Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:28 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-03-17 05:49 UTC · Community Announcements · IUseGoto
Version 93Balance:Headquarters, barracks, factory, airport, and Protura harvester health increased 14%Repair rate decreased by 80%These changes make buildings/harvesters more vulnerable to chip damage while feeling a little bit more robust overall against enemy attacks. This also has the side-effect of reducing the drain on resources to repair which should help the defending player recover more easily if they hold.Protura harvesters speed increased 10%, load/unload speed increased 16%, and max carrying capacity decreased.This does not change the overall income rate from a Protura harvester, bu
2025-07-25 17:59 UTC · Community Announcements · IUseGoto
Version 92 Features:New Commander models and animationsBug Fixes:Performance improvementsDesync fixes for chopper + pronghorn units with low frame rates and 2x/4x replay speedsMany, many minor improvements and fixesBalance:Chopper Trooper build time increased by 10%Chopper Trooper speed decreased by 10%The chopper trooper is still a little bit too good early game and doesn't give the defending player enough time to react. This should delay them slightly in the early game and make them harder to spam.Ellisroy Grounds expansion mineral patches reworked to be slightly easier to takeCampaign bruta
2025-02-01 06:00 UTC · Community Announcements · IUseGoto
Features: - Offline play now available for campaign and custom games vs. AI - Steam Deck & native Linux support - New models & animations for Stinger & Blazer troopers Bug Fixes: - Revamped touch input stack to be more reliable and work across far more devices - Crash fixes and stability improvements - More fixes for occasional errors that new players and devices can hit Balance: - Chopper trooper damage vs. buildings & harvesters reduced 10%. If you're caught without any anti-infantry, then they can kill your building before you can make a counter a little too easily. This is aggravated by th
2024-12-17 03:34 UTC · Community Announcements · IUseGoto
Features: New unit: Chopper. An early game scouting and harassment-based melee infantry unit that can deal with both infantry and vehicles and is capable of taking early control over the map. Map pings - use the new button in the tool window, or the default hotkey of 'b' to put a marker on the map for your allies. Progress bars are now shown for all players while loading, and various timeouts and failure modes that could happen during the loading screen have been improved and streamlined. New 'randomize army loadout' button that performs pseudo-randomization while trying to ensure you have at
2024-11-25 01:46 UTC · Community Announcements · IUseGoto
Features: New 4p map: Grafbour Garden Army loadouts can now be randomized Full integration / cross play / progression tracking with the demo version of Micro Wars (actual demo coming soon!) Bug Fixes: AI will now not get 'stuck' if there isn't a resource patch within 3 range of their starting HQ, or if the closest/second closest patches don't have 2 empty adjacent hexes for refineries. Armadillo tanks will no longer occasionally spawn the stinger troopers in your base on death Fix for crashes when joining or accepting an invite to a party while the game is loading Fix for bug where too long ar
2024-10-31 07:30 UTC · Community Announcements · IUseGoto
Features: Initial Ukranian text localization New fonts for all languages New mountain models! Bug Fixes: Fix for simulation deadlock in certain situations Fixed bugs where army loadouts and/or campaign progress could very occasionally not reflect the latest changes on relaunching game Armadillo tanks in Riptide transports no longer 'crush' infantry loaded into other Riptide transports. Maps that use walls now allow the players' first building to build quickly Officer buff no longer persists when the officer dies Continued performance improvements The temporary loadout persists across games now
2024-09-27 05:21 UTC · Community Announcements · IUseGoto
Features: Text localization for Portuguese and Spanish (Latin America) New map preview and map editor icons New grass tileset mountains New configurable hotkey mappings for panning the camera (default: arrow keys) Bug Fixes: Hotkey remappings to non-alphabetical keys such as the "-"/"=", numeric, and numpad keys now work. Note: some hotkeys mappings that happened to work to non-alphabetical keys previously may be reset with this update (such as the bracket keys) if you were using them; re-assigning the hotkey back will fix it. Performance improvements in map editor Balance: Initial resources i
2024-09-17 06:49 UTC · Community Announcements · IUseGoto
Features: Added localization for French text, and new language selection dropdown in settings (more languages coming soon!) New region information and selection options for custom games. Now you can see the expected region and RTT when browsing lobbies and when in the lobby before the match begins. It's now possible to override the region when creating a lobby. New Ratter and Rocketeer trooper models. Note that these are better in terms of differentiation against other infantry, but this is a work in progress and we know they have some visual overlap still with existing infantry. We are workin
2024-09-03 02:24 UTC · Community Announcements · IUseGoto
Version 81 Features: New commander ability icons! Bug Fixes: Fixes for errors when joining game lobbies just as the lobby is being cleaned up Contested pads now properly de-capture the building over time Adjusted HP bar sizing to avoid overlap at "medium" zoom out distances Surrendering in co-op when a map text is being shown and blocked by a remote user now allows you to leave the match. Matchmaking rating bugfix that would cause inflated increases/decreases the further apart the MMRs were (into absurdity in some cases - no more losing 8000 MMR points in one game!). All shown ratings have bee
Full appinfo as delivered by Steam PICS, changenumber 37028815. Also at /api/app/2064470/raw.
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