Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:58 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-06 02:26 UTC · Community Announcements · RedHouse Studios LLC
This has been a long and painstaking process. I'll be blunt about it. I nearly gave up on this project and game design as a whole, but here we are. I personally apologize for how long this has taken. I have a lot of good excuses, but that's what they are, excuses. So Instead, we will talk about what is up with this game!!I switched to an entirely different game engine. No shade to Unreal and the team at Epic, but it just wasn't the engine for me. I had a great time learning it, but I just couldn't get myself to ever really like it. So, we are now using Godot! The game looks quite a bit differe
2025-08-26 06:08 UTC · Community Announcements · RedHouse Studios LLC
Hi, it's been a while! I'll go more into why in the "Status Update" portion, but first I wanted to cover what exactly this update is and why it was so important. VisualsThe visuals of the game were always a work in progress and bound to change. I didn't plan on that change being this big. There are still a lot of similarities in style and that approach, but the UI and rendering have both been overhauled not once but multiple times before landing on what it is now. I made the decision to switch the game to forward rendering after a lot of thinking it over. It was a switch that I personally beli
2023-12-23 04:51 UTC · Community Announcements · F0urOF0ur
Major Changes Chapter 2: The Alkurai Dungeons, featuring new monster(s) has been released. Chapter 1 has had some major face-lifting and QOL changes for a better experience. Players have bodies!!! This was something I meant to do a long time ago, but I forgor ːsteamboredː With this came some changes to how the first person works and overall improvement to the death screens and immersion. Minor Changes A lot of small QOL changes were made that were requested and/or thought of later. The mini game from the closed beta is back in the lobby! It almost works all of the time too!!!! ːsteamhappyː Som
2023-06-18 00:10 UTC · Community Announcements · F0urOF0ur
This update has a little bit of everything and a lot of internal testing went into it. This came a lot later than I was hoping it would, but as a full time student and the sole programmer for the project it's a bit difficult. As for the updates, I'll list some of them below. Visual updates: Hedges were remade Grass was remade Some lighting and particles were updated Textures were updated to look more consistent Gameplay/QOL: FOV and Gamma sliders were added to the settings menu Particles were added that trail the players in order to make navigating explored areas a little bit less annoying A f
2023-03-26 06:55 UTC · Community Announcements · F0urOF0ur
I said I would try give a dev log/ update weekly but was unable to follow through on that. I've been sick and had midterms so that kind of got in the way, but I was able to improve a lot of things. With that said this is a bit of a bigger update compared to last weeks. - Maze Monster AI has been improved again. I wanted to try something new and like it a lot more than it was before. She will now give some breathing room every once and a while to keep her from camping a single area. - All the scare scenes where a monster catches you have been completely reworked. Before they were a level sequen
2023-03-16 06:37 UTC · Community Announcements · F0urOF0ur
- Private Lobbies now work correctly and as do steam invites - Crypt Crawlers have had their AI reworked to function better - Removed the Recommended Settings on game launch - The Gold Key no longer duplicates on spawn - Rare Bug where players would get stuck in the death animation so they appeared laying down was fixed - Maze Monster AI was updated to keep her from camping areas too hard - Other general small bug fixes I plan on making some dev logs soon and doing one update and/or dev log a week to keep everyone updated on the current state of the game.
2023-03-11 06:48 UTC · Community Announcements · F0urOF0ur
Alkurai Beta Google FormPosted above is the form for you to fill out if you can. Any feedback is good feedback for us. Please do try and be respectful and clear so we can best analyze and figure out what to focus on for the future of the game. Unfortunately you only get one chance to fill it out (this is to prevent trolls spamming the form with unhelpful submissions) so play the game as much as you want before you fill it out to make sure you can leave the best review possible. Thank you for your feedback!
Full appinfo as delivered by Steam PICS, changenumber 38703308. Also at /api/app/2084590/raw.
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