Achievements Fixed
We fixed a bug in the game that stopped players from getting steam achievements. When you boot up the game, you should get achievements for everything you've previously earned. We also upgraded to Unity 2022.3
Blitz in the Paper Kingdom is an indie tower defense game, set in a pop-up sketch book. Players can place automated towers while controlling a character to defeat enemies and defend the king's statues.
| App ID | 1991630 |
|---|---|
| App type | Game |
| Developer | Big Mitten Games, LLC |
| Publisher | Big Mitten Games, LLC |
| Homepage | https://www.facebook.com/Blitz-in-the-Paper-Kingdom-2400345083543039 |
| Release date | 2022-06-17 09:07 UTC |
| Release state | released |
| Controller support | partial |
| Store page | store.steampowered.com/app/1991630 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Windows\Blitz in the Paper Kingdom.exe | windows | ||
| 1 | Linux\BlitzInThePaperKingdom.x86_64 | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:49 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 12500997 | 2023-10-22 18:55 UTC | ||
| beta | 12500997 | Beta Branch | 2023-10-21 15:23 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1991631 | 2.30 GB | 655.11 MB | 2521678224196003904 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 12500997 | public | 2023-10-22 18:55 UTC | 1 hour ago |
| 12500997 | beta | 2023-10-21 15:23 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:46 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
We fixed a bug in the game that stopped players from getting steam achievements. When you boot up the game, you should get achievements for everything you've previously earned. We also upgraded to Unity 2022.3
Bugs Fixed: - If an additional player backed out of the character select screen their build icons would become active and stay on screen and their sprite would stay active and the first players sprite would become inactive - Each player besides the first was missing their coin icon - Clicking on "Arcade" before it was unlocked will still play the sound effect as if it was unlocked
Bug Fixes: - Shop wasn't unlocking properly - Scores weren't saving - Progress was requiring gold medals
Features - Added new coin display https://i.imgur.com/K7mI7Ra.png Tweaks: - Lowered volume for arrows and sword swings Fixed Bugs: - Achievements weren't saving correctly - "I'm All I Need" wasn't possible if a building was made at any point in the playthrough - Character "Wizz" was rendering too small
Features: - You can now destroy multiple buildings at once. If you hold “Lock” and “Destroy” then the D-Pad in the direction of the building you want to get rid of, every building of that type will get destroyed. This is helpful if you want to earn back some resources before the end of the match Tweaks: - Improved automatic bug reporting Bug Fixes: - “Tutored” achievement wasn’t attainable with the video version of Tutorial Island - 40th gallery item wasn’t unlockable - You could have a bomb go off infinitely if you removed the building it came from before it blew up - Credits didn’t play prop
Bug Fixes: - Players were able to place towers within other towers - Minor fixes on the character select screen Performance: - Enemy cache is now cleared at the start and end of levels, speeding the game up when levels are played consecutively, especially with a lot of enemies - Some textures were resized
https://i.imgur.com/A8Jquqo.png We added a second costume to the gnome character Tweaks: - Cut firework stun in half Bug Fixes: - Idle video was locking up the game, so it's been disabled - Game would sometimes move from the level select to multiplier select without going to the character select screen
https://i.imgur.com/DD4M4zL.gif https://i.imgur.com/lyMqPgc.gif Fixed Bugs: - Couldn't move while attacking - Items weren't showing up in the shop that should have - One of the paths in "We Built This City" went unused - Several enemies had artificially low health - GameCube controllers weren't working properly - The character select screen didn't let in more than one player
https://i.imgur.com/7N64NpS.png This creepy lady can seem pretty unassuming, but if someone gets too close to her, they’ll find that’s not the case at all. While playing as her, you can press the attack button and she’ll blow up, killing the enemies around you… and her in the process. You’ll have to save your attacks for when you really need them. Features: - Replaced the input system, which should address a wide variety of issues, especially with multiplayer Tweaks: - Decreased thunderstorm fog from .5 to .4 - Slowed enemy Endora’s attack delay from 1.5 to 3 Bug Fixes: - Weather wasn’t always
https://i.imgur.com/kHri3qD.png Your standard enemy and chronie of Vilmos. The very definition of cannon fodder. Although their appearance can vary, their skills do not. They are the only playable character that cannot attack, so play as them if you are up for a challenge Tweaks: - The resource icon has been changed to a King Berghor dollar https://i.imgur.com/7kUh3La.png - Upgrade and Destroy Tower icons have been updated and will now show what button needs to be pressed to do that action https://i.imgur.com/tZHo3Rm.png - When attempting to use more resources than you have available, the reso
https://i.imgur.com/UaXk4f6.png She gave up her life as a maid and used the very tool she cleaned with to fly off into the sunset. Endora found meaning behind Vilmos’ cause and helps to defeat the defenders of the paper kingdom Added Features: - Weather effects can now have audio play along with them - Achievements, the Gallery and overall progress in the game is denoted by progress text - Pausing the game now displays the players levels - Added a title theme Tweaks: - Decreased the Big Gnome character’s speed from 4 to 2 - Tutorial Island has been replaced with an in-game video Fixed Bugs: -
https://i.imgur.com/fYZdI5Q.png Tweaks: - Getting a gold in arcade mode will now give you the "solid gold" achievement - While viewing a gallery item, you can click "Menu" (ESC) or "Attack" (Space) to exit - Swapped the cost of weather / time effect with the cost for costumes - Increased enemy werewolf’s attack power from 20 to 40 Fixed Bugs: - Arcade high score didn't match the save score - Towers weren't attacking during high speed or low frame rate play - Enemies were occasionally getting stuck at the spawn point - Players weren't continuing their attacks during high speed or low frame rate
We've added the Big Gnome as an unlockable character. He will be available in the shop after you've beaten the last level in campaign or arcade mode. https://i.imgur.com/c1HaSZU.png
- Arcade high score and fastest time are now displayed at the character select screen when selecting arcade - Statue health bar is gold until the statue is hit for the first time, then it will turn silver. This can make it easier to know if you've lost the gold rank for that level or for arcade mode - Fixed bug where Xbox controllers weren't being displayed on the pause screen
We fixed an issue that prevented local multiplayer, specifically with Playstation 4 controllers.
Full appinfo as delivered by Steam PICS, changenumber 34880598. Also at /api/app/1991630/raw.
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