Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:12 UTC.
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2026-05-29 07:38 UTC · Community Announcements · lynxbird321
For the third and final time, you will have a chance to become a permanent part of Svarog's Dream.For the next 30 days, until the end of June, a special in-game event will be active. Those who complete it will have their name added to the game forever.We previously held similar events during the original game release and the expansion launch. This is one last opportunity for players who joined later to take part.How the event worksAcross the world, 32 hidden chess pawns can now be found:25 pawns in the base game7 pawns in the DLC areaFind at least 21 out of the 32 pawns and send us a screensho
2026-04-03 05:56 UTC · Community Announcements · lynxbird321
Hello everyone,In this post, we will talk more about what comes next from VI Game Forge after Svarog's Dream.Our studio roadmap:The Last Opening – this year. A completely new game. More about it below.New strategy game – development starts near the end of this year, but we are not ready to reveal much yet.Svarog's Dream 2 – after the strategy title is released.Yes, you heard that right. If our health allows it, SD2 is also happening.When it comes to SD2, so far we only have concepts and ideas on paper, and it may take a few years before we have something concrete. Still, I am confident you wil
2025-09-29 01:46 UTC · Community Announcements · lynxbird
Patch 7.1.0 updateRemoved weapon requirements from ~30 skills. This has been requested a few times, and it made sense for improving build variety. You can now more easily mix classes, even make something like a melee-fire caster or a marksman-necromancer if that's your thing.Buffed spellbooks AA damage scaling.Added a small chance to find a basic fishing rod in the base game.Some performance improvements when leading a larger army of summons.A handful of minor bugfixes for issues reported in the past couple of months.Some thoughtsIt’s been almost 2 years since release, and nearly a year since
2025-02-15 13:38 UTC · Community Announcements · lynxbird
One Month After the Expansion It’s been a month since the expansion launched, and with it, our celebration event has came to an end. We crafted this expansion as a way to give more to all the great players who have supported the game since its release. We worked hard, without huge expectations. Well, it backfired in the best possible way, as the expansion's release was a much bigger success than we anticipated. Thousands of you picked up the game last month, and on January 12th, 1,610 players were online in a single day - a new record, even surpassing our original launch! Reading your feedback
2025-02-15 13:26 UTC · Community Announcements · lynxbird
Patch v7.0.0 The new patch is live! It includes 10 new craftable potions, a few new rings of power, stability updates, 3 new QoL game settings and various other fixes. Check out the details here. https://i.imgur.com/6NY5W18.jpeg Game stability period From our perspective, the game is complete and in a good place. We’ve implemented the majority of what we wanted, and on top of that, we’ve added a huge number of ideas from you, the players, that come after original release. To give you an idea, since the expansion release (in the last 40 days), we’ve received over 210 ideas, reported issues, and
2025-02-12 15:53 UTC · Community Announcements · lynxbird
If you're not fully familiar with how death works in this game, you can read more about it on the wiki. Some players love the reincarnation system, while others aren’t big fans. This update aims to make it more enjoyable for everyone by improving the fun parts and cutting the frustrating bits. Patch v6.5.2 – What’s New? Character Rerolls – After death, you can now reroll your next character for 3 God’s Favors. You can keep rerolling as long as you have God's Favors to spend or until you find the chosen one. 12 New Characters – Each comes with a unique (Expertise) talent, only obtainable throug
2025-02-09 02:17 UTC · Community Announcements · lynxbird
Wiki Over the past 10 days, we've been working on the game's wiki page, which you can find here: https://svarogsdream.wiki.gg/wiki/Svarog%27s_Dream_Wiki It’s an open wiki, meaning anyone with an account on that site can contribute, improve, or expand it. We dumped a bunch of game data, including a list of all items, quests, and more. Feel free to check it out! Cursed Difficulty We've added a new difficulty, and we strongly recommend not enabling it unless you've already completed the game on Hard. This is a challenging mode where, on top of increased difficulty, you must choose one of the foll
2025-01-31 23:54 UTC · Community Announcements · lynxbird
Class Skill Updates We’ve reviewed player feedback from both veterans and newcomers to identify class imbalances. As you probably know, in the game, you can mix up to four classes from the 15 available. The question isn’t just about which class is strong on its own, but rather which ones are worth committing to in order to find skills that synergize with others from different classes. With this in mind, our goal with the patch was not simply to buff some numbers, we actually added new skills to struggling classes to make them more interesting. Among around 30 class updates, we are introducing
2025-01-12 08:06 UTC · Community Announcements · lynxbird
Hello everyone, With the release of the expansion, some new bugs were introduced that unfortunately slipped through our testing efforts. A few of these issues have also impacted the base game. We are actively working on it and have already pushed over 20 fixes. As we address the newly introduced issues through mini-patches, we will keep this Steam thread updated. Are you encountering any particularly problematic issues with the game? Let us know either through the Steam forums or directly on Discord. Thank you!
2025-01-09 10:50 UTC · Community Announcements · lynxbird
The expansion Return of the Old Gods has just been released today! To celebrate, we’re introducing two community challenges! They will last for the next 30 days and are primarily intended to create small opportunities for community collaboration in an otherwise single-player game. https://store.steampowered.com/app/2982030/Svarogs_Dream__Return_of_the_Old_Gods_Expansion/ Challenge 1: Svarog's Memory Fragments In the expansion area, you’ll find 46 lost shards of Svarog's memory. Collect 35 of these shards and share a screenshot to qualify for the reward. We had a similar challenge to this one a
2025-01-09 10:11 UTC · Community Announcements · lynxbird
We are thrilled to announce that the Svarog's Dream Expansion: Return of the Old Gods has been officially released today! Check it out here: https://store.steampowered.com/app/2982030/Svarogs_Dream__Return_of_the_Old_Gods_Expansion/ The expansion introduces: A new parallel story with a new game ending New areas to explore and enemies to fight New classes to master Exciting new mechanics like fishing, gods' devotion, and faction wars Hundreds of new items, new world events, and much more! We’ve shared detailed insights about new content in six preview posts, which you can find by scrolling belo
2025-01-07 05:45 UTC · Community Announcements · lynxbird
We invested four years of work into the core game, which features four endings. Symbolically, our fifth year of development brings an expansion, and with it, a fifth ending. Expansion Story In the original game, the old gods remained fractured, without a unified path. The expansion seeks to change that. Our main goal was to create a narrative where the old gods stand united, and we've built an entirely new questline to make it happen. At the heart of this story is Stribog, the god of wind. His mission is monumental: to unite the old gods, rebuild the shattered Pantheon of Oak, and mount a true
2025-01-05 17:02 UTC · Community Announcements · lynxbird
Patch 6.1 prepares the game for the upcoming expansion and introduces over 30 updates and fixes to the core gameplay. In terms of the core game, the patch primarily focuses on QoL improvements. Some notable changes include: A new option on the map to display faction ownership of each region in the world. Filters added to the log page for easier navigation. A new game setting to enable character comments about the environment, including warnings about potential dangers during nighttime. The ability to move all alchemy ingredients to the alchemy bag with a single click. A new way to rearrange sk
2024-12-28 15:30 UTC · Community Announcements · lynxbird
Hello! There are less than two weeks until the expansion's release. In today's article, we will introduce two new classes debuting with the expansion. Beastbane The Beastbane is a melee, order-oriented class that scales with the number of beasts you've hunted. This class unlocks the ability to wield two melee weapons, a feature that has been highly requested by players in the past. Dual-wielding weapons simultaneously applies the buffs of both, making the class as strong as the quality of gear you can find. This ability is balanced by the significant number of points required to fully unlock i
2024-12-18 12:08 UTC · Community Announcements · lynxbird
The release of our expansion is just three weeks away! This is the fourth article in our series about what the expansion brings, and this time, we will talk more about the new side content added to the game. Faction Wars The core game already featured faction wars as part of the main story, but they were limited in terms of which factions you could join and what territories you could conquer. With the expansion, we’ve split the world into 16 areas, each controlled by one of six different factions. As a player, you can now join any of these six factions and work to paint the whole world in thei
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