Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:43 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-11-18 12:52 UTC · Community Announcements · Liens
- Changed binoculars zooming from fixed to dynamic trigger pull - Added driveable physics vehicle with steering wheel, use trigger for acceleration (requires all engine parts, fuel and several wheels) - Added vehicle spawns in garages - Added vehicle parts and fuel to loot spawns - Configured saving vehicle position and health status after starting engine for the first time - Updated stash section of tutorial text to clarify loot saves in stash, on player, or on workbenches
2022-10-28 11:53 UTC · Community Announcements · Liens
- Added a craftable hunting trap, plus parts to craft it - Added craftable surface mounted spike trap - Added triggerable craftable physics traps stick slam trap swinging trap - Added tripwire craftable item for triggering physics traps - Added tiny stick item as an extra stick cutting result - Made large sticks spawn as loot near trees, small sticks near bushes - Increased several objects value to offset the previously increased cost of bullets - Added crowbar tool to pull nailed planks (and other nailed objects) off - Added crowbar and trap parts item as spawnable loot - Fixed a bug where na
2022-10-02 12:40 UTC · Community Announcements · Liens
- Fixed plank with nails getting incorrect positioning when nailed to object - Fixed scrap machine eating items over 0 but under 10 value ~thanks to player 'Fuzzinator23' - Modified the automatic guns to allow seeing the round in the chamber - Refined the collision accuracy for condition UI info popup
2022-10-01 13:40 UTC · Community Announcements · Liens
- Fixed AR type magazines glitching when attached to saveable socket ~thanks to player 'Charlie Mutes' - Fixed specifically world objects saving with unnecessary extra objects - Fixed stash loading some items incorrectly ~thanks to player 'Charlie Mutes' - Added secondary controller button auto closes gun charge/bolt
2022-09-30 12:28 UTC · Community Announcements · Liens
- Made certain furniture able to be broken down into wood planks and nails - Created a wood plank with nails object which can be nailed to a surface - Added a hammer as loot - Added saving for placed fortifications - Replaced condition text with name of item - Created info panels for objects with condition (touch the condition UI with your hand) - Added info for all current items ~thanks to player 'Kriller' - Equipping two boots at once now also increases sprint speed by 1.5x - Fixed clothing colliders not being disabled when equipped - Fixed loading wrong models for some saved items - Made th
2022-09-20 17:48 UTC · Community Announcements · Liens
- Fixed item sockets alternating between usable and broken each load - Fixed sometimes loading gun grip with incorrect offset - Fixed pistol mags loading in without physics enabled
2022-09-19 15:58 UTC · Community Announcements · Liens
- Fixed spawned guns not being able to grip properly ~thanks to all testers reporting this one - Fixed stash items loading without physics enabled ~thanks to player 'Charlie Mutes' - Made spawned boxes smaller size - Fixed pistols ejecting mag when holstered ~thanks to player 'Charlie Mutes' - Fixed bullet displacement from mag after mag auto ejection ~thanks to player 'Charlie Mutes' - Fixed condition UI always showing even if very far away - Fixed condition UI awkward placement which allowed objects to display in-front of UI - Various tiny bug fixes - Changed the savefile naming convention t
2022-09-08 19:05 UTC · Community Announcements · Liens
- Added a shop machine to the bunker, which lets the player sell loot items and buy basic necessities - Added station to bunker for breaking down loot into scrap - Added repair station which uses scrap and/or money to repair items a player wants to keep and maintain - Added several backpack alternatives, some smaller (more common), some larger - Added a box to loot spawner, which can be smashed to get the loot inside - Added a stash shelf for items to be kept saved in the bunker - Added first iteration of player/stash saving and loading system Minor: - Changed sound effects for attaching objec
2022-07-29 15:07 UTC · Community Announcements · Liens
- Fixed a gap in the floor of the bunker ~thanks to player 'Fuzzinator23'
2022-07-29 13:27 UTC · Community Announcements · Liens
- Fixed teleporting movement in the bunker - Fixed physics doors becoming stuck after opening then exiting the area and returning ~thanks to player 'Charlie Mutes' - Added a settings section to the tutorial room - Added grip mode press or hold toggle - Added teleport on/off toggle - Added teleport type toggle, blink and dash - Added slide movement on/off toggle - Implemented control settings savestate - Compressed tutorial gifs - Added option to swap left and right controller movement input
2022-07-26 17:54 UTC · Community Announcements · Liens
- Adjusted tutorial room text size - Added gifs to tutorial sections to give extra instruction - Added backpack tutorial section - Added a teleport movement mode to right thumbstick
2022-07-26 05:14 UTC · Community Announcements · Liens
Doing these first today as they are the most frequently requested info currently. - Adjusted layout of bunker to better direct players to the tutorial room - Added clarification of Primary Button to tutorial room
2022-07-24 19:32 UTC · Community Announcements · Liens
- Fixed a drawer extending out beyond it's limits - Adjusted LOD on zombies - Added a green tint to better show when player is healing health - Added various sounds for zombies - Added sounds for player taking damage - Added sounds to melee strikes against zombies - Added some subtle ambience sounds - Removed a debug object ~thanks to player 'TheBreadstick' - Increased spawn rate of ammo boxes - Increased spawn rate of gun base parts
2022-07-23 17:21 UTC · Community Announcements · Liens
- Slowed down hunger/thirst until finding food and drink is better balanced - Added more stuff to starting gear table for players to mess around with until loot drops are better balanced - Fixed a bug where grabbing a gun with two hands while teleporting broke the second grab area - Fixed doors which weren't interactable on small buildings. ~thanks 'Kitten (Totally Not Alpharius)' - Fixed some doors getting stuck - Fixed some overhangs stopping doors from fully opening - Fixed zombies glitching with garage doors - Some small optimizations - Fixed loot despawning when taken far from spawn origi
2022-07-22 16:08 UTC · Community Announcements · Liens
- Quick fix. Added signs after a player informed me they accidentally walked past the tutorial, thanks to totallynotbasil
Full appinfo as delivered by Steam PICS, changenumber 34882749. Also at /api/app/2067730/raw.
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