Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
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2026-08-25 22:42 UTC · Community Announcements · Sunkenland
On this very day three years ago, Sunkenland was released into Early Access. Since then, it's been an incredible journey filled with exciting adventures, challenges, and a lot of hard work.From v0.1 to v0.8.55, we've released 58 updates, improving and expanding the game step by step. We've come a long way since those early days, and we're getting closer and closer to our vision for Sunkenland. And, of course, there are still more updates to come!It has been, and continues to be, a one-of-a-kind journey, and we want to thank all of you, our fellow Sunkenlanders, for being part of it. Thank you
2026-08-25 14:26 UTC · Community Announcements · Sunkenland
Improvements and Optimizations Optimized network connections and scene loading to reduce timeout issues between hosts and clients. Improved ship AI behavior. Enhanced ship-mounted weapon systems with new targeting mechanics, including distance weighting, nighttime weighting, focus-fire weighting, and a target-loss rule when targets are submerged beyond 8 meters, giving players greater tactical control. Bug Fixes Fixed an issue where, after crafting multiple types of items for the first time at a Stove or Ammunition Bench, saving and reloading could result in only the first item type being avai
2026-08-19 18:17 UTC · Community Announcements · Sunkenland
Bug Fixes Fixed an issue where Objective 2 and Objective 3 could sometimes fail to appear during the Pirate Cargo Ship quest, preventing quest progression. Fixed an issue where interaction button prompts could display incorrectly. Fixed an issue in The Tunnel quest where the treasure chest could respawn after reloading a save after it had already been collected. Fixed an issue where players could not climb past the top of certain ladders in the central area of the Nuclear Power Plant, and corrected collision issues with several objects. Balance Adjustments Adjusted the health of the final boss
2026-08-16 14:56 UTC · Community Announcements · Sunkenland
Fixed an issue where an error message could appear when loading a world, preventing the world from loading correctly.
2026-08-14 18:37 UTC · Community Announcements · maximummax
Bug Fixes Fixed an issue on Dedicated Servers where loading quest data could cause blueprints and other saved data to load incorrectly. Fixed an issue where worlds created in the official version could display inconsistent quest progress when run on a Dedicated Server. Fixed an issue where forcibly exiting NPC dialogue using ESC or similar methods could prevent further dialogue and subsequent quests from unlocking. Fixed an issue where some players' actual number of rescued slaves did not match the number required for quest progression, preventing the quest from being completed. Fixed an issue
2026-08-11 19:54 UTC · Community Announcements · Sunkenland
Revisions and Improvements Changed consecutive survival achievements to cumulative achievements. Progress will no longer reset after saving or loading the game. Bug Fixes Fixed an issue where the Storm Outpost could disappear from the map. Fixed an issue where the door to the Gunsmith's room in the Bridge area remained closed even after all enemies had been cleared.
2026-08-06 19:44 UTC · Community Announcements · Sunkenland
Thank you for your continued support and patience, Sunkenlanders! Your feedback, bug reports, and save files have played a big role in helping us improve the game. Every report helps us identify and resolve issues, and we're really grateful to everyone who has taken the time to share their experiences with us. In addition to ongoing bug fixes and improvements, we're also working on a major new feature: the Companion System. We're taking the time to make sure it's polished and complete before it's released. We truly appreciate your patience and continued support as we bring it to life. The foll
2026-07-31 14:16 UTC · Community Announcements · Sunkenland
Bug Fixes Fixed an issue where companion progression could not be completed for the Research Table level achievement. Fixed a display issue with item quantities in the Advanced Workbench backpack UI. Fixed incorrect ammunition configuration for Auto Turrets and Auto Machine Guns. Fixed an issue where AUG, FAMAS, and VSS receivers could be obtained for free from weapon merchants. Fixed an issue where the Occupation achievement could not be completed by client-side players in multiplayer. Revisions and Optimizations Building construction is now enabled on Eden Island. Added approximately a 10% c
2026-07-28 14:57 UTC · Community Announcements · Sunkenland
Bug Fixes Fixed an issue where items could disappear when using the Sort function. Fixed an issue where certain quests could not be completed if the Research Table had been upgraded to Level 3 or higher before accepting the quest. Fixed an issue where installing the External Fuel Tank during ship modification did not increase the maximum fuel capacity. Fixed an issue where a quest could not be completed even though the gate to the Warlord Chamber in the final mission had already been opened. Fixed an issue where the elevator on the final quest island could not be called, trapping players and p
2026-07-24 16:55 UTC · Community Announcements · maximummax
Bug Fixes Fixed an issue where NPC Eva's status would not update with quest progression. Fixed an issue where heavily damaged ships would sink and be destroyed too quickly. Fixed incorrect map colors for neutral islands. New Features Character Save History Restore We've added a Character Save History Restore feature, allowing you to restore previous character saves. You can choose from up to 9 historical save files to replace your latest save. {STEAM_CLAN_IMAGE}/42776843/6cbe8d52dc8ed093c2490cdceb1a84fdad01ad8f.png Please use this feature with caution. The restore option can be accessed from t
2026-07-22 14:50 UTC · Community Announcements · maximummax
Bug Fixes: Fixed enemy spawn distribution, quest settings, and related issues on the final quest island Fixed an issue where players could not hit enemies with heavy defensive machine guns due to invisible collectibles such as wind towers Fixed an issue where distant collectibles failed to render, preventing players from attacking enemies Fixed an issue where NPCs outdoors would respawn inside the Elder's House and run back outside when clients spawned on Eden Island Fixed an issue where players could fall from mid-air after saving or loading while on an elevator Fixed an issue where achieveme
2026-07-17 14:50 UTC · Community Announcements · maximummax
Bug Fixes Fixed issues where the game could freeze or crash when a client joined the host under certain conditions Fixed an issue where no information was displayed on the radio, preventing quest progression Fixed an issue where map markers were not saved correctly Fixed an issue where the player's death loot bag could occasionally spawn in an incorrect location
2026-07-15 16:43 UTC · Community Announcements · Sunkenland
Bug Fixes Fixed an issue where radio-related quests could not be completed due to unavailable broadcasts. Fixed a mismatch between the actual effect and the description of the "Scavenger" character background.
2026-07-14 15:08 UTC · Community Announcements · maximummax
Bug Fixes Fixed the issue of abnormal ship movement speed. Fixed an issue where some save files from older game versions could not be displayed properly. Feedback Instructions: If you encounter any bugs or issues during gameplay, please submit your feedback via our official Discord channel or the Steam Community. When submitting feedback, please include the following information to assist us with troubleshooting: Your PC hardware specifications. The exact game version number when the issue occurred. Your corresponding game save file. Detailed steps to reproduce the issue. This information will
2026-07-13 15:18 UTC · Community Announcements · maximummax
Bug Fixes Fixed an issue where freeing slaves too early could make later missions impossible to complete. Fixed radio broadcast progress resetting when the radio broadcast was dismantled. Fixed the mission to speak with the Elder being unable to progress. Fixed range having an abnormal effect on gun damage. Fixed ship-mounted ammo boxes abnormally increasing their ammo count when ammo was repeatedly added and removed. Fixed an issue where choosing to respawn at a ship-mounted sleeping bag could drop you into the hull (especially on clients). Fixed the Electric Drill crafting recipe by removing
Full appinfo as delivered by Steam PICS, changenumber 38317996. Also at /api/app/2080690/raw.
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