Small update 1.1.2
This is a small update that fixes a few random bugs, fixes an issue with sounds, and adds the option to adjust the screen shake amount to Normal, Light, and Off.
Bring It On! is a single-player auto-attacking 'monster'-hell shoot-em-up survival game. Take on MASSIVE hordes of monsters across several locations, earning experience points to level up and acquire new weapons and items, and unlocking lots of unique characters!
| App ID | 2020460 |
|---|---|
| App type | Game |
| Developer | Axol Studio, LLC |
| Publisher | Axol Studio, LLC |
| Homepage | https://bringiton.axolstudio.com/ |
| Release date | 2024-08-16 02:42 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/2020460 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | BringItOn.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:34 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25241485 | 2026-09-10 22:50 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2020461 | 141.14 MB | 89.50 MB | 3547784303545860595 | |||
| 2020462 | windows |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25241485 | public | 2026-09-10 22:50 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:34 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
This is a small update that fixes a few random bugs, fixes an issue with sounds, and adds the option to adjust the screen shake amount to Normal, Light, and Off.
Bring It On! v1.1 is here.This update is about making the game feel better to play: better boss encounters, clearer combat feedback, and a cleaner overall experience across the realm.The soundtrack is also releasing alongside this version as Steam DLC and as a standalone release on Bandcamp.If you have not checked in for a while, v1.1 is the version to play.Bring It On! is a fantasy survivors-like set in a realm being torn apart by an ancient evil. Enemies spread corruption across the map as you fight, every stage leads to real boss encounters, and progression comes from unlocking heroes, tale
We a few of the issues, hopefully this doesn't introduce new ones! Characters that complete previously completed levels will now get credit. Summons should work again Missing chunks should not happen anymore 🤞 Rebalanced the enemy spawn logic so they should spawn fewer quantities at a time but more frequently. Let us know if you have any new issues!
This should fix the crash that happens after you level up sometimes. Sorry about that!
We have been working to fix some of the more rare and difficult bugs and issues, including: Solved the issue where the Stat Screen would stop appearing Solved issues with crashing involving Relics Solved issues with crashing involving the Holy Aura Completely overhauled logic for effects to be better and to fix issues including Vampire Relic Fixed an issue with some bosses hitboxes being the wrong shape We also added some QoL changes: Targeting weapons (like Longbow) will not target enemies that are blocked by walls Added a hint system for discovering weapon/item combinations! You'll see it if
We keep finding strange crashes in unexpected places. This should fix the latest of them.
We found a bug that would sometimes cause the game to crash when you obtained a relic. We also found several issues with the Radiant Aura weapon and decided to completely overhaul the weapon completely so that it looks different and behaves much, much better. Hopefully these changes will prevent future crashes and you can continue to enjoy the game!
Thanks to your bug reports, we found another (rare) bug.
It seems like a crash could occur when you died and Surrendered. This *should* fix that crash.
We found a few more random bugs that would show up very rarely. This update should fix those.
Hello again. There were 2 new bugs that we discovered in the latest release. Both of them *should* be fixed. We have also overhauled our bug handling logic to try to prevent some of the less-critical bugs fro causing crashes. Hopefully this will improve your gameplay experience!
Well, we knew we couldn't avoid bugs in a major release, no matter how long we tried to kill off all of them before hand... Sorry about that! This update should fix the following issues: Enemies speed & health drastically lower than they should be Chests not dropping rewards Achievement for the final level not triggering A few other minor issues. Hopefully you can now properly enjoy the game! Let us know if you spot any new issues! Fixing bugs feels like a Sisyphean task sometimes... ;)
Enjoy! Have Fun!
We're finally here! The end! It has been a LONG 2 1/2 years of development on this project - which was meant to only take a couple of months! On August 16th, you can finally play the full game! We've made a few changes to things since the beginning, and even since the last update, you will probably find a lot of differences. Here's a list of what the full, complete game will contain when it releases as v1.0 in just a few weeks: 8 Playable Stages, each with it's own biome, enemies, Mid and Major Bosses, and secrets to find! 2 starting characters, Sir Gerveson the Human Knight, and Soosan Willya
Found a couple of minor bugs that were leading to game crashes. Enjoy!
Full appinfo as delivered by Steam PICS, changenumber 38776399. Also at /api/app/2020460/raw.
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