Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-03-11 20:55 UTC · Community Announcements · foolsroom
It's been a while since the last update, but this one brings some much needed changes to improve your experience! Fast Forwarding A new feature has been added where you can now fast forward the game! In the top right of the screen, you will find a button that says "x1". Click it to toggle between x1 and x2 speed! Optimizations Various optimizations have been made to the code. The game should run smoother for everyone in general! Balancing In an effort to get the game into a more balanced state, various adjustments have been made. Read all of the changes below: Systems: You will now start with
2022-10-16 21:28 UTC · Community Announcements · foolsroom
This update introduces a new tab in the damage tracker, along with some small balance tweaks, and some bug fixes. Damage Tracker The damage tracker now has two tabs: one for total damage, and one for damage dealt in the past 15 seconds. You can freely swap between the two views. Viewing the damage dealt by each tower in the past 15 seconds is useful for determining which units are doing well, and which might be underperforming. Balance Enemy scaling past 20 minutes has been reduced Outlaw - no longer generates gold, but is now more effective at dealing damage Scarecrow - attack speed and attac
2022-09-20 00:08 UTC · Community Announcements · foolsroom
Tower limit past NG+5 has been removed. Along with it, there are some additional QoL changes. Balance Tower limit is no longer capped at NG+5 Slightly decreased the scaling of enemies past 20 minutes Fairness in higher NG difficulties has been improved Average gold generated per level up has been decreased a bit Quality of Life Damage tracker can now be scrolled so all units can be viewed Class sidebar can now be scrolled so all classes can be viewed Added unit tier and xp progress information in selected menu Decreased the amount that sound effects could overlap Thanks for all of your support
2022-09-16 23:38 UTC · Community Announcements · foolsroom
A few adjustments have been made: A new font is available, switch to it in the options menu Solar Knight's level 3 ability damage has been lowered (30%->15%) NG selection has been moved to the main menu from the options menu Units with 0 damage dealt are not shown in the damage tracker Thanks for playing!
2022-09-12 19:12 UTC · Community Announcements · foolsroom
This update significantly adjusts the pacing of the game as well as introduces important bug fixes. Changes: Pacing The amount of time you need to survive to get a "win" has been reduced to 20 minutes Rate of enemy scaling has been adjusted accordingly General Added the ability to move units around whenever the game is halted Cap max tower limit at NG+5 Decrease rate of meta XP gain Bug Fixes Fixed an issue where Execution was sometimes executing enemies at full health Fixed an issue where units could overlap when placed while the game was halted Fixed an issue where having enough armor pen re
2022-09-11 15:27 UTC · Community Announcements · foolsroom
Some adjustments have been made: Balance: Gargoyle: Now attacks without needing to take damage. Instead, its attack cooldown will be reset after taking damage. Enemy scaling after 30 minutes increased XP to level up increased at later levels Bug fixes: Fixed a bug where units in the shop could not be hovered sometimes Fixed a bug where “Zapped” achievement was not tracked properly Fixed a bug where certain resolution monitors could see off the screen Fixed a bug where screen shake would not stop during item select screen Gold is now correctly earned before item select screen instead of after T
2022-09-10 14:48 UTC · Community Announcements · foolsroom
Some quality of life improvements have been added to the game: Added a feature to "halt" the game. You can use the shop, but the game will be effectively paused. Default hotkey is W on the keyboard Added a feature to view and edit hotkeys in options menu Added the ability to hide the upgrade screen to view the field Adjusted meta upgrades to be easier to obtain Shop will automatically be open at the start of a run Thank you for playing!
Full appinfo as delivered by Steam PICS, changenumber 34883589. Also at /api/app/2083900/raw.
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