Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:06 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-07-12 12:32 UTC · Community Announcements · Peter
Version 7.1 Release Notes Added extended stat information for weapon Added option descriptions for settings Upgraded Game Engine This version adds descriptions for option settings (some players were really confused) and improves the weapon additional stats. It previously showed only additional damage stats and now reload & fire rate is displayed as well. Cheers!
2023-06-08 16:29 UTC · Community Announcements · Peter
After many many patch cycles, we are leaving Early Access! Thank you for all those supported us throughout Early Access! Also, Season 3 begins today and all leaderboards have been reset! Time to compete for the number one spot guys! Enjoy!
2023-05-29 12:00 UTC · Community Announcements · Peter
With the migration of the Experimental Build 6 to main, we are in the final stages of leaving Early Access. Season 3 will begin officially when it leaves Early Access in a few days. Experimental Build has also been removed, so there is no need to select launch options any more! Enjoy! Build 7.0 Release Notes Added Season 3 entries Added Full localization support Added Parallax adjusted aiming Added per level model for Drone Pod Added per level model and animation for Orbital Striker's projectile Added boss HP bar (Stages 1~4) Added button prompts for all buttons (even for Keyboard) Added skip
2023-05-22 14:24 UTC · Community Announcements · Peter
Alpha 6 RC2 Release Notes Added Season 3 entries Added Full localization support Added Parallax adjusted aiming Changed Leaderboard sorting to stay between boards Fixed frame cap option not deactivating when vSync is activated Fixed Caverium related achievement not unlocking promptly Fixed New High Score text only showing up as English Please note that Season 3 leaderboards will reset when the season starts!
2023-05-19 15:16 UTC · Community Announcements · Peter
Alpha 6 RC1 Experimental Release Notes Added full translations for option settings Changed mouse cursor to be a normal cursor in in-game menu Changed Increased Level 12 Flame Thrower damage Changed Increased Spector Damage Changed Increased Tactical Nuke Damage Game Engine Upgrade Here is the first RC Release! For those not familiar with RC (Release Candidate) builds, it is a preliminary build for leaving Early Access. Our current projection is early June, but the date as always, is tentative. Season 3 leaderboards will open up soon, (but will be wiped when Season 3 actually starts, as usual).
2023-05-10 14:15 UTC · Community Announcements · Peter
Alpha 5.6 Experimental Release Notes Added Assisted Mouse Aiming - instead of the cursor working as a directional guideline, it can be used to aim Added Praetorian Aiming Guide Changed Flamethrower reload times to start at 8.5 seconds from 12 and flatten at level 6 at 6 seconds Fixed option settings not applying in game under certain conditions Fixed movement issues of Striker Improved Vegetation rendering Game Engine Upgrade So, as of this patch, we are officially starting to prepare for leaving Early Access. Since launching Early Access, we've accomplished the three main goals of the game: m
2023-04-19 17:51 UTC · Community Announcements · Peter
Alpha 5.5 Experimental Release Notes Added per level model for Drone Pod Added per level model and animation for Orbital Striker's projectile Added boss HP bar (Stages 1~4) Added button prompts for all buttons (even for Keyboard) Added skip intro voice prompt text Added full keyboard short cut support for the lobby Changed Tactical Nuke drop radius to be slightly larger Changed Drone Pod spawn behavior to be distributed equally between other pods Changed Drone Pod critical scale to 80% from 30% Changed Specter Damage from 70 -> 345 (See below for more details) Improved Orbital Striker to drop
2023-03-20 10:35 UTC · Community Announcements · Peter
Alpha 5.4 Experimental Release Notes Added voice queues for the break time in stage 2 Added elite state for some surprise monsters Added ability to skip intro voice Improved performance to scale more with gpu (Approximately 10%~25% improvement in mid to high spec hardware) Improved Orbital Strike and Tactical Nuke rendering performance and style Improved memory usage by keeping a static heap. This does increase total memory usage slightly, but requires less memory allocation Improved stage perimeter wall graphics Fixed death impact fx not playing for certain monster groups Game engine upgrade
2023-03-06 19:25 UTC · Community Announcements · Peter
Alpha 5.3 Experimental Release Notes Added controller stick deadzone settings Added boss death effects Added cursor color settings Changed Orbital Striker mechanics Changed Challenger Mode now has 30 minute time limit Improved UI panel scrolling with controllers Fixed "warning" voice playing after winning a round This particular version introduces some QOL features! Enjoy!
2023-02-22 11:43 UTC · Community Announcements · Peter
Alpha 4.2 Release Notes Added profile recovery options - you can now recover your progress based on Steam Achievements Added new transition effects Fixed Mech stats showing raw numbers in the mech selection menu Fixed weapons stats UI showing wrong before/after numbers
2023-02-20 15:22 UTC · Community Announcements · Peter
Alpha 5.2 Experimental Release Notes Added profile recovery options - you can now recover your progress based on Steam Achievements Added basic training - WIP Added new transition effects Fixed Mech stats showing raw numbers in the mech selection menu Fixed weapons stats UI showing wrong before/after numbers Fixed Safe mode not setting the resolution to the lowest possible resolution Improved Japanese Translations (Thank you Toyoch) I'ved added Profile Recovery to this build. Basically, if you have lost your progress due to save file corruption, Steam Cloud failure or anything, you can recover
2023-02-13 17:44 UTC · Community Announcements · Peter
Hello everyone! Here is a small quick fix patch to address some issues. Alpha 4.1 Release Notes Fixed Weapon Stats UI showing wrong before/after numbers Fixed Safe Mode not setting the resolution to the lowest possible resolution Also, the first experimental build (5.2) should be arriving soon. Enjoy!
2023-01-30 08:43 UTC · Community Announcements · Peter
Finally, the long awaited migration is complete, and along with it, a new season begins! Big thanks to all testers who reported bugs and suggesting feedback. Many new content and features have been added to Season 2, and along with it, a fresh new gameplay balance and mechanics - take your time :) Leaderboards for Season 2 is newly open, and Season 1 leaderboards will be kept as it is. As for the experimental build, it will continue on as Alpha 5.x starting next week. Currently, it is dubbed as Alpha 5, but it is exactly the same build as Alpha 4 so there is no need to test it. Leaderboards fo
2023-01-29 00:21 UTC · Community Announcements · Peter
Alright, so it is time to finalize a few things. Migration is happening on Jan 30th (Monday) Current Experimental RC11 will become Alpha 4 as the main version and will be the default version All Season 2 leaderboards will be wiped. Currently, it is filled with players who have tested the RC builds to hunt bugs and test stability - thank you, thank you, and thank you. If we find a critical bug between now and Monday, that requires time to investigate, the migration date may be delayed. RC11 Release Notes Improved Drake animations and related FX. It should be smoother and no stuttering legs at c
2023-01-23 14:01 UTC · Community Announcements · Peter
RC5 Release Notes Changed special monsters xp reward structure and attack pattern Fixed celebratory fx stopping simulation if not in sight Fixed waste barrel fire culling prematurely Fixed mech stat values getting clipped if the value if 3 digits Fixed temporary perk UI not disabling correctly Hey everyone, this is the final RC. We will be migrating this Wednesday unless something goes horrible wrong XD Leaderboards will be reset on Wednesday for the new season 2. Enjoy!
Full appinfo as delivered by Steam PICS, changenumber 38550414. Also at /api/app/2024230/raw.
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