Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-09-01 15:02 UTC · Community Announcements · frms820.steam.xk79n6
Hello everyone, In this new update we are switching Simulakors to Unreal 5.6 to enhance significantly the perfomance of the game and we've also addressed a variety of bugs and issues. Thank you for your feedback and bug reports! Patch notes 📄 Improvements: Big performance improvements, especially when playing at medium and high settings (It's now possible to play with lumen active on SteamDeck) Restored the white/acquamarine color combination Fixes: Fixed enemy outline highlight in Terminal rooms not workingFixed getting stuck in charge attack when spamming melee quickly Fixed being able to c
2025-08-25 13:03 UTC · Community Announcements · Apozh - Dear Villagers (CM)
Hello everyone, Following the news about the new melee weapon, we’re excited to announce that the brand-new melee weapon is now available with today’s update! You can jump in right away and try it out - full patch notes are just below: Patch Notes: Sword Melee combat has been overhauledn the kick has been replaced with a blade capable of: 3-Hit Combo: each attack deals progressively more damage. Running Attack: a quick slash with a long forward movement, executed by pressing the melee button while sprinting or rolling. Charged Attack: hold the melee button to charge a powerful swing capable of
2025-07-07 15:27 UTC · Community Announcements · Apozh - Dear Villagers (CM)
{STEAM_CLAN_IMAGE}/44534478/d948aa28e6b909e67569689b1f6265253c6e53bf.png We're working on a brand new combat style for Simulakros: melee combat with The Blade. This new feature should be ready in the coming weeks, but we're excited to share a first tease now! {STEAM_CLAN_IMAGE}/44534478/1517dc2fb5f287fa7fb718e1e260eefd2927963a.gif For those interested in behind-the-scenes insights and development updates, you can follow Sigfrido, the solo developer, on Twitter, where he regularly shares progress and news about Simulakros. And don’t forget! Simulakros is 30% off until July 10 during summer sale
2025-03-03 15:06 UTC · Community Announcements · zgordon
{STEAM_CLAN_IMAGE}/44534478/7addc2f258da9a51963cdbb15a36d530a9a3d5d8.jpg Hello, Great news everyone, Simulakros will be 25% off until the 20th of March! If you are a roguelike TPS fan, now's the time to try it out! Patch 1.2 introduces a brand new photo mode, so you can now capture all the details of your runs! It also brings a new difficulty selection menu, improved mechanics like grenade parrying and an overhauled "Counter" neural connection, as well as several quality of life changes based on community feedback Thanks for all your feedback and bug reports over on Discord and Steam Community
2024-12-17 13:54 UTC · Community Announcements · Apozh_DV
{STEAM_CLAN_IMAGE}/44534478/7addc2f258da9a51963cdbb15a36d530a9a3d5d8.jpg Hello, In Patch 1.1 we’ve made several key improvements to enhance the game: we are introducing a new in-run save system, which offers more flexibility allowing you to suspend runs and continue them later, significant game balance adjustments to make the game more fun and we've also addressed a variety of bugs and issues. Thank you for your feedback and bug reports on Discord and Steam community! 🔫 Patch notes 📄 New Features In-run Save System: progress is saved after terminal rooms and upon reaching a new Biome, allowi
2024-12-05 10:58 UTC · Community Announcements · Apozh_DV
The project started in 2019 as a passion project developed for fun by Sigfrido Cosmo (game designer) in his free time, as a fan of roguelikes and third person shooters he wanted to experiment creating this unique mix of genres that is quite rare. As the game started to take shape, two friends joined the development: Filippo Colombo (level designer) and Lorenzo Erialti (sound designer and composer). From the beginning we knew we wanted the game to be about advanced AI technology and taking control of synthetic bodies, we felt it was a good match with the gameplay loop of roguelikes that is abou
2024-11-27 15:46 UTC · Community Announcements · Apozh_DV
{STEAM_CLAN_IMAGE}/44534478/4b3996ab6f6fe36d149dd6e9a77ff19a2daa6e67.jpg Hello, Thank you for your feedback and bug reports on Discord and Steam community! Feel free to share your review if you like Simulakros, it's the best way to show your support 💖 🔫 Patch notes 📄 Performance improvements GPU optimization especially for medium/low spec PCs General CPU optimization Performance and visual improvements at medium and low settings Steamdeck performance improvements Fixes Fixed some cases where terminal rooms would not end in biome 2 Fixed slow motion effect producing flickering on the sky Fix
2024-10-25 12:51 UTC · Community Announcements · Yuuka_DV
Hello, Thank you for your feedback! Feel free to share your review if you like Simulakros, it's the best way to show your support 💖 Here is a new hotfix! 🔫 Patch notes 📄 Fixed cases where Rupture could teleport out of bounds in the second biome and get stuck Fixed run results not being displayed after the true ending Fixed some meshes in the tutorial map that were displaying an outline Added a dark background to button prompts for interactions to improve visibility Performance improvements Fixed some cases that could cause a crash during the true ending fight. Fixed a case where dying in cy
2024-10-24 08:45 UTC · Community Announcements · Sigfrido91
Hello community, Thanks for all the support and love on the game, here is a small hotfix! 🔧 Fixed some cases that could cause a crash during the true ending fight. Fixed a case where dying in cyberspace would not teleport out of it. Battle on! 💥
2024-10-22 14:03 UTC · Community Announcements · Yuuka_DV
Hello, Thank you for your feedback and bug reports on Discord and Steam community! Feel free to share your review if you like Simulakros, it's the best way to show your support 💖 🔫 Patch notes 📄 Gameplay Improvements Added glowing outlines to enemies when only a few remain in terminal rooms Added a short invulnerability time after resurrecting Added 2 new level tiles in the second biome The position of some buttons and doors in the third biome has been adjusted Prevented accidental elevator activations with AOE abilities and changed color of elevator buttons on the ground Balancing Increase
2024-10-18 14:17 UTC · Community Announcements · Yuuka_DV
It's been already a week since Simulakros is available! 🥳🤖 I hope you like playing! The best way to support the game is sharing a review 😊 This first tip is about unlocking color combinations. Here is the list of in-game challenges that you will need to beat to get all of them! {STEAM_CLAN_IMAGE}/44534478/1bcde5c06e0f133cd14faa5627b5e2c3febe958f.png Complete a Terminals room in less than 1 minute. Get an S rating in one level. Beat the first boss in under 5 minutes. Beat the second boss in under 10 minutes. Complete a run in less than 20 minutes. Complete a run taking less than 5000 damage.
2024-10-14 14:06 UTC · Community Announcements · Yuuka_DV
Hello, Thank you for your support all along the way! I'm collecting your feedback and bug reports on Discord and Steam community hub to fix potential bugs, so don't hesitate to join us! By the way, don't forget to activate hardware auto detection when you launch the game, to avoid performance problems 👌 Feel free to share your review if you like Simulakros, it's the best way to show your support 💖 🔫 Patch notes 📄 Fixed collision issues with some doors in the third biome Fixed enemies sometimes not moving Fixed second boss ai sometimes getting stuck Fixed enemy spawning during second boss F
2024-10-11 13:39 UTC · Community Announcements · Sigfrido91
Hello everyone, I just released an Hotfix patch for the mouse cursor issue and the input rebinding bug. Patch note Fixed mouse cursor imprecision Fixed input rebinding during gameplay Improved graphic settings for shadows to improve performance Improved visibility of Shoot-to-Activate Buttons By the way, don't forget to activate hardware auto detection when you launch the game, to avoid performance problems 👌 I am actively collecting your feedbacks on Discord and Steam community hub to fix potential bugs, so don't hesitate to join us! Stay connected for more Simulanews and thanks for the supp
2024-10-10 14:36 UTC · Community Announcements · zgordon
{STEAM_CLAN_IMAGE}/44534478/0faca3682a8c2015d1053effc75e76bd660bc863.jpg Get ready for epic battles in Simulakros, a rogue-like shooter featuring 3 unique characters, a multitude of abilities, and incredible replayability! 🤖 Jump into the action - NOW AVAILABLE! 💥🤖 GIVEAWAY ALERT! 🤖💥 To celebrate the explosive launch of Simulakros, we’re giving away 3 Steam keys🔑 on Dear Villagers X! {STEAM_CLAN_IMAGE}/44534478/940f5a8d927de8aea89b3d06998da6556dee054b.gif {STEAM_CLAN_IMAGE}/44534478/da1fcccd5c3d5e8d78acc8d32183e5e4a35f15f1.gif {STEAM_CLAN_IMAGE}/44534478/ddb6475649ee8d134d046f941af
2024-10-09 13:01 UTC · Community Announcements · zgordon
{STEAM_CLAN_IMAGE}/44534478/443c6c8f80aa0c5b43d6c6910292cd2a7d22291a.jpg 💥🤖 GIVEAWAY ALERT! 🤖💥 Hello Community, To celebrate the explosive launch of Simulakros TOMORROW, we’re giving away 3 Steam keys🔑 on Dear Villagers X! Join the battle tomorrow! 🎮🔥 🤖 Play the demo & Wishlist NOW🔫 https://store.steampowered.com/app/2621010/Simulakros_Demo/ ⭐ If you like our demo, feel free to share your review with us! ⭐ https://store.steampowered.com/app/2067160/Simulakros/ {STEAM_CLAN_IMAGE}/44534478/6ba28f1276bda91a5f87e88e64a5d7fd0e5146e8.gif
Full appinfo as delivered by Steam PICS, changenumber 38804021. Also at /api/app/2067160/raw.
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