Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:32 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-03-07 17:07 UTC · Community Announcements · Castiger
Hey everyone! We are still alive, and active here, with big updates down the road. Major update still in progress, but close to a early release.: This video is older, but a early teaser of a little of the content that is planned, a much more substantial video is upcoming. -Fixed many visual bugs -Main Menu is full 3d aboard a capital ship, where you do all the original functionality and more. -Demons have been broken down to sub species that are sometimes dealt with individually rather than all in one complex variety waves. -Possibility of very helpful AI Player bot team mates. Human Mercenari
2025-04-28 18:52 UTC · Community Announcements · Castiger
Changes: Classes all have 4 unique abilities they gain/empower as they level. These abilities use Energy, which will regenerate slowly, and drop from enemies. Equipment is now all cycled using one key to make class abilities easily accessable. Added vote to skip wave timer button in the ESC menu when a timer is active. Abilities are WIP but are mostly stable. Fixes: Actually FIXED Enemies not always being hit by bullets and stuff. Skirmishers being hard to headshot past their shield. Escape pod sometimes not spawning at mission end. (Possibly Fixed) HUD Elements from other mission types remain
2025-03-01 18:41 UTC · Community Announcements · Castiger
Fixes: Hit Collision on Enemies is more accurate. Changes: Melee weapons can now hit more than one target Melee weapons have a power attack Melee weapons can Guard. Upcoming: Melee Weapons guarding will be further expanded upon, allowing counter attacks, and perfect parrying. Menus are having greater clarity brought to them Melee weapon models are being improved Enemy Models are being improved.
2025-01-30 22:41 UTC · Community Announcements · Castiger
Reworked: Ingame Inventory is more refined now. Inventory slots are now 1-5 instead of 1-9. 1 = Melee Weapons, 2 = Secondary Weapons, 3 = Primary Weapons, 4 = Usable Items, 5 = Medical Kit Drones are now classified as passive items, and will be stored in a passive item inventory for convenience. You will now start with a melee weapon, and a secondary weapon, along with your primary weapon. Weapon Select Menu has been made into a more compact and easier to read format. Ingame shop category menu is now a list with names instead of icons on a grid. Removed: Envelope notification icon from chat sy
2025-01-27 19:45 UTC · Community Announcements · Castiger
Added: Ingame Wiki with Enemies and Mission Types categories More categories are being worked on. Early Access Disclaimer notice at start. Option to skip tutorial for new players. Fixed: Mission type selection not working correctly. Underground Base generating incorrectly. Demon Eggs on the Exterminate mission type not being burnt by lingering damage like fire. Black sided grass in Jungle. Missing Textures on Standard Weapons. Sabotage mission objectives not progressing.
2025-01-25 20:32 UTC · Community Announcements · Castiger
Reworked: -Drones now have a duration instead of an ammo capacity, preventing massive stacking of drones over time. -Drones now have a limited range of 30 meters. Fixed: -Difficulties not being any different from Normal. -Equipment getting in unarmed combat mode when selling items. -Key bindings menu not working correctly. -Grass lighting black on one side. -Modification Menu Related Issues. -Trees sticking through the tree house in the jungle map blindingly. -Tutorial not being skippable by leaving.
2024-10-06 15:47 UTC · Community Announcements · Castiger
The graphics and gameplay have been drastically updated in Shadow Survival, and now the demo is updated so that you may get an early look before the full release, check it out! See the video below to see some clips of various combat methods. It is up to you how you do battle, find what suits you best, and fight for survival against hordes of demonic forces in the darkness.
2024-10-02 19:52 UTC · Community Announcements · Castiger
{STEAM_CLAN_IMAGE}/43008844/fc237ed44e1c2ef6155d24c663c15d67ea19a885.png Witness things nobody has yet seen in Shadow Survival, there is alot to show for 1 hour, so strap yourself in for plenty of content as you watch the fight for survival.
2024-10-02 19:46 UTC · Community Announcements · Castiger
{STEAM_CLAN_IMAGE}/43008844/fc237ed44e1c2ef6155d24c663c15d67ea19a885.png Witness things nobody has yet seen in Shadow Survival, there is alot to show for 1 hour, so strap yourself in for plenty of content as you witness the fight for survival.
2024-10-02 19:37 UTC · Community Announcements · Castiger
{STEAM_CLAN_IMAGE}/43008844/fc237ed44e1c2ef6155d24c663c15d67ea19a885.png Witness things nobody has yet seen in Shadow Survival, there is alot to show for 1 hour, so strap yourself in for plenty of content.
2024-05-18 22:00 UTC · Community Announcements · Castiger
Working hard on Shadow Survival, I know the demo needed more content, so here you go! Be warned, the tier 3 enemies are very dangerous and hard to put down, be prepared for wave 7 on up. There are 4 choices of augmentations to use in the demo, each with a unique ability. Rain of Fire 1 Subzero Wave 1 Lightning Barrage 1 Summon Zombies 1 Enjoy the new changes to the demo!
2023-12-27 19:56 UTC · Community Announcements · Castiger
Players can now make custom crosshairs in Shadow Survival, adjusting many aspects of the aiming reticle, and some weapon recoil bugs have been fixed.
2023-12-04 16:19 UTC · Community Announcements · Castiger
Changelog Added: Hint system to help guide new players. Fixes: Weapons reloading too fast. Fire Magic reload effects stacking instead of disappearing. Fireballs on fire magic too big. No money display in shop. Multiplayer synchronization issues, movement jitter, disappearing guns, etc. Iron Sights on weapons too high. Bloater explosions not visible on clients. Players flying off into the sky. Controller support will arrive in full after all bugs have been squashed. The bug hunt carries onward, do report any bugs you run into.
2023-12-01 15:21 UTC · Community Announcements · Castiger
Changelog Fixes: Key bindings menu not working correctly . Clothing and owned items disappearing. Arsenal Pod shop input issues. Adjusted iron sights to be more accurate. Main Menu size was not correct. Back button on mission select menu returning to main menu. Fill Armor in Arsenal Pod giving full armor regardless of money spent. Fixed Fill Armor giving thousands of dollars instead of costing money. The bug hunt continues, do report any bugs you run into.
Full appinfo as delivered by Steam PICS, changenumber 35555440. Also at /api/app/2051870/raw.
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