Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:19 UTC.
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2026-08-20 14:11 UTC · Community Announcements · sofia.c
With 1.01.44 we bring a minor update that includes additions to ship design, QOL improvements, and bug fixes. Here are the highlights: High position ship design option for improved long-range accuracy Ability to copy and paste air groups in scenario editor Ability to generate side pictures for ships in quick battles Fixed an issue with loading custom ship design files in the standalone ship designer in Expanded Battles Fixed several historical ship design visuals A look to the future: We expect the pace of updates to slow for the next few months as work begins on the next step for the series.
2026-05-14 13:07 UTC · Community Announcements · sofia.c
A new update for Rule the Waves 3 is now available, focused on improving stability and refining several core systems following the release of the Expanded Battles expansion.This patch introduces a series of fixes and gameplay improvements aimed at enhancing the overall experience across campaign mode, Quick Battles, and scenario creation tools. In addition to addressing a number of reported issues, the update also expands historical content with the addition of new ship designs for custom player scenarios.You can read the full changelog here.BUY THE NEW DLC
2026-03-19 14:18 UTC · Community Announcements · sofia.c
The naval strategy sim Rule the Waves 3 has a new DLC, Expanded Battles, now available.The expansion adds historical scenarios, a ship and scenario editor, and a Quick Battles mode to instantly generate engagements across different eras. Players can recreate real battles or explore “what-if” clashes, including matchups featuring ships like the Yamato.A solid content boost for those who want to jump straight into naval combat or experiment with custom battles.Also, today we're releasing a minor update. v1.01.32 - March 19th, 2026CampaignFixed an issue where 1920 and 1935 starts did not include
2026-03-09 15:12 UTC · Community Announcements · sofia.c
Quick BattlesWe accept that Rule the Waves 3 is not the easiest game to learn, especially given the length of the campaign mode and the ever-changing political and technological landscape. As we mentioned in our previous dev diary, the ship designer is very much the heart of the game. While ship design is vital to success in RTW’s campaign mode, it poses certain limitations and focuses more on the development of your fleet as a whole over time rather than any single ship. We found from feedback and our own gameplay that the tactical battles are where inidividual ships can truly shine as player
2026-03-04 15:16 UTC · Community Announcements · sofia.c
Hello wargamers, naval historians, and ship enthusiasts!We have a new update available before the release of the new DLC.Update highlights:- This update lays the groundwork for the release of Expanded Battles, with a focus on battle resolution, ship performance, and AI behavior; - This includes tweaking and recalibrating gun performance at various ranges, improvements to the tactical AI, increasing the effectiveness of smokescreens, and adding more flexibility to force organization; - In addition, this update includes various minor fixes and changes to ship design, such as refreshing weight ca
2026-02-27 14:42 UTC · Community Announcements · sofia.c
The Ship DesignerGiven that Matrix Games held several ship design competitions in the past, we can safely say that one ofthe many draws to RTW3 was the ability to create ships to your liking. RTW3 is intended to be a navalwarfare sandbox, letting players live through their own history as the head of the admiralty or ministry ofthe navy for one of the many nations available. This is of course limited to the sole campaign mode in thebase game. We thought it only fitting that we should extend the sandbox potential of RTW3 by adding anew ship designer that’s decoupled by the normal restrictions of
2026-02-06 14:07 UTC · Community Announcements · sofia.c
Hello wargamers, naval historians, and ship enthusiasts! We have an important update regarding the progress of Rule the Waves 3: Expanded Battles. Development on the expansion has been going full steam ahead, and we’re in the final stages of testing, polishing, and tweaking. During Home of Wargamers 2025, we announced the release date for this hotly anticipated expansion - February 24, 2026. We were fully intent on meeting this release date.Unfortunately, today we must announce that we will be delaying the release of Expanded Battles by just a few weeks. The new release date will be March 19,
2026-02-02 14:47 UTC · Community Announcements · sofia.c
Dev diary 3 - The Scenario Editor RTW3: Expanded Battles includes a powerful scenario editor that will let users create scenarios depicting any naval battle in the world between 1890 and 1970. You can specify the forces and ships taking part, their missions, formations, and their objectives. It can also handle virtually any size of battle, from a two ship duel up to Jutland-sized great battles.The starting positions of the respective fleets can be specified, but also parameters for randomization of starting positions so that there will be a level of uncertainty. It is also possible to set the
2026-01-19 15:08 UTC · Community Announcements · sofia.c
The Historical ScenariosMyself, I love campaign style games, where I can build up and nurture a force over a long stretch ofbattles and encounters. Not everyone has the time and inclination to do that however, and some playersprefer historical battles instead of sanbox games. That is why we have developed the historical scenariosfeature of Expanded Battles.The expansion will ship with a number of scenarios spread in time and scope to give variation andshow the whole breadth of what the RTW system is capable of. Scenarios will include Yellow Sea,Dogger Bank, River Plate, Rheinübung (the Chase f
2025-12-17 16:15 UTC · Community Announcements · sofia.c
Expanded Battles Overview We are currently into beta testing of “Expanded Battles”, the much anticipated expansion to our successful naval combat and ship design game “Rule the Waves III”. The expansion will include historical scenarios, a quick battle generator, and a scenario editor. The scenarios that will ship with the game are Yellow Sea, Dogger Bank, River plate, Rheinübung (the chase for the Bismarck), Second Guadalcanal, Eastern Solomons, and a fictional cold war scenario set in the Mediterranean.At present we are testing the main functions of the expansion, the scenarios and the quick
2025-09-02 11:59 UTC · Community Announcements · sofia.c
The wait is almost over: Home of Wargamers 2025, the yearly live showcase that we stream on Twitch and YouTube, is coming on September 25th.It will bring you the biggest announcements, updates, Spoilers and behind-the-scenes insights from the world of Matrix Games.This year’s edition will showcase some of the most beloved franchises in our catalog, as well as exciting new projects. Developers and producers will take the stage to share exclusive previews, reveal upcoming expansions, and discuss the future of their series. Be ready to know more about Shadow Empire, Combat Mission, Armored Brigad
2025-08-11 14:14 UTC · Community Announcements · sofia.c
Hello Admirals,While we are working on the new DLC "Expanded Battles" we continue to improve the base game, and we're happy to announce that the Maintenance Update is now available. It's a bug-fixing update, mostly focusing on the UI, though we have included a small new feature where players can now rename their officers.You can find the full changelog below:User Interface• Restored the selected ships count label.• Added filter on division type to fleet organization tab.• Fixed unreadable oil locations in dark mode.• Fixed sorting in submarine list.• Fixed some problems with special characters
2025-04-28 16:27 UTC · Community Announcements · sofia.c
Hello Admirals, We're excited to announce that the Remaster Update is now live, just in time for the launch of the WarGames Fest, running from April 28 at 10:00 AM PDT to May 5! This major update brings a host of new features, improvements, and fixes. Check out the full changelog below for all the details. v1.00.84 - April 28th, 2025 Game Engine Modernised game engine and appearance. Save Games Savefiles should be fully compatible with the new version. Games are now saved in the correct path for your documents folder (...\Documents\My Games\Rule the Waves 3). The first time it is run, it will
2025-04-22 12:16 UTC · Community Announcements · sofia.c
Hello Admirals, In celebration of the upcoming WarGames Fest, we’re excited to announce that the Remaster Update for Rule the Waves 3 will be launching on April 28. This update continues our commitment to refining and enhancing the game, with key improvements across both performance and visuals. Here are the update highlights: Updated game engine to resolve technical issues with saved games and user preferences. New UI modes, including the long-awaited dark mode for a more comfortable visual experience. Improved ship graphics in the ship design screen, making your naval creations more detailed
2024-11-13 17:06 UTC · Community Announcements · Severus Lupus
Hello Admirals. Today we have an update for you that continues to refine and improve Rule the Waves 3. It mostly includes bug fixes like battles that generated without any ships, and balance tweaks like making blockading enemies more likely to accept battles in the player build area. To go along with this update we have a big sale right now. Rule the Waves 3 is a whopping 40% off on Steam. The changelog is posted below. Good luck in your battles everyone, and watch out for flash fires. v1.00.59 - October 29th, 2024 Turn Resolution • Fixed a bug where the game could in unusual circumstances fre
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