Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:15 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-10-07 04:08 UTC · Community Announcements · Shrink Assault - Adam
All ships apart from Phantom, Viper, Skyforce and Space Voyager have had their entire ship sizes decreased by about 40-50% each. (Massive difference) This change will not be visible in the Shipyard view. Almost all Normal Campaign levels are now much easier to beat (apart from boss fights). Slightly better optimization on all of the edited ships above. Added a new sound that plays when triggering a Checkpoint (Affected by the SFX volume slider). Added a small text guide for the first boss fight. Fixed a lot of bugs with Boost not working on certain ship colour variants after the last update. I
2023-09-29 15:56 UTC · Community Announcements · Shrink Assault - Adam
Reworked Spec Ops Levels 6 & 7, they are now a lot better to play (had to keep level 7 mostly the same because of the trailer content). The new Spec Ops Level 8 features 2 new mechanics! There's a 40% chance for an obstacle to move fast instead of its normal speed! So everytime that you die and try again, different obstacles may be faster this time. All new Hard Spec Ops Levels will use a new mechanic where a dark fog slowly covers the majority of your screen, making it hard to see! Using the Boost will reverse this effect so that you can see clearly again! I've decided to cancel my idea of ma
2023-09-25 12:55 UTC · Community Announcements · Shrink Assault - Adam
Added 2 new Spec Ops levels! Spec Ops 3 & 4 Hard versions (Dinosaur levels). Fixed a bug where beating the final boss on Hard Campaign didn't award the achievement. Fixed a bug where Leaderboard Achievements didn't get awarded. They will now be awarded when you enter the level that you have 20+ score on. Space Invader's boost audio was increased. Been working all night and day to create a new type of level, mainly need to do the boss/enemy part of the level now (might create new models/bosses for it). It's not finished yet (been experimenting a lot and learning new stuff), but should be ready
2023-09-24 17:18 UTC · Community Announcements · Shrink Assault - Adam
Special Operations Level 1 will now correctly be unlocked if you have already beaten Normal Campaign mode! You may need to re-enter the Main Menu for the fix to apply. Leaderboards will now correctly show scores, unless for whatever reason (DC/Lag) it fails to download the scores from the steam servers 5 times. Made adjustments to the Special Operations menu so I can start adding lots of new levels in the future! At the moment, SpecOps lvl 6 and 7 are mainly bonus content that needs reworking to be better (got a good idea of how to improve them massively).
2023-09-23 07:54 UTC · Community Announcements · Shrink Assault - Adam
Fixed Leaderboard Achievements. Getting to 20+ score on Easy/Medium/Hard will now unlock the achievement correctly (may need to load into the exact level that you have 20+ score saved on, and die to trigger it). Reworked and fixed the Shipyard, pressing "Confirm" will now correctly save the selected ship. Pressing "Back" will now correctly exit back to the main menu without selecting the last viewed ship as your selected ship. Also made the navigation a little bit better. Note: Now that i've finished fixing the major problems with the game that i know of, i will now start making some new conte
2023-09-22 16:45 UTC · Community Announcements · Shrink Assault - Adam
Fixed the Steam Leaderboard system and optimized it, should be accurately updating the leaderboard now :D
2023-09-22 14:34 UTC · Community Announcements · Shrink Assault - Adam
Had to rush this update instead of bundling it up with the leaderboard fix due to how game breaking it was. Leaderboard fix coming soon within the next hour hopefully.
2023-09-22 12:32 UTC · Community Announcements · Shrink Assault - Adam
Replaced some audio files in the Shipyard that were outdated and not meant to be used.
2023-09-22 11:29 UTC · Community Announcements · Shrink Assault - Adam
Added 4 new Audio Sliders to the settings menu! Audio settings for the spaceship engine volume, weapon firing volume, initial missile launch sound, and the Level Completed audio that gets played when beating a level. Also fixed a bug where audio sliders didn't visually update to the correct position when changing scenes.
2023-09-01 07:25 UTC · Community Announcements · Adam "Yuudai" Earlston
There will be a 20% discount on the price of the game "Shrink Assault" for 1 week after the game launches on the 22nd of September 10am BST, so don't miss out!
Full appinfo as delivered by Steam PICS, changenumber 34884967. Also at /api/app/2109600/raw.
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