0 Corn Bug Fixed: Patch 0.7.3a
Fixed the 0 Corn bug at the dock! (My apologies!) - This should also resolve the issue preventing your ship from departing again. Reorganised the stacks at the dock. Upgraded to a newer Unity version.
Embark on a journey in this city builder game, crafting and managing your own pirate island. Keep your crews satisfied and your captives in check, all while sending your ships out to gather gold from your nautical adventures.
| App ID | 2051210 |
|---|---|
| App type | Game |
| Developer | Polyburg Studio |
| Publisher | Polyburg Studio |
| Release date | 2023-08-15 18:01 UTC · Early Access |
| Release state | released |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/2051210 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Crow's Nest.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:16 UTC | $12.90 | $12.90 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 13242604 | 2024-01-22 22:55 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2051212 | 1.74 GB | 340.63 MB | 4743712078070294411 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 13242604 | public | 2024-01-22 22:55 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:15 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed the 0 Corn bug at the dock! (My apologies!) - This should also resolve the issue preventing your ship from departing again. Reorganised the stacks at the dock. Upgraded to a newer Unity version.
• Refined gameplay progression: Fear and thirst are introduced after the first year, followed by order, anarchy, and gambling after the second year on the island. This pacing allows players to gradually adapt to the evolving challenges, enhancing the overall gaming experience. • Adjusted the hunger and thirst parameters; now, every character will have individual values for hunger and thirst. • Added difficulty settings: Easy, Normal, Hard. These primarily modify needs like food and drinking. • Improved the overview panel for pirates, captives, and ships. • Revisited the issue with the tooltip
Fixed dock bug when pirates returned with iron. This could have broken your save game. Adjusted pirates' seating in the Gambler's Cove. Opening the menu in Isla Verde now pauses the game. Pirates now need to gamble less often. Increased satisfaction for pirates when gambling.
Hello Pirate Leaders, I'm pleased to announce a fresh addition to Crow’s Nest: the Isla Verde. This island is more spacious than Isla Bonita, and it gives you more places to set up your docks. This update also brings a new resource: Bananas! You can find them on the map or grow more with our new building, the Banana Plantation. Please note that bananas take some time to grow. And these bananas? They're essential for our new Bakery. {STEAM_CLAN_IMAGE}/42682686/2fef2f84f69746293bad3e60a602adeba96cefde.jpg Our Bakery turns corn and bananas into tasty pastries. And speaking of new additions, let's
• Enhanced the display of the Order/Anarchy view layer. • Adjusted the influence range of the order layer in both the tavern and snackbar. • Fixed a bug where the camera moved back to the building after deselecting it. The camera can now be moved freely while a building is selected. • Updated shaders for all trees; this change is intended to provide better visuals and slightly improved performance. • Reduced the size of certain tree species and decreased tree density to improve visibility on the map. • Enhanced scene performance by removing unnecessary lights. • Made a few code optimizations t
Critical Bug Fixed: The ship did not return from missions. We've corrected this issue, and I apologize to those who wondered why their ships never came back. Tavern Rum to Cups of Rum: Caterers working in a tavern now produce cups of rum from rum barrels. This change makes the role of the caterer more significant and also introduces a new unit size for rum. One barrel of rum can now be converted into 10 cups of rum. Environmental Enhancements: Added details like butterflies, birds, more fish around the coast, and a few snakes to beautify the setting and enhance the ambiance. Terrain Improvemen
• Improved riot notifications: A warning sign now properly indicates potential and ongoing riots to the player. • Enhanced user experience: Added helpful hints for controls and tooltips. • Addressed a code error encountered when placing the tavern. • Resolved an issue with the ghost building of the captive’s food tent. • Corrected the shader on a palm tree for better visuals. • Enhanced the main menu: Added a mission description
Ahoy, fellow adventurers! I'm excited to announce that Crow's Nest has launched in Early Access on Steam! Firstly, I want to apologize for my radio silence throughout the development process. I've always believed in showing rather than telling, and I wanted to wait until I had a more tangible game to share with you all. While it's still very much a work in progress, I'm thrilled to finally present what I've been working on. Crow's Nest is in its early stages, and you may come across bugs, an unbalanced gameplay experience, or features that aren't yet as polished as I'd like them to be. Rest as
Full appinfo as delivered by Steam PICS, changenumber 34882015. Also at /api/app/2051210/raw.
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