Minor Textfixes
Just some minor text fixes
Become the new Guild Master of the Adventurer Guild and lead your adventurers in explorations and turnbased tactical battles. Will the Guild thrive under your leadership? Or will it finally disband under it?
| App ID | 2026000 |
|---|---|
| App type | Game |
| Developer | GreenGuy |
| Publisher | GreenGuy |
| Release date | 2024-04-12 15:54 UTC |
| Release state | released |
| Controller support | partial |
| DLC list (appinfo) | 3983380 |
| Localized names | schinese 我们的冒险者公会 koreana Our Adventurer Guild: 우리 모험가 길드 |
| Store page | store.steampowered.com/app/2026000 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Our Adventuring Guild.exe | windows |
| Playing now | 120 (23 minutes ago) |
|---|---|
| 24-hour peak | 136 |
| All-time peak (tracked) | 136 2026-09-11 21:10 UTC |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:08 UTC | $14.99 | $14.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 22403730 | 2026-03-19 01:46 UTC | ||
| dlc_check_test | 22554191 | Adjusted DLC check logic | 2026-03-29 08:09 UTC | |
| p1-7b9 | 20736720 | Patch 1.7 bugfixes #9 | 2025-11-30 19:01 UTC | |
| pscontrollerdetection | 22419042 | ps controller prompts only | 2026-03-19 16:45 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2026001 | windows | 3.57 GB | 1.25 GB | 8626444608106914728 | branches: dlc_check_test, p1-7b9, pscontrollerdetection |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 22554191 | dlc_check_test | 2026-03-29 08:09 UTC | 1 hour ago |
| 22419042 | pscontrollerdetection | 2026-03-19 16:45 UTC | 1 hour ago |
| 22403730 | public | 2026-03-19 01:46 UTC | 1 hour ago |
| 20736720 | p1-7b9 | 2025-11-30 19:01 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Just some minor text fixes
Bugfixes: - Fixed a bug where Overflowing Magic would either give the whole bonus or none instead of a scaling bonus - Fixed a bug where Opening Strike could trigger two counters - Fixed a bug where when opening the window for the title effects in the characters details of a character during battle and then closing the window with esc, the same title effect window would appear when opening the detail window of another character - Some Textfixes Misc: - Removed a developer-debug folder from the game files - Added an additional line to the description of the Skill "Reach", specifying that it doe
Bugfixes: - Added the "Weapon" Tag to "Flurry of Stars" - Game will now more smoothly load all the custom portraits if you have a lot of them in your folder (Still, keep it reasonable) - Fixed a bug where the base chance for resistable negative status effects wasn't included in the skill description - Some Textfixes Added a beta-branch for the previous patch
Bugfixes: - Some Textfixes - Fixed a bug where the Swordmastery Passive of the swordmaster would not trigger - Fixed a bug where the Lightning Step skill had the movement tag despite not moving the unit - Fixed a bug where the stunned status effect could have a duration more than 1 turn, despite stuns never lasting more than 1 turn. - Fixed a bug where the earth damage of the Grab-Skill of the Greater Earth Element scaled with MAB instead of PAB - Fixed a bug where Avatar of would still damage the target if the elemental damage of the skill would scale with any other stat than MAB - Fixed a bu
Bugfixes: - Some Textfixes - Fixed a bug where activating auto combat while the movement selection is active would leave the selection tiles on the map - Fixed a bug where some hairstyles would clip with the shield of shield-based classes - Fixed a bug where the Coin Multiplier for the Wizard King Coin increased randomly - Fixed a bug where Gale Blade Rush would not trigger a chain attack - Fixed the stats of the epic Troll Hide Robe to be on par with the Grandmaster Robe - Fixed missing value of "Tempest Spear" Misc: - You can now set starting limit for the amount of recruitable adventurers a
Bugfixes: - Some Textfixes - Fixed an issue where the DLC-Sideobjectives didn't get added into a new game - Fixed an issue where Thunderfang's skill "Part of the Pack" would affect all kind of skills - Fixed a bug where the Shield Status effect on "Golem MKIV" had the wrong icon
Adjusted the Portrait for the Storm Piercer class to no longer clip with certain hair stylesFixed a bug where spear swipe would not deal damage if the unit would collide with somethingGolem Bruiser now correctly has the skill “Attack of Opportunity”Slightly increased the MAB of the item “Reality Bender”
Fixed an issue where the fox mask wouldn’t show in portraitsFixed wrong heigh tolerance for the Skill Blessing of the WindFixed an issue on controller/steamdeck where viewing the class details of classes in the training ground would show the skill tree of the current selected adventurer instead of the selected class
Fixed an issue where the +1AP from the Tempest Title didn’t get addedFixed an issue where the Gold Cost for crafting the legendary Spear of the Champion cost only 1 goldFixed an Issue where Kaede’s clone would not spawn with the same hit points as the original if the difficulty settings increased the enemy’s hit pointsFixed missing sneak attacker skill on ninja classFixed missing True Sight Skill for Kaede on lvl 20Fixed some visual bugs on the Quest Map for the Quest "Old Grudes"
Fixed missing cost for the item “Skybreaker”The lvl of enemies in the tower is now also affected by the difficulty settingsFixed an issue where the stormpiercer class was not affected by the “No T3 class limit”-ModifierThe Magic Circles in the Tower of the Wizard King now also affect flyers
Hotfix:Some TextfixesFixed missing AP-Cost for the caltrops skill of ninjasFixed visual bug of enchantments on spearmanFixed a bug where scouted spearmen would get traits and additional points on creationFixed a bug where you couldn’t purchase the Elixir of Forgotten FearFixed an issue where the Chain Attack Chance above units would get stuck
Hotfix:Fixed some texts overlappingFixed the bug of the black ore spear using the wrong weapon spriteFixed a bug where the class preview would show spear wielding classes with sword spritesFixed some issues with class selection in the training ground on controllerFixed an issue where you couldn’t access the new skill tree with controllerSeran Training no longer appears before Seran has joinedThe spear novice class is now also available in scouting
Dear Guild Masters,The new DLC has officially launched alongside Patch 1.7! To access the DLC, please ensure the update is installed. If it hasn’t updated automatically, try restarting Steam.Thank you all once again for your incredible support. I’m truly blessed and overjoyed by the success the game has seen, and I hope this addition—though small—brings you a bit more of the adventure you’ve enjoyed so far.From here on, I’ll be keeping an eye on things, fixing bugs as they appear, but otherwise shifting my focus to my next project. I’m already excited to share more about it with you when the t
Bugfixes: - Fixed a bug where you still lose BP while under the effect of "Unyielding" - Fixed a bug where the damage from the Skill "Arcane Annihilator" would not attribute to the skill holder - Fixed a bug during the witch hunt quest where you could choose a decision that was only meant when you have a mage in your team, causing the event to break - Fixed a bug where scouting and recruiting adventurers were the same button in the controller scheme(Scouting is now the Y-Button) - Fixed a bug where you wouldn't get a warning if you skip your turn with remaining ap on controller despite having
Hello Guild Masters,First of all, thank you for your patience and my apologies for the long silence. While working on the DLC, I didn’t feel it was right to tease content that might change or become outdated before release. That’s why I chose to wait until the project was nearly finished before making this announcement.Nevertheless, the work is finally done! Adventurer Guild: Tower of the Wizard King will be released on October 16th.What’s inside the DLC?New Quest Location – The Tower of the Wizard King Ascend through the tower’s levels, battling ever-stronger enemies. Instead of traditional l
Full appinfo as delivered by Steam PICS, changenumber 38617728. Also at /api/app/2026000/raw.
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