Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:42 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-03-09 21:07 UTC · Community Announcements · mr_pedro_sombrero
These fixes are for Pedro Lost Tales specifically. Pedro Lost Levels: World 5 boss wasn't visible. Pedro & Sir Boil: If having swapped as Sir Boil in any other mode and then went to this game mode or its character select screen, the follower character would have also been Sir Boil. This has been fixed so now it randomly picks any other character that isn't Sir Boil. Pedroverse: Poe's 'game beaten' check has been fixed for world 5. I hope ya'll continue to enjoy this game. - Jared
2025-10-01 17:30 UTC · Community Announcements · mr_pedro_sombrero
Pedro Land DX has gotten a much-needed quality of life addition: A proper health system. -All playable characters in Pedro Land DX (Pedro, Miguel, Rush, and Shamel) have 2 hit points. -Fire Peppers and the Holy Gun powerups refill your hp if you're at half health. -If a player has the Fire Pepper powerup, and is damaged by an enemy, they can lose the effect of the pepper. -Players don't receive knockback like in the Pedro Lost Tales expansion, but they do have a longer duration of invincibility frames. -Enemy collisions have been optimized. Some enemies remain unable to be jumped on, while oth
2025-09-26 17:58 UTC · Community Announcements · mr_pedro_sombrero
Pedro Land DX gets a few bug fixes (Yay). A boss's hitbox has been adjusted. The Sombrero Town theme from Pedro Land 2 wasn't playing in that spot, so it was fixed. A character's dialogue typo in Pedro Land 2 was also fixed. Something you players should also note is that the manual that can be viewed in the game's launch screen in your library has been updated. It doesn't have all the fancy stuff, but it should at least be a bit more helpful. - Jared, main dev of Pedro Land DX
2025-09-15 16:48 UTC · Community Announcements · mr_pedro_sombrero
In Pedro Land DX, the little tutorial clouds present in a couple of the modes have been removed, since they don't match the new controls. In Pedro Lost Tales, some text for letting players know about the museum lock has been fixed. In the Pedro Deep Delve mode, I had forgotten that the treasure that I thought was missing was actually in some crates in one of the rooms. That has been fixed. The treasure's current hiding place is in one of the earlier rooms. I hope you all will still enjoy this game. - Jared, main developer of Pedro Land DX and Pedro Lost Tales
2025-09-01 16:41 UTC · Community Announcements · mr_pedro_sombrero
Another fix for the Pedro Lost Tales expansion. Pedro 4 Seasons Final boss' collision mask has been fixed. Pedroverse: One level had a boss appear where he wasn't supposed to be there. Pedro Deep Delve: A treasure that was missing has been added to one of the rooms. A secret cutscene was also added for those who will find every treasure!
2025-08-28 17:23 UTC · Community Announcements · mr_pedro_sombrero
Fixed some more issues with the Pedro & Sir Boil player swap mechanic. Some bosses and enemies in that mode are also tweaked.
2025-08-25 17:41 UTC · Community Announcements · mr_pedro_sombrero
Fixed a forgotten ladder placement in the Pedro Lost Levels boss rush. Fixed the player swap mechanic for the Pedro & Sir Boil mode.
2025-08-24 01:21 UTC · Community Announcements · mr_pedro_sombrero
In Pedro Lost Levels, some areas had impossible ladder jumps. Those have been fixed.
2025-08-22 17:37 UTC · Community Announcements · mr_pedro_sombrero
Let's get some stuff out of the way first... In Pedro Land DX, when playing using a keyboard, Jump has been mapped to "K", and Shoot has been mapped to "J", to be consistent with how most platformers use those keys. Now onto the bigger stuff... We have decided to add in a game that was meant to be a sequel to Pedro Land DX, Pedro Lost Tales. This free expansion has several new campaigns to conquer! I have never tacked one game onto another before, so if there are bugs or game-crashing glitches, I will seek to (hopefully) fix them post-launch. We hope this new expansion will make you players sm
2025-01-11 19:10 UTC · Community Announcements · mr_pedro_sombrero
Fixed a level error. Fixed one boss's player detection code.
2025-01-10 17:50 UTC · Community Announcements · mr_pedro_sombrero
Fixed a boss not detecting the player. Fixed a secret not having a proper hint.
2024-12-20 19:12 UTC · Community Announcements · mr_pedro_sombrero
Fixed some player detection glitches for a few bosses.
2024-09-29 23:29 UTC · Community Announcements · mr_pedro_sombrero
In some recent updates I didn't specify what bugs were fixed, so here's the rundown: Fixed some npc and player interactions. Fixed a missing collision with an enemy for Pedro. Fixed an issue where there was no player in a Pedro Land 2 level. I apologize for these small issues. I hope ya'll continue to enjoy the game! -Jared
2024-09-21 22:11 UTC · Community Announcements · mr_pedro_sombrero
Rush's paintballs shouldn't crash the game now. NEW character interactions! Miguel, Rush, and Shamel now appear in cutscenes when playable. If Miguel is being played, Pedro will act as the NPC this time around. If Rush is playable, Pedro will also act as an NPC. Play through all the campaigns to see how people react to the characters now!
2024-07-27 01:56 UTC · Community Announcements · mr_pedro_sombrero
The tracks used in Level 1 and level 2 in Taco Tower have been improved to match the original compositions found in the soundtrack swapper. The previous versions are available to listen to through the secret Leftovers soundlist hidden in the options menu.
Full appinfo as delivered by Steam PICS, changenumber 34881458. Also at /api/app/2013800/raw.
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