"A toad well travelled" is a short, but challenging, side-scrolling platformer about a young toad that sets off to explore the world outside the safety of his pond.
You as the player, will guide the inquisitive toad through diverse, dangerous environments filled with not-so-friendly creatures.
No player history yet. This app is now tracked, so data will appear within about ten minutes.
Playing now
Not polled yet (never)
24-hour peak
All-time peak (tracked)
Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:29 UTC
$3.99
$3.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
23021689
2026-04-30 02:44 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
2026691
windows · english
161.22 MB
160.11 MB
5048104495326620956
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
23021689
public
2026-04-30 02:44 UTC
5 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:28 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-04-30 02:45 UTC · Community Announcements · Vince Greenviper
* Optimized the “A Leap in the Dark” chapter’s parallax starfield system, eliminating memory leaks that previously caused intermittent visual glitches and occasional unresponsiveness of the Exit Game button. The level has since undergone extensive testing, and these issues now appear to be fully resolved.
2026-03-04 10:44 UTC · Community Announcements · Vince Greenviper
* Fixed an issue where the player would incorrectly start at the beginning of the "A leap in the dark" chapter if the toad was killed by spiders and the game was restarted. This was an oversight introduced in update v4.0.0. * Added parallax scrolling to the stars and moon in the night sky for improved visual depth.
2026-02-20 09:48 UTC · Community Announcements · Vince Greenviper
* Fixed an issue where quitting the game after clearing the goanna’s log in the final chapter would cause the player to restart at the beginning of the chapter upon reloading. * Lowered the angle of the toad’s tongue inside the earthen rat tunnel to improve the chance of striking centipedes. * Fixed an issue where the toad's tongue would go through the drainpipe walls in a couple of areas. * Bull ants will no longer sting in "egg" or easy mode. * If the goanna was in the bushes and the toad died, the sound of the goanna running could occasionally be heard. * Added stars to the night sky in the
2024-11-28 13:45 UTC · Community Announcements · Vince Greenviper
* The left mouse button is now used instead of the "w" key to control the toad's tongue. * The right mouse button now initiates the toad's entry into the pipe junctions in the "Like a rat up a drainpipe" level, instead of the enter key.
2024-09-17 12:48 UTC · Community Announcements · Vince Greenviper
* Very slightly reduced the swimming speed of the chapter 2 fish in the "toad" level difficulty setting. * The rocks now continue to fall after the toad is crushed.
2024-09-16 01:52 UTC · Community Announcements · Vince Greenviper
* Fixed a bug in the drainpipe level which caused the toad to become permanently paralyzed and unable to move, if it ate the spider and then was stung by a centipede. This would only happen if playing on tadpole or egg difficulty levels. * Added a new granddaughter to the list of names on the book cover. * Graphically re-mastered the book pages for better clarity. * The game now starts on "tadpole" rather than the very challenging "toad" difficulty level. * Uploaded a "hints" game manual to the Steam store page.
2023-09-16 02:05 UTC · Community Announcements · Vince Greenviper
* Fixed a bug in which the goanna failed to take into account that the player had chosen easy difficulty mode, when commencing its run from the bushes. * Moved the bolt slightly in the combine harvester level so that it is better aligned with the toad's tongue. * Unless you are playing on hard difficulty mode, bullants will only bite if they are not carrying food back to their nest.