Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:52 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-11-04 21:07 UTC · Community Announcements · Xortrox
We will be postponing updates somewhat indefinitely, hoping to pick it back up come Q1-Q2 next year, if anyone has concerns or wants more information about this feel free to reach me via pm on our discord server. We still have a roadmap listed on our store page which we intend to pick back up once the time comes.
2023-09-15 00:19 UTC · Community Announcements · Xortrox
Change Log Settings UI has now been updated with several tabs to make room for future QoL and features From our internal testing this version and onwards should have a lot better performance as a result of the new AI system being used to drive enemies. Enemies now use Unity NavMesh and crowds seem to be more performant than before as well as more natural in their movement. Equipment Drop Rate has been halved to make better space for future content and replayability, we found that games would progress way too fast and might adjust this up or down depending, in the future. Fixed a CPU performanc
2023-08-07 06:57 UTC · Community Announcements · Xortrox
Change Log Added new graphics for Ascension paths Added 3 new Steam Achievements related to Ascension Added better zoom functionality to ascension UI for both Gamepad and Mouse & Keyboard Area stat now specifies its metric unit Reduced Icicle particles significantly Fixed jittery player health bar movement Selectable UI elements now scale down slightly when selected in order to help with color blindness visibility Ascension Achievement Issues If you enter ascension screen with 1, 5 or 15 soul shards which are the achievement requirements and don't get the achievements, you will have to edit yo
2023-07-29 17:18 UTC · Community Announcements · Xortrox
Ascension Tier 1 - The Cardinal Sins Ascension Tier 1 is finally here! Level up permanently between matches and obtain Soul Shards which can be used for powerful upgrades! 5 Soul Shards are required in order to access the Ascension system which opens up the door for 15 powerful upgrades which push you through a few of the higher difficulties. https://i.imgur.com/bkdb8bv.jpeg You can choose only 3 paths in this system all of which gives a unique Pickup ability per path which alters game play and build types significantly. https://i.imgur.com/uY756Au.gif Each path is assigned an Element which wi
2023-07-17 08:40 UTC · Community Announcements · Xortrox
Fixed an issue where unholy water's ground effect would disappear
2023-07-16 22:21 UTC · Community Announcements · Xortrox
Fixed an issue where experience orbs would no longer be picked up after using a magnet pickup
2023-07-16 20:05 UTC · Community Announcements · Xortrox
Reverting to v1.0.2 until v1.0.3 can be confirmed fixed
2023-07-16 19:02 UTC · Community Announcements · Xortrox
Change Log Added ascension skill tree preview Added Sound volume slider which controls every sound except music Added experience sound toggle Added menu total experience display UI & QoL Total experience and souls text in menu is now larger Added comma separation to permanent upgrade purchase button Added drop shadow to ControlDisplays around the UI Removed redundant “|” character in enemy encyclopedia entries Experience magnet now also picks up equipment drops except equipment that is marked as Landmarks such as Outskirts Lucky Clover Bugs & Fixes Fixed an issue where main-world bosses could
2023-07-14 05:51 UTC · Community Announcements · Xortrox
Fixed an unintentional mob count of 120 for the wave at 30:00, it has now been reverted to the intended 60 max spawnable mobs
2023-07-13 09:44 UTC · Community Announcements · Xortrox
UI & QoL Added music volume slider Screen mode can now be changed in settings Experience and Soul bonus from Prey is now displayed in-game Balance In-game soul and experience prey bonuses now show time based prey Time based prey now gives xp and soul bonuses Gamepad & Input Gamepad and Keyboard & Mouse will now automatically be detected based on previous input method Fixed an issue where UI elements displaying control inputs would not show correctly for gamepads in all situations Look direction is now same as movement direction on gamepads if aim stick is not being used Added ControlDisplay fo
2023-07-03 05:41 UTC · Community Announcements · Xortrox
Difficulty Selection This Difficulty system paves the way for our upcoming Ascension system which holds longer term global progression in focus Difficulty can now be increased which offers bigger rewards and more challenging gameplay Base Boss Soul rewards increase by difficulty level Normal = 1x (nothing additional from the original base) Apprentice = 2x Adept = 3x Hard = 4x Expert = 5x Extreme = 6x Insane = 7x Impossible = 8x Nerfs Equipment Bracer of Haste cooldown reduction reduced from 20% → 10% Caster’s Pendant cooldown reduction reduced from 20% → 10% Magister’s Loop duration multiplier
2023-06-19 17:53 UTC · Community Announcements · Xortrox
Streaming live saturday for Steam Next Fest
Full appinfo as delivered by Steam PICS, changenumber 37454840. Also at /api/app/2019020/raw.
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