Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:20 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-05-21 13:12 UTC · Community Announcements · JuTek Pixel
Developer Bundle with Tiny Breakers Camp {STEAM_CLAN_IMAGE}/42721241/56ebae6c2db687210553e1af663b15b50c7e8a3a.png or "Cozy Nebula Survivors" bundle for even more space shooting adventure {STEAM_CLAN_IMAGE}/42721241/65ff5320036cd4c3c2fc60b34de9ad8374389b0b.png Grab something for yourself and have fun! Cheers!
2023-11-08 18:25 UTC · Community Announcements · JuTek Pixel
Bullet Heaven Fest has started two days ago and there are plenty of fantastic games there. {STEAM_CLAN_IMAGE}/42721241/46ffeb29bc74f981761303021e58e05480d1377b.png I a happy that Nebula is a part of this event. {STEAM_CLAN_IMAGE}/42721241/bbef6cf8e6b42c2a422007b10b087eb581cd6b7f.png
2023-03-14 16:07 UTC · Community Announcements · JuTek Pixel
Quick patch to fix a bug with win condition for extra map. It is 4000 now, I am sorry for inconvenience.
2023-03-14 09:28 UTC · Community Announcements · JuTek Pixel
Patch v1.1.13 - New additions for Nebula. 8 new achievements. 2 new space ships to choose. New melee weapon - Gravitons. New Buff - Penetration increased for 5s. New extra map to be unlocked. New type of space drones - with space mines. Join JuTek Pixel DISCORD
2023-02-21 10:08 UTC · Community Announcements · JuTek Pixel
Patch v1.1.10 Notes - Small modifications target mostly to improve game performance. Bug & Fixes * Achievements panel. Bug that was affecting proper presentation of a damage and kills progress. * Code and colliders modification made in order to fix FPS drops on Steam Deck, especially on a map 3 & 4. PickUps; * Add for a buff pickups, small scale animation to make them more visible on the map:
2023-02-08 11:25 UTC · Community Announcements · JuTek Pixel
Patch v1.1.8 Bug & Fixes * It was not really a bug. However price "increase factor" in Hangar has been removed. No more mathematical riddles in Hangar. * Deep code refactoring to increase game performance. Weapons Changes for Default Values; * Double Gun: Increased default projectiles number. UI Improvement * There is a new window in Main Menu - "Achievements". It will describe and track status for all the achievements in a game.
2023-02-01 22:34 UTC · Community Announcements · JuTek Pixel
This is a quick fix for a bug that was nested in one of the weapon logic - Electric Discharge. It could lead some strange glitches. Big thanks to player infinityryvus for a keen eye.
2023-02-01 15:57 UTC · Community Announcements · JuTek Pixel
Hello, while preparing patch v1.1.5 I have accidentally unlocked one of the space-ships by default. This patch is just to fix this mistake. I am sorry for inconvenience.
2023-02-01 15:39 UTC · Community Announcements · JuTek Pixel
Bug & Fixes: * Boss Enemy will not rotate during pause anymore. * Correct few spelling mistakes. * Buffs Depo Circle will deactivate with delay, allowing to pick up all buffs first. Weapons Changes for Default Values: * Triple barrel: reload time changed from 3s to 4s. * Double Gun: reload time changed from 3.5s to 4s. * Normal Rockets: Damage 5->4 ; Reload 4s -> 4.5s * Yellow Sondas: Reload 4.25s -> 4.5s * Red Sondas: Reload 4.25s -> 4.5s * Yellow, Blue, Red Lasers: Reload 4.25s -> 4.5s * Yellow, Blue, Red Guns: Projectiles Numbers 4 -> 5 * Piercing Arrow: Damage 4->5 ; Arrow number 2->3 * Bu
2023-01-28 11:03 UTC · Community Announcements · JuTek Pixel
Patch notes for v1.1.4 This will be a quick update for Nebula to rectify most urgent bugs and add a bit more functionality to the game. Fix for a bug related to YYBurningBall Achievement - Regular plasma ball was not triggering this achievement and I have fixed it in this patch. Several spelling mistakes corrected. Additional Input for player movement on Keyboard - Now it will be possible to move space ship with IJKL buttons as well. Additional Resolution in Graphic Options - 3840 x 2160 (4k) Changes to Auto-Aim system were also implemented. Now all automated turrets will look for enemies in a
2023-01-25 15:07 UTC · Community Announcements · JuTek Pixel
Jump on your spaceship and start to clean our galaxies. Invaders are attacking in masses and you are the only one who can stop them. Whats new in version v1.1.3 compare to Demo: 6 new type of weapons available on start and another 8 weapons awaiting for discovery. 4 new spaceships to your disposal plus another 4 to be unlocked. Additional, unlock-able maps with increasing difficulty level. You will have to prove yourself by beating each mission in order to unlock next levels. More Power-Ups available in Hangar and during the missions. You can loot now from invaders few more, temporarily yet po
2023-01-13 14:35 UTC · Community Announcements · JuTek Pixel
Patch notes: Quick fixes which should address couple of issues highlighted recently. Bug Fixes Nuke explosions will no longer continue during pause. Implement changes in a code to prevent calling max level for the same weapons twice, during level up. This was an issue that was freezing game in few cases. Best Regards from Dev.
2023-01-12 09:38 UTC · Community Announcements · JuTek Pixel
Patch notes for v0.7.4 There are few improvement that I've managed to implement quite fast. Bug Fixes It was reported couple of times, that max weapon level did repeat in Level-up window so I've prepared additional safety checks in a code to try to prevent it. Enemies will spawn rotated towards player from the start. Improvements Add toggle button in "Options" to turn ON/OFF camera shake when mass bomb is picked up. Another toggle button in "Options" to allow to turn ON/OFF an Auto-Aim AI for a main turret. This I made for a players that maybe for some reason cannot (or maybe simply do not wan
2023-01-09 22:34 UTC · Community Announcements · JuTek Pixel
Hello Nebula Saviours I have prepared couple of bug fixes and improvements for Nebula Demo version. Bug Fixes I've improved logic behind Leveling System so hopefully freezing bug on several level-ups will be solved with this. Double click bug on Level-up window should be fixed now as well. I made a few modifications to UI manager and this should also fix an issue with an endless game after win screen. Improvements Increase by 25% rotation speed for a main weapon on start. I would like to keep some small delay on this weapon to keep a feeling that it is still a turret. Besides there are some me
2023-01-02 17:33 UTC · Community Announcements · JuTek Pixel
Space battle for the safety of Nebula is to commence on 25th of January therefore ready your equipment to face all kind of foes. Official Release Date Survive in the deep void of the galaxy against thousands of invaders! Endless waves of space enemies are coming to break our peace, but we will not let them have it. Join Nebula defenders and show those rogues who is a boss here. https://store.steampowered.com/app/2101250/Nebula/ {STEAM_CLAN_IMAGE}/42721241/4be366de7346a871dccf8925b8cd9f61fd0d5322.png {STEAM_CLAN_IMAGE}/42721241/965c4187f721f0fff5540c877ab9d18ab52c2414.png
Full appinfo as delivered by Steam PICS, changenumber 37456071. Also at /api/app/2101250/raw.
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