My new game is out!
My game Emissary Zero is out on Steam! It's a co-op horror game (1-4 players) about searching a moon. If you're interested, please check it out. https://store.steampowered.com/app/3176060/Emissary_Zero/
Atmospheric souls-like. Fight enemies and bosses and explore the gloomy city.
| App ID | 2025320 |
|---|---|
| App type | Game |
| Developer | Rone Vine |
| Publisher | Rone Vine |
| Release date | 2023-01-19 12:00 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/2025320 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Estencel.exe | windows | ||
| 1 | Estencel.exe | -dx11 | windows | Estencel - Directx 11 version |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:50 UTC | $0.99 | $0.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 16311227 | 2024-11-06 08:05 UTC | ||
| 1.1.1 | 10454422 | Estencel ver 1.1.0 | 2023-05-25 20:20 UTC | |
| 2.2.19 | 12832199 | Estencel ver 2.2.19 | 2024-01-03 12:34 UTC | |
| 2.3.8 | 13311966 | Game ver 2.3.8 | 2024-02-13 20:14 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 2025321 | windows | 4.17 GB | 3.76 GB | 9210140051884846483 | branches: 1.1.1, 2.2.19, 2.3.8 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 16311227 | public | 2024-11-06 08:05 UTC | 5 hours ago |
| 13311966 | 2.3.8 | 2024-02-13 20:14 UTC | 5 hours ago |
| 12832199 | 2.2.19 | 2024-01-03 12:34 UTC | 5 hours ago |
| 10454422 | 1.1.1 | 2023-05-25 20:20 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:48 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
My game Emissary Zero is out on Steam! It's a co-op horror game (1-4 players) about searching a moon. If you're interested, please check it out. https://store.steampowered.com/app/3176060/Emissary_Zero/
Added dim light to the character for dimly lit areas. Description of the White Weapons has been added. Description of the Salt Symbol has been added.
Fixed a bug where you couldn't talk to Fugue. Changed the brightness/contrast balance, reduced the sharpness of the light. Performance slightly improved.
Fixed some bugs in the environment, due to which it was possible to get further ahead of time or get out of bounds. Fixed a bug where it was possible to use additional weapons when falling. Fixed a bug where when using a key item on some quest characters, it would reappear on the map. Added shadows to the "Lights" additional weapon. Other small changes.
Added icons for additional weapon control buttons on the screen. Fixed some inaccuracies in the environment. Removed cooldowns for the additional weapons "Katana" and "White Katana".
Items dropped by enemies can now be picked up by non-host players in multiplayer. The multiplayer menu has been slightly changed.
Added a launch option with directx11 (removed the alternative branch with dx11), FSR 3 replaced with FSR 2. Fixed a bug where the door at the Wolf Monster boss was open before the fight with the boss. Fixed a bug where the remains of the guards could be picked up again when used on a quest NPC. Reduced the distance to the player at which the clone partner continues to attack enemies. Fixed a bug where the Shanel boss could walk to the side much faster. Increased the angle at which the change of targets works. Fixed a bug where it was possible to get into Miriecel prematurely. Fixed some inaccu
The window of invulnerability when dodging has been increased, the speed of dodging has been reduced. Some enemies, especially strong ones, have reduced attack speed. The behavior of the Final Boss has been changed. Added a small amount of stamina recovery when parrying. Reduced the increase in Fahcel bar when dodging. Reduced the amount of health restored when using healing items.
Added support of RT shadows. Other small changes.
Fixed a softlock when using the Portal at the same time in Multiplayer. Fixed a softlock when using place for climbing at the same time in Multiplayer.
Added the ability to see the position of Lampheads on the map. They can be viewed on the map in the Fireplace menu (Location of the important items) after entering the certain area.
Added the ability to see the position of important items on the map required to obtain achievements. Towards the end of the game, after reaching the Esten Dungeon area, a new item appears in the Fireplace menu. It shows the location of all Clothes and all Weapons. Also added is the location on the regular map of items needed to complete quests.
Fixed character getting stuck in bossfight "Blue Guardian". Fixed incorrect level loading in some places. Other small changes.
Fixed a bug with being outside the arena when grabbed in a bossfight with Shanel.
Possible falls outside the map boundaries in the "Green Roofs District" location have been fixed. Removed the ability to go further to the "Lower District" location when the map is not fully loaded. Other small changes.
Full appinfo as delivered by Steam PICS, changenumber 37569105. Also at /api/app/2025320/raw.
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