Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:59 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-11 18:35 UTC · Community Announcements · Jimmy Arcade
This update adds the following...Final part of the missile optimisations. All rigidbodies have been removed from the missiles and replaced with light weight movement calculations. There may be some differences in the maneuverability and speed (mostly positive ːsteamhappyː). There is now far less slow down when the missiles start flying ːsteamsunnyːFixed a bug in the TSD targeting system which was not picking up the distance to the target. This mostly had no impact except when using Hydra rockets which prevented their pod from being able to gimbal up & down correctly. This only effected targeti
2026-09-08 16:54 UTC · Community Announcements · Jimmy Arcade
This update adds the following...Optimised the missile guidance code so that guided missiles no longer cause a large drop in FPS when fired. In my testing guided missiles in flight now cost around 2-3 fps rather than about 30 previously! This has been something that's been bugging me for a while and I discovered I was doing multiple square root calculations which were not strictly necessary. The downside is the timer count down for Hellfire and Brimstone missiles now only updates every 0.5 seconds but this is something I can fix by doing a bit of interpolation between distance checks.Added in
2026-09-04 17:29 UTC · Community Announcements · Jimmy Arcade
This update adds the following...Buttons on the MFD displays now show the correct controller glyphs. These dynamically change depending on the controller/bindings you are using.Fixed the back button on the Sierra Hotel screen so it takes you back to the main menu and not the settings menu.
2026-09-03 18:10 UTC · Community Announcements · Jimmy Arcade
This update adds the following...New REDFOR AAA unit. The ZSU-23-4M2 Shilka is a visually guided AAA system which won't give away its position with radar pings. It is less accurate but carries more ammunition and fires a longer burst than the standard ZSU-23-4M1.New mission modifier option as suggested by Apocalypse on the Discord channel. The "Recon Accuracy" allows you to modify the number of pre-identified enemy units. At 100% you'll see the normal amount. At 50% it will introduce a 50/50 chance that an identified unit actually remains hidden. At 0% no enemy units will be pre-identified so
2026-08-26 18:16 UTC · Community Announcements · Jimmy Arcade
A very small update to fix the layout in the Sierra Hotel section.
2026-08-25 16:37 UTC · Community Announcements · Jimmy Arcade
This update adds the following...Updates the Sierra Hotel area to the new U.I. layoutUpdates the initial flight model selection screen (which is displayed when the game is run for the 1st time) to the new U.I.
2026-08-19 15:46 UTC · Community Announcements · Jimmy Arcade
This update adds the following...Updated Game Settings, Control Settings, Audio Settings & Video Settings menus to the new U.I. layout. I hope I never have to do that again ːsteamlaughcryːUpdated the Critical Damage message to the new U.I. and fixed it so it now displays correctly and pauses the game.Updated the Complete Mission confirmation message to the new U.I.When completing a mission the bottom menu is now restored correctlyCorrected the description text for the Mission Planning button when accessing the menu while mid-mission.
2026-08-06 17:15 UTC · Community Announcements · Jimmy Arcade
This update adds the following...Updated the "Game Option" menu to the new U.I. layoutUpdated the "Random Mission" configuration screen to the new U.I. layout.
2026-08-05 16:45 UTC · Community Announcements · Jimmy Arcade
This update adds the following...Updated the Audio Settings menu to the new U.I. layoutUpdated the Theatre Selection Screen to the new U.I. layoutFixed the gun on the Harrier so that the audio no longer continues to play when you release the triggerFixed the AT-6 missiles so that they reload correctly when using the mid-mission re-arm facility.Fixed some incorrect naming on the mixed DAGR and Hellfire racks.
2026-07-26 13:41 UTC · Community Announcements · Jimmy Arcade
This update adds the following...New Gau-19 gunpod, known as the GP-19. This is a .50 BMG 3 barrel rotary gun that can be fitted on the Kiowa Warrior (replacing the 20mm cannon which it never carried) or the Blackhawk DAP.On the DAP the pod can be mounted on any pylon allowing you to turn the DAP into a proper gunship with Miniguns, 30mm cannons and .50 guns! ːsteamhappyːFix a minor bug where identification of a target could continue after the targeting pod had been slewed away from it. Updated the price of the M230 gun pod to 20DPAdded Stingers to the available weapons for the DAP. It can now
2026-07-16 19:57 UTC · Community Announcements · Jimmy Arcade
This update adds the following...Written a better mission briefing for the single mission.Updated some of the scores for buildings to make them more unified....Warehouses reduced from 100pts to 20ptsWatch Tower reduced from 100pts to 15ptsMedical warehouse reduced from 100pts to -100pts (there will be no war crimes! ːsteamhappyː)Updated the single mission system so that secondary mission briefings can be set or removed completely.
2026-07-14 17:41 UTC · Community Announcements · Jimmy Arcade
This updates adds the following...Fixed a crash when trying to load out the Chinook during the mission briefingOrdered the Leaderboards so highest score is now at the top.
2026-07-13 18:14 UTC · Community Announcements · Jimmy Arcade
This update adds the following...Scores are now uploaded the the Steam Leaderboards! There is a leaderboard for each mission and skill level. You can cycle through the different leaderboards using the left and right buttons next to the leaderboard display so that you can view..Local Top 10 ScoresWorld Top 10 ScoresYour world leaderboard score as well as the scores around your score so you can see your current ranking.Good Hunting! ːsteamsunnyː
2026-07-12 16:29 UTC · Community Announcements · Jimmy Arcade
This update adds the following...Fixed the repeating "mission complete" bug when playing random missions.Update the difficulty system for the single missions so the following can be set per difficulty level...Time of dayWeatherVisibilityTime compressionEnemy skill levelThese are really simple changes that can have a big impact on how the mission plays e.g. you've done this mission in the day, now do it at night in poor visibility.Adjusted the current single mission so that Easy takes place in the morning, Medium takes place in the afternoon and Hard takes place at sunset.Added in the required
2026-07-11 17:17 UTC · Community Announcements · Jimmy Arcade
This update fixes two small bugs...Random missions should now be completable again.Fixed a bug where the rocket launchers on the Apache would not get the correct range information and would therefore not angle themselves correctly.
Full appinfo as delivered by Steam PICS, changenumber 38802540. Also at /api/app/2012140/raw.
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