Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:32 UTC.
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2024-08-03 00:26 UTC · Community Announcements · Monster Tooth
Hello Loopers! It's been awhile while we and shifted focus on other titles, but we wanted to push out a quality pass to Rift Loopers to give you an upgrade in sound fx, gameplay tweaks and bug fixes Check out the full details below! The Pyro is our first DLC character and is now available for purchase! Check it out here! Patch Notes Major SFX overhaul on most weapons and explosions Game mode now shows when entering map Fix to plasma dome rotation Fix to explosions giving wrong effect SMG clip increased Rocket Launcher clip increased Mobile turret CD reduced to 30 seconds Cauterize now damages
2023-11-06 02:35 UTC · Community Announcements · Monster Tooth
Hello Loopers! Happy November - With this patch we are bringing some performance optimizations, fixes and more class abilities as we prepare to start working on transitioning Rift Loopers to Xbox next year! Check out the full details below! The Pyro is our first DLC character and is now available for purchase! Check it out here! Patch Notes Ability/Explosion Performance Improved New Ability: Android - Orbital Vortex: Up to three orbs surround you and damage enemies while blocking incoming shots. New Ability: Engineer - Flying Turret: An AI-controlled turret that flies with you as you explore.
2023-06-28 17:31 UTC · Community Announcements · Monster Tooth
Hello Loopers! This patch we are pushing out a few tweaks to gameplay, abilities, and bugfixes - Don't miss out on the new Pyro Class DLC! The Pyro is our first DLC character and is now available for purchase! Check it out here! Coming up this fall - the team is working on a new game mode: Operations Operations game mode will be more linear and objective based story missions, where players will have to work together to successfully complete the scenario. Here is a sneak peek at the first Operations Map coming up. {STEAM_CLAN_IMAGE}/42919637/737b58cf0f6ca09f8a8cd8a030b71d6d1c0d2d63.png {STEAM_C
2023-05-29 17:19 UTC · Community Announcements · Monster Tooth
Hello Loopers! This patch we are bringing a total overhaul on how abilities work, the menu UI, and ability mechanics as we introduce our first DLC class - The Pyro! The Pyro is our first DLC character and is now available for purchase! Check it out here! Abilities One of our goals is to release Rift Loopers on console, so we want the gameplay to feel natural on a gamepad, previously, having 4 active abilities made it awkward for current button layouts to easily aim and move while pressing abilities. So we are bringing down the number of active abilities you can learn to a max of 2 and increasi
2023-05-07 19:36 UTC · Community Announcements · Monster Tooth
Hello Loopers! It has been an exciting couple weeks since our 1.0 release - we appreciate all the support and feedback you all have given and as such, we are pushing out some major changes and improvements to the game. Biggest change is to improving support for gamepads - the right thumbstick will now shoot your weapons as well as face your character - this allows you to take advantage of both triggers and bumpers for abilities - which should greatly improve comfortability in using lined abilities. Let us know how this feels. Another change is REMOVING the passive requirements to unlock the Ab
2023-04-26 16:06 UTC · Community Announcements · Monster Tooth
The team and I are very excited to announce that Rift Loopers is out of early access today! I'm very proud of the team and what we have achieved in just one year, and I look forward to continuing to see where Rift Loopers goes in the future with the continued help and dedication from our amazing supporters. We could not have done it without your help! As I mentioned in the previous post, our immediate focus over the next few weeks will be on any high priority bugs but we already have plans for more content coming this summer, including more enemies, bosses, powerups and a new character! Keep s
2023-04-25 17:19 UTC · Community Announcements · Monster Tooth
Hello Loopers! We are ready to launch 1.0 tomorrow and pushing out a few final tweaks and QOL improvements. Remember its the last chance to pick up the Founder's Pack DLC for FREE! The Founder's Pack DLC will remain free until 1.0 so get it now and get bug hunting! What to expect after 1.0 We will be working the next few weeks on any high priority bugs but we already have plans for more content coming this summer, including more enemies, bosses, powerups and a new character! Keep sharing your ideas on the forums and discord on what you want to see for the future of Rift Loopers! Patch Notes Le
2023-04-10 17:51 UTC · Community Announcements · Monster Tooth
Hello Loopers! Rift Loopers will be hitting 1.0 on April 26th - as a thank you for those who supported us in Early Access - pick up the Founder's Pack DLC for FREE for some exclusive skins and a boost of crystals! The Founder's Pack DLC will remain free until 1.0 so get it now and get bug hunting! Patch Notes DLC Prep Suburbs Trees no longer block projectiles Fix to Suburbs Syncing Blood Lust Client Fix Lightning Gun sounds reduced by 15% Exploder enemy tweaks Wave Mode: Enemy hitstun reduced slightly on each wave other minor fixes Looking for others to play with? Join our Discord! {STEAM_CLAN
2023-04-03 23:22 UTC · Community Announcements · Monster Tooth
Hello Loopers! In preparation of 1.0 release (date still TBD) we are pushing out bug fixes, optimizations and a new game mode for you all to enjoy! Patch Notes New game mode: Endless Waves - survive as long as you can in the endless wave mode, with each wave getting progressively more difficult and unleashing new enemies. Earn bonus crystals for every wave you survive! Texture optimizations Fix to dodge key rebinding Suburbs bug fixes and optimizations In game pause menu improved Single Player flow improved other minor fixes... Looking for others to play with? Join our Discord! {STEAM_CLAN_IMA
2023-03-30 02:56 UTC · Community Announcements · Monster Tooth
Hello Loopers! We are preparing for the 1.0 release of Rift Loopers in the next month or so, an exact date is still to be set but will be announced in the coming weeks! With 1.0 release, we have accomplished everything we set out to achieve in our EA roadmap - but this is not the end! Development will continue on Rift Loopers to bring you more content throughout the year - New Maps, Enemies, Power Ups, Abilities and more will be coming as FREE updates, but new characters will be made available only through DLC packs. As such, the price at 1.0 will remain at 4.99 USD! Have ideas for what you wa
2023-03-14 20:23 UTC · Community Announcements · Monster Tooth
Hello Loopers! Introducing the Valkyrie! Buff you allies and wreck havoc with dual melee weapons! {STEAM_CLAN_IMAGE}/42919637/a82c9a24eab8f58d21949281022d1b4c38cfdc9b.png New Gameplay Mechanic: Power Ups Power ups are temporary buffs that will empower your characters while you are in a loop - some last the whole loop, while others expire with time. Some example of these are Armor Power ups which will reduce all damage for the whole match and Double Damage Power Up which doubles all your damage for 30 seconds! Power ups have a chance to be dropped from stashes! Back at base, you can purchase so
2023-03-05 23:04 UTC · Community Announcements · Monster Tooth
Hello Loopers! This patch bringing you the first iteration of our new suburbs map and a number of new weapons for you to unlock - check out the full detail below. Patch Notes Soulless Suburbs Map added Enemies will be highlighted in subtle red outline when near player to help with visibility new weapon icons added fix to laser weapons not destroying spore pillars laser weapons added for Soldier, Medic, Engineer and Scout - beat hard difficulty with a class to unlock! KB Movement keys are now able to be rebound Engineer turret CD reduced by 5 seconds Class bonus stats added for Scientist and An
2023-02-17 22:00 UTC · Community Announcements · Monster Tooth
Hello Loopers! Hope you all had a wonderful valentines day, we are pushing out a patch to introduce a few new mechanics, including Reviving your teammates who die during a match, a quick communication system, and updated objective pacing. Revive - How it works: When a teammate dies, a rift portal will be spawned at a random location, your surviving teammates must locate and defend this position until the revive process in complete! Dead teammates will be brought back at the current level, missing out on any chests or level gains, but back in the fight! Quick Communication - Pressing 1-4 on KBM
2023-02-05 22:19 UTC · Community Announcements · Monster Tooth
Hello Loopers! Happy February - pushing out a few fixes for the Worm boss and our new desert map for you all to enjoy! Patch Notes Rain will sometimes appear in urban hell map Players are now invulnerable for 2 seconds after level up / chest pickup Fix to Worm Boss animations on client side New ability icons properly show when modifications are made Stim Mod fixed New Map: Desert Strike Looking for others to play with? Join our Discord! {STEAM_CLAN_IMAGE}/42919637/b442714df8b27aa0637cd5eb36b924fabd4c9f24.png What's next? {STEAM_CLAN_IMAGE}/42919637/02e920da2a64ddb00636c903946f4fd4fc98316c.png
2023-01-02 23:49 UTC · Community Announcements · Monster Tooth
Hello Loopers! For the new year we are pushing out the latest content patch! Our roadmap has also been updated to reflect where we are in development and give us extra time to hit 1.0 in first quarter of 2023 {STEAM_CLAN_IMAGE}/42919637/02e920da2a64ddb00636c903946f4fd4fc98316c.png Patch Notes Normal enemy HP reduced by 10% Urban Hell map neon decorations added Forest Black site trees will now occlude to trunks which greatly improves visibility New Active Ability: Energy Burst - Unleash energy which will pierce and damage any enemy it hits, level it up to add up to 6 additional projectiles to f
Full appinfo as delivered by Steam PICS, changenumber 37871645. Also at /api/app/2050050/raw.
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