July 10th 2026- Patch for Game Version 2.5.0.3
-Reduced cooldown for brick attack from 3 seconds to 1 second -The Blink and Portogob transport can now be used from the Pause Menu if the correlating item has been collected to allow the item's use
You are invited into the world of The Ominous Oppression. A desolate landscape of horrors and mental anguish. A place where only the mentally strong can survive and overcome the seemingly endless relentless trials of perpetuating devastation while your own mind fights against you.
| App ID | 1984240 |
|---|---|
| App type | Game |
| Developer | James H. Van der Meulen |
| Publisher | Trash Vomit Studios |
| Homepage | https://trashvomitstudios.com/ |
| Release date | 2022-05-19 14:19 UTC |
| Release state | released |
| Controller support | partial |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/1984240 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | VICTIM.exe | windows | ||
| 1 | VICTIM | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:49 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24157393 | 2026-07-11 03:15 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1984241 | windows | 247.15 MB | 183.48 MB | 8789616996713159394 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24157393 | public | 2026-07-11 03:15 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:35 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
-Reduced cooldown for brick attack from 3 seconds to 1 second -The Blink and Portogob transport can now be used from the Pause Menu if the correlating item has been collected to allow the item's use
programmed better scene transitioningfixed sound bug when falling into a pit while being chased by the Death Creature while also having already collected the forgiveness item
-Added a path from the Dream World to the Reemergance area so the player can access the beginning areas more easily and readily
Added a Retro aesthetic look to the entire game. The game is now even more pleasant to look at.this game now has better controls. Players now Jump with the space bar and pause with the tab key.Every Menu now has the extra option to leave the said Menu by pressing the Escape Key.Added control type selector and the correlating button prompts in game for Steam/XBOX, Playstation and Keyboard ControllerAbilities now have the corresponding Buttons/Keys displayed on screen underneath each icon while in gameTutorial Signs within the Dream World are more clear and useful with directed explanation using
removed every instance where the game called for a deletion of a specific trigger box before the box was created when entering a scene. This bug only occurred prior, when a scene activated something specific to the scene in question. Then when the player returned to that scene, the trigger box would have been called for deletion, which would cause the game to crash. Those instances have now been removed.
Fixed Purgatory Checkpoint Terminal
Now has built in DPI awareness for better more crisp display of graphics / better visualsAllows for better display performance on 4K screens and/or screens with larger resolutions.
-fixed spawn glitch when returning from the pause menu -adjusted boss death explosions function
Fixed a bunch of lingering issues
A multitude of fixes, adjustments and polish toward this game's refinement. Many small issues player's may have encountered have been fixed and more.
***Fixed traversal bug created with previous update where moving up a screen immediately moved the player down again. -changed a few backgrounds-made some minor adjustments (Update Only applicable to Windows Game Versions)
Updated with a ton of new content and features over the last few years. The polish continues. -Small tweaks to various things here and there throughout the world -Changed the Victim's hallucination follower NPC's behaviors and collisions -Removed a useless info page -Updated Author page Check all prior game updates to see more.
*Victim Game Version Update 2.2+ Only Available for the Windows OS Game Version 2.2.0.0 -All of the Bosses now have a new updated look in a pixel based style to be more cohesive with the surrounding environments. -Added a guide to assist within the early game's purgatory maze to reduce player confusion. -Now the Brick attack to shoots in the direction the player is facing and at a lower angle. Instead of the prior intrinsic precision mechanic which is now gone. -Adjusted the Murder Crow threat to behave in a better hit and run way, rather than the prior thrashing of claws and wings. -Adjusted
ADDED "Metroidvania" style navigation Map that has multiple forms, layers and features. It displays the player's coordinates for an Expanded full Map View & a Zoomed in View combed over 1000 separate rooms within 24 Unique Ares within 16 individualized Map Segments that make up the World Map. Also -added cooldown icons for usable overworld item functions -added New Sprites, Sound Effects, Collectable Map Items -added more polish and "under the hood" adjustments {STEAM_CLAN_IMAGE}/42352871/40ac44bc467e85f7f4cff4906c96fd2519738436.png
Info Patch for October 19th 2023 just changes the Info for Trash Vomit Studios Releases & upcoming Releases to include the New Game: The Knowledge of Hermit - Also replaced a specific GAME ENDING SCENE SCREEN
Full appinfo as delivered by Steam PICS, changenumber 37186743. Also at /api/app/1984240/raw.
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