2023-12-29 23:46 UTC · Community Announcements · lategamestudio
📢 Hello friends, We hope everyone had a good Christmas Eve! 🎉 We have just released an update bundling the fixes and tweaks from the last few days. Below are the details of update v1.0.7 : FEATURE - Steam Cloud saving has been enabled for Mechanic Heroes (but more testing will be needed to make sure save sync works properly on supported platforms) BUGFIX - Fixed a bug where the menu would become unresponsive after tabbing out and back in. BUGFIX - Fixed a bug where HUD UI animations would not played until the end. BUGFIX - "Flat Battery" popup can no longer appear after the end of the timer.
2023-12-19 01:18 UTC · Community Announcements · lategamestudio
Hello everyone, We posted a small update today. Here is what's changed : QOL - For our keyboard/mouse players, throwing should now be more intuitive with the position of the mouse cursor being shown by a cross (see below) : {STEAM_CLAN_IMAGE}/42592391/bc04a45faa9101c001f957fb73b934867f0be3d2.gif Don't hesitate to tell us if throwing feels easier now! BALANCE - B01_05 (fifth level of chapter 1) had its scores decreased a little. It should now be easier to get the higher tier piggies. MUSIC - A new track was added in chapter 5. BUGFIX - Attempted to fix a bug where players could get stuck to bol
2023-12-16 19:28 UTC · Community Announcements · lategamestudio
Remote Play Beta We are happy to announce that we enabled "Remote Play" on Mechanic Heroes. At the moment, we consider this feature to be in its beta stage, so don't hesitate to give feedback if you play the game (or the demo) with friends through "Remote Play". Demo Update We've updated the demo to reflect the most recent changes made to the main game. For those who decide to take the plunge and make Mechanic Heroes a permanent fixture in their gaming library, we have an IMPORTANT NOTE : If you transition from the demo to the full game, it is necessary to start a fresh save. We appreciate you
2023-12-15 16:01 UTC · Community Announcements · lategamestudio
Dear friends! We were all set to launch our game tomorrow, but guess what? A crafty pirate swiped our trailer and sped off into the digital sunset... (Just to be clear, our tale of piracy has absolutely no link to the GTA 6 trailer uproar! Shhh... 🤫) Anyway, drumroll! We're ecstatic to announce that Mechanic Heroes is now live on Steam! We've poured our hearts and souls into creating this game. Despite our best efforts, a pesky bug or two might have slipped past us. So, if you stumble upon any, kindly lend us a hand by reporting them! It's time to dive into the grease, rev those engines, and
2023-12-04 16:51 UTC · Community Announcements · lategamestudio
Dear Community, 📅 Release Date: We're thrilled to share a major update with you! We have been hard at work, and we're delighted to announce that our upcoming game is set to launch on December 14th, at the earliest. However, we want to be transparent with our community, and in the spirit of delivering the best possible game, we're reserving the right to adjust the release date if needed. Rest assured, we'll keep you informed as we approach the finish line, ensuring a polished and enjoyable gaming experience. 🌐 Multilingual Experience: We're excited to announce that Mechanic Heroes will be ava
2023-10-19 14:02 UTC · Community Announcements · lategamestudio
Hello everyone, We wanted to start this dev log by apologizing for not communicating much on the game development progress. As a small team of two, we've been concentrating our efforts on bringing Mechanic Heroes to life. However, we're excited to share some key updates with you. Current Progress Level Design We're thrilled to share that 25 levels of our adventure are now playable. Most are near completion, but some still need that extra polish to shine. Localization We're diligently working on localization to make the game accessible to a global audience. Due to resource constraints, some lan
2023-06-19 08:00 UTC · Community Announcements · lategamestudio
Hello everyone, This week is Steam Next Fest, so it was a good opportunity to update our Mechanic Heroes demo. In a nutshell, here's what's changed: The demo has benefited from improvements to the base game (bug fixes, performance...) We've introduced 4 new languages: French, German, Spanish and Portuguese. For these, we have used automatic translation services, if you want to help us improve the translations, feel free to join our Discord server :) A new race track with a bit more chaos A video trailer to show you what's in the pipes (requires to finish the demo) NOTE: For the players that al
2023-04-16 16:11 UTC · Community Announcements · lategamestudio
Just because you know how to fix a car doesn't mean you can't jam out to some Miley Cyrus tunes! 🎶 😄
2023-03-30 21:46 UTC · Community Announcements · lategamestudio
📢 Hey all! Today, we wanted to share a sneak peek of our car wash workshop, hope you enjoy! 💦 🔫
2023-02-08 23:12 UTC · Community Announcements · lategamestudio
📢 Dear mechanics, Last Sunday, we decided to upload our demo on Itch.io. It was also the occasion to update the game, here follows what's changed: 🐞 ⬇️ CHANGELOG (v0.2.2.3) Fixed - Floor texture misalignment on first chapter - Bugfixing on Assembly Line: right lane vehicle could be sent while left vehicle was not ready, with 3 players. - Forced some textures to be loaded before level start (footstep smoke, Assembly Line decals) - Fixed a rounding issue on High Score display (Level selection menu) - Potential fix: lift could be raised when there was no vehicle on it. - Potential fix: player c
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