2026-05-27 18:10 UTC · Community Announcements · dannygaray60
The tragedy of the Tepes family was the beginning of a curse...Through various semi-linear levels to face familiar enemies and new bosses! Whether you play alone or with a friend, the challenge will be waiting for you! However, you’ll also have the option to use modern controls.You'll be able to revisit areas to find rewards and secrets, and it includes a map to help completionists unlock 100% of the content. Find clues and solve puzzles to help you find a solution to the Nosferatu curse! Inspired by that proto-Metroidvania game released in 1987... Don't let the horrible night fall before you
2026-04-30 22:23 UTC · Community Announcements · dannygaray60
-Thanks to Nenyx on our discord server for adding this translation! :D -Minor bugfixes.
2026-04-15 16:37 UTC · Community Announcements · dannygaray60
-An additional font has been added for Chinese characters not supported by the pixelart font. -Corrections to the Chinese translation. -Fixed a bug related to the event that occurs after the battle against Dirián.
2026-04-13 17:21 UTC · Community Announcements · dannygaray60
A Chinese translation has been added! Thanks to a contribution from a fan of the game: Liu, Shuyuan.There are still a few lines left untranslated; a message has been sent to the contributor requesting a new review. However, 97% of the game has been translated; only lines related to Atreu mode are still missing.
2026-04-02 16:23 UTC · Community Announcements · dannygaray60
A critical bug has been fixed in the code introduced in the Atreu mode update. In the fight event in the underground cave where two Adeptis bosses appear, the bug allowed players to defeat these two bosses prematurely. This caused the save file to become corrupted and made it impossible to complete the game. I sincerely apologize for the inconvenience. If you were affected, your save file is now unplayable. Please send me your save file so I can fix it.
2026-03-28 20:59 UTC · Community Announcements · dannygaray60
- Fixed a crash when reached to Lvl50. This is because an error occurred when changing the code responsible for determining how much XP is required to level up; the value should now display correctly and no longer cause the game to freeze. I apologize for the inconvenience.
2026-03-23 16:10 UTC · Community Announcements · dannygaray60
- Fixed a bug in Witchmode where the Frigus pillar was duplicated (only for new games) - Fixed a collision bug in the spiked trap room in the Ixquic Temple. - A blind fix was applied for a crash that occurred when attempting to open the blue door in the pyramid. (Requires testing by users experiencing this issue.) - A patch was released for the bird mission for console versions.
2026-03-20 15:59 UTC · Community Announcements · dannygaray60
-Atreu will automatically reload if insufficient mana is detected before using any weapon. Remember that the reload animation can be canceled with Backdash or Shot. -A minimum damage of 5 points has been set for all of Atreu's attacks.
2026-03-19 17:25 UTC · Community Announcements · dannygaray60
The long-awaited alternate character mode is here! Once you reach the secret ending with Xandria, ATREU mode will be unlocked when you start a new game.Atreu is known for being a more agile and faster character who wields an arsenal of firearms using lead transmutation as ammunition! Check out all the moves available to our beloved young Alchemist from the pause menu.A new achievement has been added for those who manage to reach the battle against Ahalcaná with Atreu!The Witch mode and Hard mode have also been tweaked.Check out this new illustration of Atreu, who will be one of the main charac
2026-02-28 21:57 UTC · Community Announcements · dannygaray60
-Added a little more health/attack to Johannes in the final battle (tested with level 35). -Fixed spider collision bug. -Fixed bug with PluviaSangri when used in places where enemies spawn continuously.
2026-02-24 16:54 UTC · Community Announcements · dannygaray60
- Fixed crash when using the Pluvia Sangri elemental circuit! - Added a feature to drop items: after 3 seconds, the item will move towards the player to fix the issue of the item getting stuck on a wall. - A couple of spike blocks were moved in optional areas of Tahuatepetl and Eztilia. - The fixed damage of the blood spikes has been changed. Originally, they dealt damage equal to one-third of the health bar, but the calculation has been changed to: max_hp/4 for normal difficulty and max_hp/5 for easy mode. The original value will remain for hard mode.
2026-02-23 17:49 UTC · Community Announcements · dannygaray60
-Some stat regressions for late-game bosses. -The player's horizontal speed is added when hooking with the whip, and a little more force is added when swinging.
2026-02-18 16:36 UTC · Community Announcements · dannygaray60
Witch mode has been added! In this mode, you don't have ATK stats, only intelligence, and you start with several elemental circuits and faster MP recharge! A tribute to that witch from the Dominus seal.Colors have also been added as a tribute to Belmont's Curse for HARD mode :D
2026-02-17 22:50 UTC · Community Announcements · dannygaray60
The option to play HARD mode from the start has been restored, with “HARDMODE” as the save name. A Hard mode with a maximum level of 1 has also been added. This mode can be selected from the menu once it has been unlocked in story mode.Level limits have also been added depending on different requirements:Maximum level 1: Selectable in the Create Game menu in Hard mode.Maximum level 50: Default limit.Maximum level 100: Achieve the secret ending.Maximum level 255: After unlocking the achievement for completing Hard mode.
2026-02-14 02:50 UTC · Community Announcements · dannygaray60
Thank you all very much for your support and patience. This update brings quite a few adjustments to enemy damage and maximum health.In general, bosses have been nerfed in terms of the amount of damage they can deal and their maximum health at the start of the fight.Additionally, several bosses have had their move lists modified to omit certain attacks (which will remain exclusive to hard mode), especially in the second half of the game. So, at level 30, fights against Dirián, Eva, Johannes, and others will feel more balanced.Certain elemental circuits also received slight buffs.Common enemies
Full appinfo as delivered by Steam PICS, changenumber 38382230. Also at /api/app/2112750/raw.
{
"appid": "2112750",
"common": {
"name": "Toziuha Night: Order of the Alchemists",
"type": "Game",
"icon": "2263b1cdb4173b78b6c9398389ac33c02bb23735",
"clienttga": "6012ea81d68607ad0dfc5610e61f17101373c1fd",
"linuxclienticon": "12030eebe317c0fcea4d534267688e4ac77904cb",
"clienticon": "2263b1cdb4173b78b6c9398389ac33c02bb23735",
"releasestate": "released",
"oslist": "windows,linux",
"osarch": "64",
"osextended": "",
"languages": {
"english": "1",
"latam": "1"
},
"steam_deck_compatibility": {
"category": "3",
"steamos_compatibility": "2",
"steam_machine_compatibility": "3",
"test_timestamp": "1732924800",
"tested_build_id": "16502914",
"tests": {
"0": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigFullyFunctional"
},
"1": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsMatchDeckDevice"
},
"2": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsLegible"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
},
"4": {
"display": "1",
"token": "#SteamDeckVerified_TestResult_ExternalControllersNotSupportedPrimaryPlayer"
}
},
"steam_machine_tests": {
"0": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultControllerConfigFullyFunctional"
},
"1": {
"display": "4",
"token": "#SteamMachine_TestResult_ControllerGlyphsMatchDevice"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_ExternalControllersNotSupportedPrimaryPlayer"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "1",
"non_deck_display_glyphs": "0",
"small_text": "0",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "native",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"controllertagwizard": "1",
"controller_support": "full",
"small_capsule": {
"english": "eb2ece6d8b9cd3ce4486d0fdf0f3744b6829707f/capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_hero_blur": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "38.7692092562519",
"height_pct": "84.04255393158451"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "95374468681198258eed389677f0697e4c271846/library_600x900.jpg"
},
"image2x": {
"english": "95374468681198258eed389677f0697e4c271846/library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "7685ed5c28b14b46b9e671f4c525137844991888/library_hero.jpg"
},
"image2x": {
"english": "7685ed5c28b14b46b9e671f4c525137844991888/library_hero_2x.jpg"
}
},
"library_hero_blur": {
"image": {
"english": "7685ed5c28b14b46b9e671f4c525137844991888/library_hero_blur.jpg"
}
},
"library_logo": {
"image": {
"english": "8056ef292ee5ce3deaac83dddb0824774cc21eec/logo.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "38.7692092562519",
"height_pct": "84.04255393158451"
}
},
"library_header": {
"image": {
"english": "library_header.jpg"
}
}
},
"store_asset_mtime": "1760993919",
"associations": {
"0": {
"type": "developer",
"name": "Danny Garay"
},
"1": {
"type": "publisher",
"name": "Danny Garay"
},
"2": {
"type": "franchise",
"name": "Toziuha Night"
}
},
"primary_genre": "1",
"genres": {
"0": "1",
"1": "25",
"2": "23"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_28": "1",
"category_23": "1",
"category_30": "1",
"category_29": "1",
"category_67": "1",
"category_68": "1",
"category_75": "1",
"category_78": "1",
"category_79": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true",
"subtitles": "true"
},
"latam": {
"supported": "true",
"subtitles": "true"
},
"brazilian": {
"supported": "true",
"subtitles": "true"
},
"schinese": {
"supported": "true",
"subtitles": "true"
},
"french": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1761580406",
"community_visible_stats": "1",
"workshop_visible": "1",
"community_hub_visible": "1",
"gameid": "2112750",
"store_tags": {
"0": "1625",
"1": "3871",
"2": "3834",
"3": "3964",
"4": "7208",
"5": "19",
"6": "21",
"7": "4106",
"8": "5379",
"9": "4085",
"10": "4231",
"11": "4604",
"12": "3952",
"13": "1684",
"14": "3798",
"15": "4252",
"16": "4172",
"17": "4182",
"18": "3854",
"19": "1695"
},
"review_score": "8",
"review_percentage": "82"
},
"extended": {
"developer": "Danny Garay",
"publisher": "Danny Garay",
"homepage": "https://dannygaray60.github.io/"
},
"config": {
"installdir": "Toziuha Night Order of the Alchemists",
"launch": {
"0": {
"executable": "tn_oota.exe",
"config": {
"oslist": "windows",
"osarch": "64"
}
},
"1": {
"executable": "tn_oota.x86_64",
"config": {
"oslist": "linux",
"osarch": "64"
}
}
}
},
"depots": {
"2112751": {
"config": {
"oslist": "windows",
"osarch": "64"
},
"manifests": {
"public": {
"gid": "2082308805442471330",
"size": "901709024",
"download": "746687728"
},
"testing": {
"gid": "2082308805442471330",
"size": "901709024",
"download": "746687728"
}
}
},
"2112752": {
"config": {
"oslist": "linux",
"osarch": "64"
},
"manifests": {
"public": {
"gid": "4079522762209339973",
"size": "955839776",
"download": "754132976"
},
"testing": {
"gid": "4079522762209339973",
"size": "955839776",
"download": "754132976"
}
}
},
"workshopdepot": "2112750",
"branches": {
"public": {
"buildid": "23400072",
"timeupdated": "1779743158",
"timebuildupdated": "1779726779"
},
"testing": {
"buildid": "23404032",
"description": "Test new features from the main repo",
"timeupdated": "1779748321",
"timebuildupdated": "1779748321"
}
}
},
"ufs": {
"quota": "500000000",
"maxnumfiles": "1000",
"savefiles": {
"0": {
"root": "WinAppDataRoaming",
"path": "ToziuhaNight_OrderOfTheAlchemists",
"pattern": "*",
"recursive": "1"
}
},
"rootoverrides": {
"0": {
"root": "WinAppDataRoaming",
"os": "Linux",
"oscompare": "=",
"useinstead": "LinuxHome",
"addpath": ".local/share/"
},
"1": {
"root": "LinuxHome",
"os": "Windows",
"oscompare": "=",
"useinstead": "WinAppDataRoaming",
"pathtransforms": {
"0": {
"find": ".local/share/ToziuhaNight_OrderOfTheAlchemists",
"replace": "ToziuhaNight_OrderOfTheAlchemists"
}
}
}
}
}
}