2025-05-24 20:44 UTC · Community Announcements · micahboursier
Hello! It's been a busy few months, and the new game, Poco, is out now for free! Go give it a look! It's been doing super well and the team and I are so excited to see everybody's reactions. In honor of Poco's release, I've put The Multi-Medium on sale as well, so spread the word if you know anybody who'd be interested. Thanks for all your support! Micah
2025-03-12 17:28 UTC · Community Announcements · micahboursier
Hello dear players of The Multi-Medium! If you didn't already know, my next game, Poco, has a Kickstarter page! Here's the link. And good news! It's already been funded! If you still want your name in the credits or any other backer perks, there's still time to donate before it's over. Any additional funds would be a big help to the team and I. Either way, Poco will be free to play upon release, so if you're interested, you can wishlist it now! Thanks again for all your support, Micah
2025-01-20 16:34 UTC · Community Announcements · micahboursier
Happy Birthday to The Multi-Medium! It feels like it was just released yesterday, but somehow a million years ago at the same time. To celebrate, the Multi-Medium is on its deepest sale yet... and I'm announcing what I've been doing in that time: My next game, Poco, has its Steam page up now, so go have a look! There's a new instagram you can follow for any further updates. Thank you for playing!
2023-06-14 15:16 UTC · Community Announcements · micahboursier
Hello again! So first of all, there's a little update rolling out today! It took a little while but I think I've solved some of the bigger issues people were facing in the game. Here's the patch notes: Fixed the glitch where you fall through the portals and die on the spikes in collage Fixed the music stopping abruptly in the calibration chamber in graphite Fixed the handful of sound effects that weren't actually controlled by the in-game volume controls Removed the rope warp glitch... Sorry, speedrunners! Fixed a typo that has been in the game for an embarrassingly long time Added a button to
2023-04-01 16:59 UTC · Community Announcements · micahboursier
Hello all, It's been a little while, and I've been very busy. I've seen countless comments from players interested in listening to the soundtrack, so I wanted to put it out there in some way. I worked with my wonderful musicians to name and compile all the music into an album, and put it on every streaming platform I could. {STEAM_CLAN_IMAGE}/42664208/824a7a2e3aec8cd37c4d5aadce88eda9eaf00f9b.jpg You can find it on Spotify, YouTube, iTunes, Apple Music, Amazon, etc... Just look for The Multi-Medium Original Soundtrack. On YouTube, you can find it in a playlist on my channel, at https://www.yout
2023-01-22 01:49 UTC · Community Announcements · micahboursier
Hey everyone! Since releasing yesterday, I've gotten a lot of feedback, and many small bugs have been brought to my attention that I had not previously noticed. I don't know if you've noticed, but I've been rolling out a lot of little updates to fix things as they enter my radar. Here's a changelog: Fixed the spider getting stuck when crawling on sharper corners Fixed the delay in the acquisition of the achievement that you get for finding every artifact. Fixed the watercolor boss acting all weird when you get killed on its third dash move. Hopefully fixed the issue where you could accidentall
2023-01-20 15:03 UTC · Community Announcements · micahboursier
Hello all! It's been a long time since my last game was released, and I've spent the majority of that time working on this new project. It's been a long and arduous journey and I've learned a ton. Now I'm finally ready to share it with the world. Tell all your friends! I can't wait to see what you think. If you play it, stick around to the end, the later levels are my favorite ones ;) Anyway, Please enjoy the game and provide feedback in the in-game feedback menu. I have learned a lot from reading feedback from the demo last year, and I intend to learn more. Oh, and if you like it, please do w
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