Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:19 UTC.
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2026-07-22 20:09 UTC · Community Announcements · Catfood McFly
An early patch this week. I usually try to upload a new build at the weekend, but I've got STUFF on. However, as there are some fairly big bugs fixed in this update I decided to upload it sooner rather than later. FEATURES * More descriptive detail added to roster ponies when you get their stats up with middle mouse/shift. * The magician's shield was appearing before you knew who they were. As it seems to me the shield would be visible as soon as they activate it, when they do you will automatically know that's where they live. GAMEPLAY * The reporter will no longer report on a pony you murder
2026-07-18 08:34 UTC · Community Announcements · Catfood McFly
WHAT'S NEW IN WITHERSMONT We're still in early access, but it's getting there now. You may find bugs, placeholders and a lack of polish here and there. FEATURES * Roster pins. You can now make connections on the roster, click the pinbox at the bottom, choose a color and off you go. You can connect two photos together, or put down a post-it note and connect that to a specific horse. The pins will automatically change position if you shuffle the roster. This is handy for things like suspecting a spy or mule, or discovering two ponies are BFFs and wanting to remember that connection. * Still on t
2026-07-04 21:17 UTC · Community Announcements · Catfood McFly
WHAT'S NEW IN WITHERSMONT nb: If you uploaded custom ponies in the Beta branch version, you'll find they have lost their mods! This is because I found an issue where if you had a modded Trixie (for example) loaded and made a new Trixie, the new one would spawn with the same mods which you might not want (as the mods were linked by the pony's name, which was a dumb way to do it), so now all modded ponies have a unique code that links only them to their mods. If you delete the old ones and then reinstall them from your workshop folder, they should work. FEATURES * If you win, depending on if you
2026-06-26 18:44 UTC · Community Announcements · Catfood McFly
BETA BRANCH BUILDA few quick fixes for the Beta branch modpack test. There's already some super ponies from some cartoon or other on the Workshop you can try out. * Folder names have been made a bit more coherent. The folders now also tell you how many ponies are in that folder.* Bug where random ponies would generate with leftover modded bits fixed.* Bug that meant loaded ponies wouldn't occupy slot 40 fixed.It's been hugely helpful that some users have uploaded modded ponies I can test with. Many thanks to you!
2026-06-26 13:00 UTC · Community Announcements · Catfood McFly
nb: There are some new features also included in the Beta branch, but some of them are not yet implemented fully, so don't be shocked if something doesn't appear to work!The beta is work in progress and for testing, but you can try out making and sharing unique ponies. To test out Cheerilee:1 - Subscribe to Miss Cheerilee, if you can't find her she's here: https://steamcommunity.com/id/catfoodmcfly/myworkshopfiles/?appid=20762602 - In Steam, right-click SH2, from the menu choose "Game Versions & Betas" and change to the Beta version. The game will reinstall.3 - in the Pony Editor go to SET and
2026-06-21 11:06 UTC · Community Announcements · Catfood McFly
A fix for the Black Screen issue. If you're having issues with the first person black screen, you can also fix it by going into OPTIONS and fiddling with the MOUSE SENSITIVITY slider.
2026-06-21 05:59 UTC · Community Announcements · Catfood McFly
Some players reported going into first person gave a black screen. I believe this has now been fixed, it works on my laptop now which did the same thing let me know if it still causes you issues! Also a couple of minor flag bugs fixed while I was at it... * The Arsonist's burn count now resets correctly * Ditto for the Naturalist's animals running away.
2026-06-21 01:32 UTC · Community Announcements · Catfood McFly
Apologies gang, there was some curious issue that meant the WAD wasn't unpacking which lead to missing images/crashes. It should now be fixed, so if you're still having this issue please wait for Steam to update the game again or uninstall/reinstall.
2026-06-21 00:20 UTC · Community Announcements · Catfood McFly
* THIS UPDATE WILL CRASH THE GAME IF YOU CONTINUE FROM A PREVIOUS SAVE * WHAT'S NEW IN WITHERSMONT FEATURES * The game now has a Steam Leaderboard so you can see how your total kills stat matches up against the world. * You can view your all-time stats from the options screen. Note that these will only begin to be counted up from this update, with the exception of your total murders which should still be recorded beginning from a couple of updates ago. * Mouse sensitivity and Field of View for FPP mode can now be adjusted on the options screen. You can fine tune the FOV during FPP mode with th
2026-03-08 17:24 UTC · Community Announcements · Catfood McFly
Hello! Quick hotfix uploaded to correct the kitchen meat bug. Be sure your window title says "Early Access 0.13.10 =kitchen hotfix="!
2026-03-08 11:28 UTC · Community Announcements · Catfood McFly
A smaller update, there's a few fixes but the primary addition is the use of the Steam cloud to save your game. WHAT'S NEW IN WITHERSMONT FEATURES * The game now saves your current progress using the Steam cloud, so you can carry on your game on a different machine. It still saves locally too, in case that's unavailable. GRAPHICS (Mostly restoring effects and textures lost after removing the AGK shader pack) * The cake's plates have their texture back. * The Magician's magical shield has been re-jigged and only shows up at night as originally intended. * Windows restored. * Recipe book highlig
2026-03-07 09:17 UTC · Community Announcements · Catfood McFly
An issue found where seeds in the live version weren't generating the same town. This should now be fixed.
2026-03-06 14:13 UTC · Community Announcements · Catfood McFly
Welcome to SLAUGHTER HORSE 2 We're still in early access so you might find bugs, placeholders and things awry! *Please note, there's a lot of changes in this update which means if you continue a game from the previous build, there may be unpredictable results!* *Also note! AGK's shader pack DLC made some pretty effects but I've decided it just causes way too many issues for too many players so it has been ENTIRELY removed. So things might not look as shiny as before, I'll see if I can find a way to improve this with vanilla AGK later. For now though, I think it's more important that the game j
2026-02-22 14:56 UTC · Community Announcements · Catfood McFly
Welcome to SLAUGHTER HORSE 2 We're still in early access so you might find bugs, placeholders and things awry! Steam's Horse Fest has boosted the game considerably. It's sold more copies during Horse Fest than all the time since it was released put together. Welcome, new Horse Hackers! WHAT'S NEW IN WITHERSMONT * Music and sound effects have had an overhaul in how they work. It might even kill that dreaded loss-of-all-sound bug, who knows! * I've seen people making some nice custom logos, so I've given that a boost. You now have more options to move text, use different fonts, undo many steps i
2025-12-20 10:54 UTC · Community Announcements · Catfood McFly
Hello! If you have the volume 2 of the soundtrack, it should soon update with a 'disc 2'. This is the 'Death to the Ponies!' EP of four more songs which will appear as endgame music in the next update. These songs have vocals, made using SynthV Pro 2, with Kasane Teto, GUMI and Mai.Merry Horsemas.=Catfood=
Full appinfo as delivered by Steam PICS, changenumber 37455657. Also at /api/app/2076260/raw.
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