXterminate - EXPRESS Nexus 5X takes the core pillars of the 4X genre - deep strategy, tense diplomatic drama, and epic military encounters - and distils them into a fast-paced competitive format that is perfect for short-run sessions, allowing groups of up to eight players to complete a full playthrough together in around an hour. If you are new to the game, we at Whatboy Games, hope you will have as much fun discovering and playing
2024-04-17 16:01 UTC · Community Announcements · Krzysztof.B_PDX
Hi Everyone As we approach the end of early access and the 1.0 launch of Nexus 5X, we wanted to share a bit of detail about the core design aspirations for the game and the main sources of inspiration for us. {STEAM_CLAN_IMAGE}/44224818/0e8cac2c2ef91e492ba8a52746f6c6e3c27add04.png Like many of you, we love the different experiences you can get from video games and tabletop games. We love sitting in our bedrooms/offices playing games on a screen, but also sitting down in a room with friends for an epic face-to-face strategy game that could go on for hours. The idea behind Nexus 5X was to combin
2024-04-16 13:00 UTC · PCGamesN · editor@pcgamesn.com
For as much as I love my big, ambitious strategy games, I run into the same problem every time I think about starting up a fresh save: the time investment. Having a limited number of hours to devote to recreational play, I know I'll have to set an entire Saturday aside if I really want to dig into Total War: Warhammer 3 or Crusader Kings 3 beyond the opening few turns or decades. Nexus 5X arrives as the solution to this problem, offering a pared-down, faster-paced version of the 4X experience that nonetheless preserves a lot of the flavor and variety you can get from its full-fat ancestor, Ste
2024-03-28 11:11 UTC · Community Announcements · Whatboy Games
Hi everyone. Another small update to address some outstanding issues: Fixed some crashes when zooming in/skipping combat after battles with Space Amoeba. Fixed some diplomacy deals being silently rejected for no good reason. Added the option to accept a diplomacy deal if what you are receiving is no longer available, but with a warning. Fixed some wormhole systems being left with a permanent, but non-explorable anomaly. Fixed 2 rare AI crashes.
2024-03-21 22:23 UTC · PCGamesN · editor@pcgamesn.com
Stellaris remains one of Steam's finest 4X strategy games, pushing you to explore, expand, exploit, and exterminate across the galaxy. But have you ever wondered if there's room for one more X in there? Our prayers have been answered, courtesy of the fast-paced, Paradox-published spinoff Stellaris: Nexus from developer Whatboy Games. Now given a new name, Nexus 5X announces its 1.0 Steam release date will arrive just four months after its early access launch. Read the rest of the story... RELATED LINKS: New Stellaris spinoff makes the game bitesize, and it's available now Stellaris Nexus delay
2024-03-20 20:01 UTC · Community Announcements · Krzysztof.B_PDX
Hi everyone! We've got a big announcement going out tomorrow (21st) but wanted to give you all a heads up before the rest of the world. We've learned a huge amount about the way that gamers play our game throughout the Early Access period so far, and we're pushing hard towards finalizing the game for its 1.0 launch. Early Access is a great opportunity for developers to make changes to their games and to adjust any aspect of the experience that they think could be better. As you all know, we've added new factions, leaders and game systems during Early Access, but from tomorrow one fairly big th
2024-03-18 19:21 UTC · Community Announcements · Whatboy Games
Hi everyone. Another little update to fix some stability issues. Fixed a crash on going into a ranked game just as someone is using lobby chat. Fixed an AI crash. Fixed a rare, random crash.
2024-03-16 16:48 UTC · Community Announcements · Whatboy Games
Hi everyone. Just a quick update to fix a couple of issues spotted in the 0.32 update. Fixed Succession point and Science reward for the Voor Science Nexus. Fixed some players not being able to see bans during Ranked Lobby draft.
2024-03-15 17:29 UTC · Community Announcements · Whatboy Games
Patch Notes v0.32 Hello everyone. Hope everyone is doing well. This latest update introduces a number of updates to core systems to help balance out different approaches to winning the game along with dedicated servers and ranked play for our more competitive players! We’ve also been looking at some balancing issues to keep tech and trait picks healthy. As always, please let us know what you think! New Features Ranked and Dedicated Servers This update introduces new ways to play the game in multi-player. You can now select from 1 of 3 different server modes when hosting a Custom lobby. Local S
2024-03-01 18:38 UTC · Community Announcements · Whatboy Games
Hi again. This update aims to address a number of stability issues players have been experiencing in Custom games. Fixed a major stability issue causing players rejoining a game to crash. Fixed a crash when losing connection with the host. Fixed Empower (Kilik Marshall Ultimate). The edicts created by this effect are now temporary (as intended) and do not go into your Edict queue. (Description will be updated to clarify).
2024-02-26 16:46 UTC · Community Announcements · Whatboy Games
Hi everyone. Just a small stability patch to fix some issues tat have arisen in 0.30. Fixed Kilik Ultimates not behaving as Ultimate Edicts. Fixed a hang with Kilik AI faction. Stability improvements for disconnection and host migration.
2024-02-22 14:11 UTC · Community Announcements · Whatboy Games
Hi all. A quick update to address a number of issues players have found with the latest build. Fixed Kilik unique fleets not being unlockable. Fixed the Greater Good trait triggering once per card drawn when using Referendum. The Focus and Double Down edicts are now no longer playable when there are no edicts in your queue. Fixed Unique Resource edicts being duplicated when saving a game. Fixed fleet movement preview showing incorrect ETA for certain moves.
Full appinfo as delivered by Steam PICS, changenumber 37478894. Also at /api/app/1983990/raw.
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