Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:26 UTC.
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2026-06-02 16:03 UTC · Community Announcements · squishguin
Hi everyone! Since it's been a few months I wanted to write a small update on my progress. The exciting news is that I've started working on the game again in my spare time. There isn't a ton I feel comfortable sharing just yet but there are some overall larger ideas that I have decided on.Core Game DesignGalactic Getaway started as a very different game when we started making it. And with fear of losing out on the work that we already put in, I tried to incorporate every "phase" of the game even as it evolved. After taking my game design class I realized that this was probably one of our bigg
2025-06-09 13:15 UTC · Community Announcements · squishguin
Sorry for the delay I was sick over the weekend. Here's the patch notes for update 6/9 - New skin colors: Red, Green, Blue, and Purple - New pet :eyes: - Made it easier to obtain the Big Pak - Fixed the RainPak breaking at levels above 82
2025-05-20 01:19 UTC · Community Announcements · squishguin
Shortened intro questions, Added clue that you can only feed the PetPak to your following pet, Fix furniture pickup - Was deleting furniture in your inventory when moving a piece of furniture. That's now been fixed., Astronaut suit given as default items in your inventory - This is more of a temporary fix until I add some sort of "equipped" slots for clothing, Fixed starting quest dialogue that still mentions getting weeds, Fixed pets not being befriended sometimes - It was an issue where long pet names were causing an error. Added a way to guarantee for the navigator quest that you will at le
2025-05-15 01:00 UTC · Community Announcements · squishguin
Hi everyone sorry for the long wait but we're finally releasing the big pet update! I'm really excited about the changes this update brings as I think it really focuses the game on what everyone has found the most fun; pets! Here's a list of what's new and what's changed. New Pet Station - Befriending your creatures will now make them residents of your planet instead of just being put away in storage. Residents will roam your planet and interact with one another. The Pet Station is where you can manage what pets you want to keep around. The storage is still there to keep any pets that overflow
2025-04-26 01:50 UTC · Community Announcements · squishguin
New dresses and one pieces are now available at Marion's The Wardrobe - A new item you can craft that stores up to 100 pages of clothing items! It can be differentiated from the decorative wardrobes by the floating star above it. New Map app! Click it to zoom in and see more of the map. Fix for fashion minigame bug where the clothing screen would randomly close - this actually took me an entire 2 days to figure out Better planet rating function to calculate furniture Planet color adjustments Fix for some players being able to trigger the encounter twice by pressing interact really fast
2025-04-23 02:03 UTC · Community Announcements · squishguin
Inventory tooltip for controller Star house now actually spawns the star house instead of the cozy house Fixed shift clicking making items disappear Dropping an item onto a stack that isn't full now fills the stack up to the max and leaves the remainder in your selection Fixed furniture moving in and out of your inventory correctly Fix for furniture recipes saying "Needs Materials" even when you have the materials to craft it Fix for planet rating quest, having a planet rating > than B should also work for it now
2025-04-20 17:17 UTC · Community Announcements · squishguin
Sorry for the late update this week but definitely some exciting stuff! - Planet Environments! - A new way to customize your planet. Find all the different colors after completing the new quest! - Furniture Saving Update - We changed the way furniture saves so that you're less likely to lose furniture when the game crashes. Please report any issues you find to us! - Placing wall furniture has been fixed! - A new house has been added to urban development. - Hold the button to pickup storage containers. - Shift click to move full stacks from your inventory to the storage container. Still working
2025-04-12 01:44 UTC · Community Announcements · squishguin
I spent the entire week working on controller support! I'm really excited for you all to try it and let me know what you think. There definitely will be some glitches here and there but I believe the game is 99% playable with the controller. I'll list what I covered below as well as some known glitches you might see. A pointer that looks just like the current mouse has been added so you can see what you're selecing Apps: Clothing, Tracker, Quests, etc. - Shoulder button switching added for navigation between tabs. Scrolling up and down will follow your pointer. Fabricator, Blueprints, PetPak M
2025-04-05 01:56 UTC · Community Announcements · squishguin
3 new paks (It's a surprise!) More memory optimizations - tweaked a few graphics settings and found a bug that was causing memory spikes in HQ. Please let me know if you think it's smoother! Furniture app disabled anywhere but your planet Closing chat no longer locks movement Moved the Planet Rating quest to be after the storage quest Fish quest fish have been replaced with more common fish Pet movement has been changed to try and avoid running into walls Dice has been fixed so it doesn't consume Fixed a bug with Chop/Crush Paks that weren't granting more materials and rarer items with higher
2025-04-04 00:54 UTC · Community Announcements · squishguin
Furniture grid fixes - Furniture should stack correctly now. Please let me know if there are any issues with specific pieces Furniture placing fixes - When placing furniture if hovering over existing placed furniture it no longer picks up. Should remove the visual dupe bug. Crafting UI fixes - Items are removed from Inventory and Hotbar at the same time to avoid weird issues with multiple stacks. Crafting UI will now tell you when your inventory is full and stop you. It also refreshes your inventory UI correctly now. PetPak Override - PetPaks of a higher level can be fed to a pet even if they
2025-04-01 02:27 UTC · Community Announcements · squishguin
Texture optimziations - A bit of optimization to hopefully make the game run a bit smoother Fish rarities tweaked - More expensive fish are a bit rarer now Pet Pak Discovery - Quest fixed so it works by just discovering the paks Fishing Camera - Fishing was being interrupted by chat so it's been changed so chat can only open if everything else is closed Chat fix for minigames Purifier quest update - Fixed Grendela explaining what the purifier is and how it works Cap PetPaks to level 3 - You technically could've made bigger ones but they would've worked as level 1 anyway. I would toss any that
2025-03-29 15:53 UTC · Community Announcements · squishguin
Another fix for crafting ui Fishing in HQ fix. There was a bug that was having fishing rods affect each other. Also when other players catch fish their fish should properly put away now. Fish rarities and sell price changes - all fish have been properly priced. The rarer the fish the more expensive they sell for! Also their star level affects their sell price. Hotbar tutorial - seeing a few players confused about the hot bar. So new tutorial in the beginning to explain what it is and how to use it
2025-03-28 21:43 UTC · Community Announcements · squishguin
Fabricator UI fixed Furniture App Rework - Default you enter edit mode for furniture. Right click to open the furniture menu and choose to place an item. Click an item to move it. Hover over an item and press G to remove it. The tutorial in game now matches this but some of you may have already passed it. Account Settings - If you would like to change your password to your username you can now do so in settings. This will enable you to log into your account on other devices. Login button - if you get logged out for some reason you can now log in using the login button. Chat colors - your chat
2025-03-28 21:26 UTC · Community Announcements · squishguin
First off, thank you for joining us on this journey. Galactic Getaway is still in its early days, and while it’s not perfect (yet), we believe we’ve built a solid foundation for something truly special. We’re a small team working tirelessly to bring this world to life. Which means there will be bugs. But that’s where you come in! If something breaks, if your cat glitches through a wall, or if you just have an idea that could make the game better we want to hear it. This isn’t just our game. It’s yours, too. Some things to expect from us at the beginning of early access Constant updates and bug
2025-03-28 16:31 UTC · Community Announcements · squishguin
Patch Notes - Added a few hints for quests to make it easier if you accidentally skip dialogue - Refresh clothes every hour in the HQ shop - The game now saves every 5 minutes automatically - Added a manual "Save Game" button to the settings - Added saving right when you set your username so it doesn't get reset - Added vsync and quality options to the settings - Fixed shells respawning on top of each other constantly
Full appinfo as delivered by Steam PICS, changenumber 37454840. Also at /api/app/2012390/raw.
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