Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2015-07-12 17:23 UTC · Community Announcements · bbrizzi
Some among us will recall that quite some time ago there was a large update. It worked on Windows but not on OSX. That changes today! The 2.0 update, now available and working on both Windows and OSX, is a complete overhaul of the game that completely ditches Flash. The immediate advantages of this is to allow fullscreen that doesn't run in auto-max resolution, have saves that weren't left to the whims of a web browser, and allow for standard Steam features like the overlay and achievements. Here's a list of the notable changes: -Teleport now saps 'flow' tiles -Each room has a name -In-Game Mi
2015-07-12 17:23 UTC · Community Announcements · bbrizzi
Some among us will recall that quite some time ago there was a large update. It worked on Windows but not on OSX. That changes today! The 2.0 update, now available and working on both Windows and OSX, is a complete overhaul of the game that completely ditches Flash. The immediate advantages of this is to allow fullscreen that doesn't run in auto-max resolution, have saves that weren't left to the whims of a web browser, and allow for standard Steam features like the overlay and achievements. Here's a list of the notable changes: -Teleport now saps 'flow' tiles -Each room has a name -In-Game Mi
2014-11-11 15:25 UTC · Community Announcements · bbrizzi
There was an issue with Windows 8.1 that prevented the game from running. This has been fixed by adding the VC++ 2010 redistributable to the install. A side note on the OSX version: newer versions of OSX depreciated key library functions that cause the 2.0 update to not work on anything past 10.6. The fix requires changing the graphics libraries for the game, which would take a bit of work that I haven't had the time to do. Thanks, Brandon Brizzi @OutManOdd bbrizzi@theoddmanout.net
2014-11-11 15:25 UTC · Community Announcements · bbrizzi
There was an issue with Windows 8.1 that prevented the game from running. This has been fixed by adding the VC++ 2010 redistributable to the install. A side note on the OSX version: newer versions of OSX depreciated key library functions that cause the 2.0 update to not work on anything past 10.6. The fix requires changing the graphics libraries for the game, which would take a bit of work that I haven't had the time to do. Thanks, Brandon Brizzi @OutManOdd bbrizzi@theoddmanout.net
2014-10-07 14:30 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (John Walker)
Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. Sometimes there are games that I know for a fact people would absolutely adore, but I know for an equally certain fact most of them won’t ever give it a try. The absolutely stunning 1000 Amps is one such game. …
2012-12-18 20:25 UTC · Product Update · Valve
1000 Amps 2.0 Update: Free On Windows, Beta on Mac OSX Version 2.0 of 1000 Amps is a very large update that involved the re-coding of the entire game in C++. The immediate advantages of that was to allow fullscreen that didn't run in auto-max resolution, have saves that weren't left to the whims of a web browser, and allow for standard Steam features like the overlay and achievements. All of these things have been added, and then some. Here's a complete breakdown: -Auto-saving (was in v1.3, but I think it's worth mentioning) -Teleport now saps 'flow' tiles -Minor room corrections -Each room ha
2012-04-27 16:47 UTC · PC Gamer
The big news this week was a surplus of information on Crysis 3 - but it's stealth action FPS Dishonored that creeped in and impressed us with its old-school open-ended sensibilities. Elsewhere, our hopes for STALKER 2 were finally and tragically squashed, but new tidbits of information just might have slipped out about Half-Life 2: Episode 3. We also took a closer look at Sniper Elite: V2, Guild Wars 2, Microsoft Flight, and TERA. Read on for a full list of this week's biggest stories. Gabe Newell maybe talked a bit about Half-Life 2: Episode 3, perhaps, by talking about Ricochet 2 instead.
2012-04-23 16:05 UTC · PC Gamer
If you’re a member of the camp of gamers who believe that the answers to puzzles should never be signposted, and that modern games are way too easy, then you’re going to like 1000 Amps. You play as a cute lil’ icon called Plug (no relation to the Bash Street Kid) who is attempting to repair a set of electrical stations called the Amp- Tree-System. In each room, you can light up a number of squares by touching them, and when you’ve lit them all, that part of the system is repaired. As you light these squares, you’re given more power – enabling you to jump and teleport. Most of the puzzles rel
2012-04-18 10:30 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (John Walker)
2012-02-29 14:28 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (John Walker)
2012-02-22 18:19 UTC · Announcement · Valve
1000 Amps is Now Available on Steam and 10% off until Wednesday February 29th 10AM PST. Light up the world! As Plug, you are charged with restoring the expansive Amp-Tree-System, and thwarting an enigmatic intruder. Solve puzzles and explore in 1000 Amps!
2012-02-22 18:19 UTC · Product Release · Valve
1000 Amps is Now Available on Steam and 10% off until Wednesday February 29th 10AM PST. Light up the world! As Plug, you are charged with restoring the expansive Amp-Tree-System, and thwarting an enigmatic intruder. Solve puzzles and explore in 1000 Amps!
Full appinfo as delivered by Steam PICS, changenumber 37432492. Also at /api/app/205690/raw.
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